binding/wasm: updated save features

- removed the compression option
- added an animation save function.
This commit is contained in:
Hermet Park 2023-11-03 23:58:03 +09:00
parent 28d070aa1b
commit b4808103cf
2 changed files with 46 additions and 10 deletions

View file

@ -185,17 +185,11 @@ public:
updated = true;
}
bool save()
bool save2Tvg()
{
errorMsg = NoError;
if (!canvas || !animation) return false;
auto saver = Saver::gen();
if (!saver) {
errorMsg = "Invalid saver";
return false;
}
if (!animation) return false;
auto duplicate = cast<Picture>(animation->picture()->duplicate());
@ -203,6 +197,13 @@ public:
errorMsg = "duplicate(), fail";
return false;
}
auto saver = Saver::gen();
if (!saver) {
errorMsg = "Invalid saver";
return false;
}
if (saver->save(std::move(duplicate), "output.tvg") != tvg::Result::Success) {
errorMsg = "save(), fail";
return false;
@ -213,6 +214,40 @@ public:
return true;
}
bool save2Gif(string data, string mimetype, int width, int height, int fps)
{
errorMsg = NoError;
auto animation = Animation::gen();
if (!animation) {
errorMsg = "Invalid animation";
return false;
}
if (animation->picture()->load(data.c_str(), data.size(), mimetype, false) != Result::Success) {
errorMsg = "load() fail";
return false;
}
animation->picture()->size(width, height);
auto saver = Saver::gen();
if (!saver) {
errorMsg = "Invalid saver";
return false;
}
if (saver->save(std::move(animation), "output.gif", 100, fps) != tvg::Result::Success) {
errorMsg = "save(), fail";
return false;
}
saver->sync();
return true;
}
val layers()
{
if (!canvas || !animation) return val(nullptr);
@ -365,7 +400,8 @@ EMSCRIPTEN_BINDINGS(thorvg_bindings) {
.function("duration", &TvgWasm::duration)
.function("totalFrame", &TvgWasm::totalFrame)
.function("frame", &TvgWasm::frame)
.function("save", &TvgWasm::save)
.function("save2Tvg", &TvgWasm::save2Tvg)
.function("save2Gif", &TvgWasm::save2Gif)
.function("layers", &TvgWasm::layers)
.function("geometry", &TvgWasm::geometry)
.function("opacity", &TvgWasm::opacity);

View file

@ -116,4 +116,4 @@ float Animation::duration() const noexcept
unique_ptr<Animation> Animation::gen() noexcept
{
return unique_ptr<Animation>(new Animation);
}
}