gradients: paint linerar gradients properly with mask composition method

@Issues: 243

Change-Id: Ie26a0b903af94a46683348e3fb7d8b554576997c
This commit is contained in:
Patryk Kaczmarek 2021-03-21 01:56:33 +01:00 committed by Hermet Park
parent f62ee4fc84
commit cd6fb4f483
3 changed files with 296 additions and 11 deletions

View file

@ -0,0 +1,228 @@
#include "Common.h"
#include <fstream>
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
uint32_t *data = nullptr;
void tvgDrawCmds(tvg::Canvas* canvas)
{
if (!canvas) return;
//Solid Rectangle
auto shape = tvg::Shape::gen();
shape->appendRect(0, 0, 400, 400, 0, 0);
//Mask
auto mask = tvg::Shape::gen();
mask->appendCircle(200, 200, 125, 125);
mask->fill(255, 0, 0, 255);
auto fill = tvg::LinearGradient::gen();
fill->linear(0, 0, 400, 400);
tvg::Fill::ColorStop colorStops[2];
colorStops[0] = {0,0,0,0,255};
colorStops[1] = {1,255,255,255,255};
fill->colorStops(colorStops,2);
shape->fill(move(fill));
shape->composite(move(mask), tvg::CompositeMethod::AlphaMask);
canvas->push(move(shape));
//-------------------------------------------
//Star
auto shape1 = tvg::Shape::gen();
shape1->moveTo(599, 34);
shape1->lineTo(653, 143);
shape1->lineTo(774, 160);
shape1->lineTo(687, 244);
shape1->lineTo(707, 365);
shape1->lineTo(599, 309);
shape1->lineTo(497, 365);
shape1->lineTo(512, 245);
shape1->lineTo(426, 161);
shape1->lineTo(546, 143);
shape1->close();
//Mask
auto mask1 = tvg::Shape::gen();
mask1->appendCircle(600, 200, 125, 125);
mask1->fill(255, 0, 0, 255);
auto fill1 = tvg::LinearGradient::gen();
fill1->linear(400, 0, 800, 400);
tvg::Fill::ColorStop colorStops1[2];
colorStops1[0] = {0,0,0,0,255};
colorStops1[1] = {1,1,255,255,255};
fill1->colorStops(colorStops1,2);
shape1->fill(move(fill1));
shape1->composite(move(mask1), tvg::CompositeMethod::AlphaMask);
canvas->push(move(shape1));
//-------------------------------------------
//Solid Rectangle
auto shape2 = tvg::Shape::gen();
shape2->appendRect(0, 400, 400, 400, 0, 0);
//Mask
auto mask2 = tvg::Shape::gen();
mask2->appendCircle(200, 600, 125, 125);
mask2->fill(255, 0, 0, 255);
auto fill2 = tvg::LinearGradient::gen();
fill2->linear(0, 400, 400, 800);
tvg::Fill::ColorStop colorStops2[2];
colorStops2[0] = {0,0,0,0,255};
colorStops2[1] = {1,255,255,255,255};
fill2->colorStops(colorStops2,2);
shape2->fill(move(fill2));
shape2->composite(move(mask2), tvg::CompositeMethod::InvAlphaMask);
canvas->push(move(shape2));
//-------------------------------------------
// Star
auto shape3 = tvg::Shape::gen();
shape3->moveTo(599, 434);
shape3->lineTo(653, 543);
shape3->lineTo(774, 560);
shape3->lineTo(687, 644);
shape3->lineTo(707, 765);
shape3->lineTo(599, 709);
shape3->lineTo(497, 765);
shape3->lineTo(512, 645);
shape3->lineTo(426, 561);
shape3->lineTo(546, 543);
shape3->close();
//Mask
auto mask3 = tvg::Shape::gen();
mask3->appendCircle(600, 600, 125, 125);
mask3->fill(255, 0, 0, 255);
auto fill3 = tvg::LinearGradient::gen();
fill3->linear(400, 400, 800, 800);
tvg::Fill::ColorStop colorStops3[2];
colorStops3[0] = {0,0,0,0,255};
colorStops3[1] = {1,1,255,255,255};
fill3->colorStops(colorStops3,2);
shape3->fill(move(fill3));
shape3->composite(move(mask3), tvg::CompositeMethod::InvAlphaMask);
canvas->push(move(shape3));
}
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(swCanvas.get());
}
void drawSwView(void* data, Eo* obj)
{
if (swCanvas->draw() == tvg::Result::Success) {
swCanvas->sync();
}
}
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
static constexpr auto BPP = 4;
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(glCanvas.get());
}
void drawGLview(Evas_Object *obj)
{
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
if (glCanvas->draw() == tvg::Result::Success) {
glCanvas->sync();
}
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count
auto threads = std::thread::hardware_concurrency();
//Initialize ThorVG Engine
if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
elm_init(argc, argv);
if (tvgEngine == tvg::CanvasEngine::Sw) {
createSwView();
} else {
createGlView();
}
elm_run();
elm_shutdown();
//Terminate ThorVG Engine
tvg::Initializer::term(tvg::CanvasEngine::Sw);
if (data) free(data);
} else {
cout << "engine is not supported" << endl;
}
return 0;
}

View file

@ -34,6 +34,7 @@ source_file = [
'ClipPath.cpp',
'Masking.cpp',
'InvMasking.cpp',
'GradientMasking.cpp',
'AnimateMasking.cpp',
]

View file

@ -629,8 +629,32 @@ static bool _rasterLinearGradientRect(SwSurface* surface, const SwBBox& region,
}
//Opaque Gradient
} else {
for (uint32_t y = 0; y < h; ++y) {
fillFetchLinear(fill, buffer + y * surface->stride, region.min.y + y, region.min.x, 0, w);
if (surface->compositor) {
auto method = surface->compositor->method;
uint32_t *shape = fill->ctable;
auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x;
auto sbuffer = shape + (region.min.y ) + region.min.x;
for (uint32_t y = 0; y < h; ++y) {
auto dst = &buffer[y * surface->stride];
auto cmp = &cbuffer[y * surface->stride];
auto src = &sbuffer[y];
if (method == CompositeMethod::AlphaMask) {
for (uint32_t x = 0; x < w; ++x, ++dst, ++cmp) {
auto tmp = ALPHA_BLEND(*src, surface->blender.alpha(*cmp));
*dst = tmp + ALPHA_BLEND(*dst, surface->blender.alpha(tmp));
}
}
if (method == CompositeMethod::InvAlphaMask) {
for (uint32_t x = 0; x < w; ++x, ++dst, ++cmp) {
auto tmp = ALPHA_BLEND(*src, 255 - surface->blender.alpha(*cmp));
*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
}
}
}
} else {
for (uint32_t y = 0; y < h; ++y) {
fillFetchLinear(fill, buffer + y * surface->stride, region.min.y + y, region.min.x, 0, w);
}
}
}
return true;
@ -697,18 +721,50 @@ static bool _rasterLinearGradientRle(SwSurface* surface, const SwRleData* rle, c
}
//Opaque Gradient
} else {
for (uint32_t i = 0; i < rle->size; ++i) {
if (span->coverage == 255) {
fillFetchLinear(fill, surface->buffer + span->y * surface->stride, span->y, span->x, span->x, span->len);
} else {
if (surface->compositor) {
auto method = surface->compositor->method;
auto cbuffer = surface->compositor->image.data;
auto tbuffer = static_cast<uint32_t*>(alloca(sizeof(uint32_t) * surface->w));
auto sbuffer = fill->ctable;
for (uint32_t i = 0; i < rle->size; ++i) {
auto dst = &surface->buffer[span->y * surface->stride + span->x];
fillFetchLinear(fill, buf, span->y, span->x, 0, span->len);
auto ialpha = 255 - span->coverage;
for (uint32_t i = 0; i < span->len; ++i) {
dst[i] = ALPHA_BLEND(buf[i], span->coverage) + ALPHA_BLEND(dst[i], ialpha);
auto cmp = &cbuffer[span->y * surface->stride + span->x];
auto tmp = tbuffer;
auto src = &sbuffer[span->y];
if (method == CompositeMethod::AlphaMask) {
for (uint32_t x = 0; x < span->len; ++x) {
auto ialpha = surface->blender.alpha(*cmp);
*tmp = ALPHA_BLEND(*src, ialpha);
dst[x] = *tmp + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(*tmp));
++tmp;
++cmp;
}
}
else if (method == CompositeMethod::InvAlphaMask) {
for (uint32_t x = 0; x < span->len; ++x) {
auto ialpha = 255 - surface->blender.alpha(*cmp);
*tmp = ALPHA_BLEND(*src, ialpha);
dst[x] = *tmp + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(*tmp));
++tmp;
++cmp;
}
}
++span;
}
} else {
for (uint32_t i = 0; i < rle->size; ++i) {
if (span->coverage == 255) {
fillFetchLinear(fill, surface->buffer + span->y * surface->stride, span->y, span->x, span->x, span->len);
} else {
fillFetchLinear(fill, buf, span->y, span->x, 0, span->len);
auto ialpha = 255 - span->coverage;
auto dst = &surface->buffer[span->y * surface->stride + span->x];
for (uint32_t i = 0; i < span->len; ++i) {
dst[i] = ALPHA_BLEND(buf[i], span->coverage) + ALPHA_BLEND(dst[i], ialpha);
}
}
++span;
}
++span;
}
}
return true;