From c3af682f689f444fa1c13f9fb6bb2720ff8fe152 Mon Sep 17 00:00:00 2001 From: Vincenzo Pupillo Date: Fri, 14 Jul 2023 20:59:02 +0200 Subject: [PATCH] Refactoring of GlGeometry::decomposeOutline due to an internal change in RenderShape data structure. --- src/lib/gl_engine/tvgGlGeometry.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/lib/gl_engine/tvgGlGeometry.cpp b/src/lib/gl_engine/tvgGlGeometry.cpp index b8273e2b..68dd1fa2 100644 --- a/src/lib/gl_engine/tvgGlGeometry.cpp +++ b/src/lib/gl_engine/tvgGlGeometry.cpp @@ -45,10 +45,10 @@ const GlSize GlGeometry::getPrimitiveSize(const uint32_t primitiveIndex) const bool GlGeometry::decomposeOutline(const RenderShape& rshape) { - auto cmds = rshape.path.cmds; - auto cmdCnt = rshape.path.cmdCnt; - auto pts = rshape.path.pts; - auto ptsCnt = rshape.path.ptsCnt; + auto cmds = rshape.path.cmds.data; + auto cmdCnt = rshape.path.cmds.count; + auto pts = rshape.path.pts.data; + auto ptsCnt = rshape.path.pts.count; //No actual shape data if (cmdCnt == 0 || ptsCnt == 0) return false;