test: revise stroke example

Change-Id: I92a40e905544fd8fb41df88810eabce7429b1b7f
This commit is contained in:
Hermet Park 2020-06-02 20:04:44 +09:00
parent 1686af7643
commit bab258e004

View file

@ -21,24 +21,64 @@ void tvgtest()
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
//Prepare a Shape (Rectangle + Rectangle + Circle + Circle)
//Shape 1
auto shape1 = tvg::Shape::gen();
shape1->appendRect(50, 50, 200, 200, 0); //x, y, w, h, cornerRadius
shape1->appendRect(100, 100, 300, 300, 100); //x, y, w, h, cornerRadius
shape1->appendCircle(400, 400, 100, 100); //cx, cy, radiusW, radiusH
shape1->fill(50, 50, 50, 255); //r, g, b, a
//Stroke Style
shape1->stroke(255, 255, 255, 255); //color: r, g, b, a
shape1->stroke(5); //width: 5px
// shape1->strokeJoin(tvg::StrokeJoin::Miter);
// shape1->strokeLineCap(tvg::StrokeLineCap::Butt);
// uint32_t dash[] = {3, 1, 5, 1}; //dash pattern
// shape1->strokeDash(dash, 4);
shape1->appendRect(50, 50, 200, 200, 0);
shape1->fill(50, 50, 50, 255);
shape1->stroke(255, 255, 255, 255); //color: r, g, b, a
shape1->stroke(tvg::StrokeJoin::Bevel); //default is Bevel
shape1->stroke(10); //width: 10px
canvas->push(move(shape1));
//Shape 2
auto shape2 = tvg::Shape::gen();
shape2->appendRect(300, 50, 200, 200, 0);
shape2->fill(50, 50, 50, 255);
shape2->stroke(255, 255, 255, 255);
shape2->stroke(tvg::StrokeJoin::Round);
shape2->stroke(10);
canvas->push(move(shape2));
//Shape 3
auto shape3 = tvg::Shape::gen();
shape3->appendRect(550, 50, 200, 200, 0);
shape3->fill(50, 50, 50, 255);
shape3->stroke(255, 255, 255, 255);
shape3->stroke(tvg::StrokeJoin::Miter);
shape3->stroke(10);
canvas->push(move(shape3));
//Shape 4
auto shape4 = tvg::Shape::gen();
shape4->appendCircle(150, 450, 100, 100);
shape4->fill(50, 50, 50, 255);
shape4->stroke(255, 255, 255, 255);
shape4->stroke(1);
canvas->push(move(shape4));
//Shape 5
auto shape5 = tvg::Shape::gen();
shape5->appendCircle(400, 450, 100, 100);
shape5->fill(50, 50, 50, 255);
shape5->stroke(255, 255, 255, 255);
shape5->stroke(2);
canvas->push(move(shape5));
//Shape 6
auto shape6 = tvg::Shape::gen();
shape6->appendCircle(650, 450, 100, 100);
shape6->fill(50, 50, 50, 255);
shape6->stroke(255, 255, 255, 255);
shape6->stroke(4);
canvas->push(move(shape6));
canvas->draw();
canvas->sync();