sw_engine image: complete sequeqnce of the direct rgb image drawing.

implement composition by translucent / opaque.
This commit is contained in:
Hermet Park 2021-11-24 17:29:39 +09:00 committed by Hermet Park
parent 3fae64c626
commit c0c37396f7

View file

@ -70,6 +70,13 @@ static bool _translucent(const SwSurface* surface, uint8_t a)
}
static bool _compositing(const SwSurface* surface)
{
if (!surface->compositor || surface->compositor->method == CompositeMethod::None) return false;
return true;
}
static uint32_t _halfScale(float scale)
{
auto halfScale = static_cast<uint32_t>(0.5f / scale);
@ -1366,13 +1373,40 @@ static bool _scaledRGBAImage(SwSurface* surface, const SwImage* image, const Mat
/* Direct RGBA Image */
/************************************************************************/
static bool _rasterDirectMaskedRGBAImage(SwSurface* surface, const SwImage* image, const SwBBox& region, uint32_t opacity, uint32_t (*blendMethod)(uint32_t))
static bool _rasterDirectMaskedRGBAImage(SwSurface* surface, const SwImage* image, const SwBBox& region, uint32_t (*blendMethod)(uint32_t))
{
TVGLOG("SW_ENGINE", "Direct Masked Image");
auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
auto h2 = static_cast<uint32_t>(region.max.y - region.min.y);
auto w2 = static_cast<uint32_t>(region.max.x - region.min.x);
TVGLOG("SW_ENGINE", "Direct Masked Image");
auto sbuffer = image->data + (region.min.y + image->oy) * image->stride + (region.min.x + image->ox);
auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x; //compositor buffer
for (uint32_t y = 0; y < h2; ++y) {
auto dst = buffer;
auto cmp = cbuffer;
auto src = sbuffer;
for (uint32_t x = 0; x < w2; ++x, ++dst, ++src, ++cmp) {
auto tmp = ALPHA_BLEND(*src, blendMethod(*cmp));
*dst = tmp + ALPHA_BLEND(*dst, surface->blender.ialpha(tmp));
}
buffer += surface->stride;
cbuffer += surface->compositor->image.stride;
sbuffer += image->stride;
}
return true;
}
static bool _rasterDirectMaskedTranslucentRGBAImage(SwSurface* surface, const SwImage* image, const SwBBox& region, uint32_t opacity, uint32_t (*blendMethod)(uint32_t))
{
TVGLOG("SW_ENGINE", "Direct Masked Translucent Image");
auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
auto h2 = static_cast<uint32_t>(region.max.y - region.min.y);
auto w2 = static_cast<uint32_t>(region.max.x - region.min.x);
auto sbuffer = image->data + (region.min.y + image->oy) * image->stride + (region.min.x + image->ox);
auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x; //compositor buffer
@ -1386,7 +1420,7 @@ static bool _rasterDirectMaskedRGBAImage(SwSurface* surface, const SwImage* imag
*dst = tmp + ALPHA_BLEND(*dst, surface->blender.ialpha(tmp));
}
buffer += surface->stride;
cbuffer += surface->stride;
cbuffer += surface->compositor->image.stride;
sbuffer += image->stride;
}
return true;
@ -1402,8 +1436,8 @@ static bool _rasterDirectTranslucentRGBAImage(SwSurface* surface, const SwImage*
auto dst = dbuffer;
auto src = sbuffer;
for (auto x = region.min.x; x < region.max.x; ++x, ++dst, ++src) {
auto p = ALPHA_BLEND(*src, opacity);
*dst = p + ALPHA_BLEND(*dst, surface->blender.ialpha(p));
auto tmp = ALPHA_BLEND(*src, opacity);
*dst = tmp + ALPHA_BLEND(*dst, surface->blender.ialpha(tmp));
}
dbuffer += surface->stride;
sbuffer += image->stride;
@ -1430,22 +1464,28 @@ static bool _rasterDirectRGBAImage(SwSurface* surface, const SwImage* image, con
}
//Blenders for the following scenarios: [Composition / Non-Composition] * [Opaque / Translucent]
static bool _directRGBAImage(SwSurface* surface, const SwImage* image, const SwBBox& region, uint32_t opacity)
{
if (_translucent(surface, opacity)) {
//TODO: Blenders for the following scenarios: [Opacity / Composition / Opacity + Composition]
if (surface->compositor) {
if (_compositing(surface)) {
if (opacity == 255) {
if (surface->compositor->method == CompositeMethod::AlphaMask) {
return _rasterDirectMaskedRGBAImage(surface, image, region, opacity, surface->blender.alpha);
return _rasterDirectMaskedRGBAImage(surface, image, region, surface->blender.alpha);
} else if (surface->compositor->method == CompositeMethod::InvAlphaMask) {
return _rasterDirectMaskedRGBAImage(surface, image, region, opacity, surface->blender.ialpha);
return _rasterDirectMaskedRGBAImage(surface, image, region, surface->blender.ialpha);
}
} else {
if (surface->compositor->method == CompositeMethod::AlphaMask) {
return _rasterDirectMaskedTranslucentRGBAImage(surface, image, region, opacity, surface->blender.alpha);
} else if (surface->compositor->method == CompositeMethod::InvAlphaMask) {
return _rasterDirectMaskedTranslucentRGBAImage(surface, image, region, opacity, surface->blender.ialpha);
}
}
return _rasterDirectTranslucentRGBAImage(surface, image, region, opacity);
} else {
//TODO: Blenders for the following scenarios: [No Composition / Composition]
return _rasterDirectRGBAImage(surface, image, region);
if (opacity == 255) return _rasterDirectRGBAImage(surface, image, region);
else return _rasterDirectTranslucentRGBAImage(surface, image, region, opacity);
}
return false;
}