mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-08 13:43:43 +00:00
common scene: implement duplicate() method.
This commit is contained in:
parent
d601021b8f
commit
c1827df0a3
3 changed files with 80 additions and 36 deletions
|
@ -8,7 +8,9 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
|||
{
|
||||
if (!canvas) return;
|
||||
|
||||
//Prepare first shape, which will not be drawn
|
||||
//Duplicate Shapes
|
||||
{
|
||||
//Original Shape
|
||||
auto shape1 = tvg::Shape::gen();
|
||||
shape1->appendRect(10, 10, 200, 200, 0, 0);
|
||||
shape1->appendRect(220, 10, 100, 100, 0, 0);
|
||||
|
@ -20,40 +22,62 @@ void tvgDrawCmds(tvg::Canvas* canvas)
|
|||
shape1->stroke(dashPattern, 2);
|
||||
shape1->fill(255, 0, 0, 255);
|
||||
|
||||
//Create second shape and duplicate parameters
|
||||
//Duplicate Shape, Switch fill method
|
||||
auto shape2 = unique_ptr<tvg::Shape>(static_cast<tvg::Shape*>(shape1->duplicate()));
|
||||
shape2->translate(0, 220);
|
||||
|
||||
//Create third shape, duplicate from first and add some new parameters
|
||||
auto shape3 = unique_ptr<tvg::Shape>(static_cast<tvg::Shape*>(shape1->duplicate()));
|
||||
|
||||
//Move shape3 to new postion to don't cover second shape
|
||||
shape3->translate(0, 220);
|
||||
|
||||
//Append New paths
|
||||
shape3->appendRect(340, 10, 100, 100, 0, 0);
|
||||
|
||||
//Fill shap3 with Linear Gradient
|
||||
auto fill = tvg::LinearGradient::gen();
|
||||
fill->linear(10, 10, 440, 200);
|
||||
|
||||
//Gradient Color Stops
|
||||
tvg::Fill::ColorStop colorStops[2];
|
||||
colorStops[0] = {0, 0, 0, 0, 255};
|
||||
colorStops[1] = {1, 255, 255, 255, 255};
|
||||
|
||||
fill->colorStops(colorStops, 2);
|
||||
|
||||
shape3->fill(move(fill));
|
||||
shape2->fill(move(fill));
|
||||
|
||||
//Create fourth shape, duplicate from third and move position
|
||||
auto shape4 = unique_ptr<tvg::Shape>(static_cast<tvg::Shape*>(shape3->duplicate()));
|
||||
|
||||
//Move shape3 to new postion to don't cover second shape
|
||||
shape4->translate(0, 440);
|
||||
//Duplicate Shape 2
|
||||
auto shape3 = unique_ptr<tvg::Shape>(static_cast<tvg::Shape*>(shape2->duplicate()));
|
||||
shape3->translate(0, 440);
|
||||
|
||||
canvas->push(move(shape1));
|
||||
canvas->push(move(shape2));
|
||||
canvas->push(move(shape3));
|
||||
canvas->push(move(shape4));
|
||||
}
|
||||
|
||||
//Duplicate Scene
|
||||
{
|
||||
//Create a Scene1
|
||||
auto scene1 = tvg::Scene::gen();
|
||||
scene1->reserve(3);
|
||||
|
||||
auto shape1 = tvg::Shape::gen();
|
||||
shape1->appendRect(0, 0, 400, 400, 50, 50);
|
||||
shape1->fill(0, 255, 0, 255);
|
||||
scene1->push(move(shape1));
|
||||
|
||||
auto shape2 = tvg::Shape::gen();
|
||||
shape2->appendCircle(400, 400, 200, 200);
|
||||
shape2->fill(255, 255, 0, 255);
|
||||
scene1->push(move(shape2));
|
||||
|
||||
auto shape3 = tvg::Shape::gen();
|
||||
shape3->appendCircle(600, 600, 150, 100);
|
||||
shape3->fill(0, 255, 255, 255);
|
||||
scene1->push(move(shape3));
|
||||
|
||||
scene1->scale(0.25);
|
||||
scene1->translate(400, 0);
|
||||
|
||||
//Duplicate Scene1
|
||||
auto scene2 = unique_ptr<tvg::Scene>(static_cast<tvg::Scene*>(scene1->duplicate()));
|
||||
scene2->translate(600, 200);
|
||||
|
||||
canvas->push(move(scene1));
|
||||
canvas->push(move(scene2));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -150,7 +150,18 @@ namespace tvg
|
|||
|
||||
Paint* duplicate()
|
||||
{
|
||||
return smethod->duplicate();
|
||||
auto ret = smethod->duplicate();
|
||||
|
||||
//duplicate Transform
|
||||
if (rTransform) {
|
||||
ret->pImpl->rTransform = new RenderTransform();
|
||||
if (ret->pImpl->rTransform) {
|
||||
*ret->pImpl->rTransform = *rTransform;
|
||||
ret->pImpl->flag |= RenderUpdateFlag::Transform;
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -91,8 +91,17 @@ struct Scene::Impl
|
|||
|
||||
Paint* duplicate()
|
||||
{
|
||||
//TODO:
|
||||
return nullptr;
|
||||
auto ret = Scene::gen();
|
||||
if (!ret) return nullptr;
|
||||
auto dup = ret.get()->pImpl;
|
||||
|
||||
dup->paints.reserve(paints.size());
|
||||
|
||||
for (auto paint: paints) {
|
||||
dup->paints.push_back(paint->duplicate());
|
||||
}
|
||||
|
||||
return ret.release();
|
||||
}
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue