gl_engine: fix a regression by a mistake

introduced by d3d085de15
This commit is contained in:
Hermet Park 2024-11-22 00:36:57 +09:00
parent b5d81be339
commit ccaf44e80e

View file

@ -195,7 +195,7 @@ void GlRenderer::drawPrimitive(GlShape& sdata, const RenderColor& c, RenderUpdat
}
// color
float color[] = {c.r / 255.f, c.g / 255.f, c.b / 255.f, c.a / 255.f};
float color[] = {c.r / 255.f, c.g / 255.f, c.b / 255.f, a / 255.f};
task->addBindResource(GlBindingResource{
1,