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gradients: paint linerar gradients properly with mask composition method
@Issues: 243 Change-Id: Ie26a0b903af94a46683348e3fb7d8b554576997c
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3 changed files with 296 additions and 11 deletions
228
src/examples/GradientMasking.cpp
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228
src/examples/GradientMasking.cpp
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#include "Common.h"
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#include <fstream>
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/************************************************************************/
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/* Drawing Commands */
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/************************************************************************/
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uint32_t *data = nullptr;
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void tvgDrawCmds(tvg::Canvas* canvas)
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{
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if (!canvas) return;
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//Solid Rectangle
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auto shape = tvg::Shape::gen();
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shape->appendRect(0, 0, 400, 400, 0, 0);
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//Mask
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auto mask = tvg::Shape::gen();
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mask->appendCircle(200, 200, 125, 125);
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mask->fill(255, 0, 0, 255);
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auto fill = tvg::LinearGradient::gen();
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fill->linear(0, 0, 400, 400);
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tvg::Fill::ColorStop colorStops[2];
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colorStops[0] = {0,0,0,0,255};
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colorStops[1] = {1,255,255,255,255};
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fill->colorStops(colorStops,2);
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shape->fill(move(fill));
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shape->composite(move(mask), tvg::CompositeMethod::AlphaMask);
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canvas->push(move(shape));
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//-------------------------------------------
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//Star
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auto shape1 = tvg::Shape::gen();
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shape1->moveTo(599, 34);
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shape1->lineTo(653, 143);
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shape1->lineTo(774, 160);
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shape1->lineTo(687, 244);
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shape1->lineTo(707, 365);
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shape1->lineTo(599, 309);
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shape1->lineTo(497, 365);
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shape1->lineTo(512, 245);
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shape1->lineTo(426, 161);
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shape1->lineTo(546, 143);
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shape1->close();
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//Mask
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auto mask1 = tvg::Shape::gen();
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mask1->appendCircle(600, 200, 125, 125);
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mask1->fill(255, 0, 0, 255);
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auto fill1 = tvg::LinearGradient::gen();
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fill1->linear(400, 0, 800, 400);
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tvg::Fill::ColorStop colorStops1[2];
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colorStops1[0] = {0,0,0,0,255};
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colorStops1[1] = {1,1,255,255,255};
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fill1->colorStops(colorStops1,2);
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shape1->fill(move(fill1));
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shape1->composite(move(mask1), tvg::CompositeMethod::AlphaMask);
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canvas->push(move(shape1));
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//-------------------------------------------
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//Solid Rectangle
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auto shape2 = tvg::Shape::gen();
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shape2->appendRect(0, 400, 400, 400, 0, 0);
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//Mask
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auto mask2 = tvg::Shape::gen();
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mask2->appendCircle(200, 600, 125, 125);
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mask2->fill(255, 0, 0, 255);
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auto fill2 = tvg::LinearGradient::gen();
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fill2->linear(0, 400, 400, 800);
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tvg::Fill::ColorStop colorStops2[2];
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colorStops2[0] = {0,0,0,0,255};
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colorStops2[1] = {1,255,255,255,255};
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fill2->colorStops(colorStops2,2);
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shape2->fill(move(fill2));
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shape2->composite(move(mask2), tvg::CompositeMethod::InvAlphaMask);
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canvas->push(move(shape2));
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//-------------------------------------------
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// Star
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auto shape3 = tvg::Shape::gen();
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shape3->moveTo(599, 434);
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shape3->lineTo(653, 543);
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shape3->lineTo(774, 560);
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shape3->lineTo(687, 644);
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shape3->lineTo(707, 765);
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shape3->lineTo(599, 709);
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shape3->lineTo(497, 765);
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shape3->lineTo(512, 645);
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shape3->lineTo(426, 561);
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shape3->lineTo(546, 543);
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shape3->close();
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//Mask
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auto mask3 = tvg::Shape::gen();
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mask3->appendCircle(600, 600, 125, 125);
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mask3->fill(255, 0, 0, 255);
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auto fill3 = tvg::LinearGradient::gen();
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fill3->linear(400, 400, 800, 800);
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tvg::Fill::ColorStop colorStops3[2];
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colorStops3[0] = {0,0,0,0,255};
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colorStops3[1] = {1,1,255,255,255};
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fill3->colorStops(colorStops3,2);
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shape3->fill(move(fill3));
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shape3->composite(move(mask3), tvg::CompositeMethod::InvAlphaMask);
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canvas->push(move(shape3));
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}
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/************************************************************************/
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/* Sw Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::SwCanvas> swCanvas;
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void tvgSwTest(uint32_t* buffer)
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{
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//Create a Canvas
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swCanvas = tvg::SwCanvas::gen();
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swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
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/* Push the shape into the Canvas drawing list
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When this shape is into the canvas list, the shape could update & prepare
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internal data asynchronously for coming rendering.
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Canvas keeps this shape node unless user call canvas->clear() */
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tvgDrawCmds(swCanvas.get());
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}
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void drawSwView(void* data, Eo* obj)
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{
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if (swCanvas->draw() == tvg::Result::Success) {
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swCanvas->sync();
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}
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}
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/************************************************************************/
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/* GL Engine Test Code */
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/************************************************************************/
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static unique_ptr<tvg::GlCanvas> glCanvas;
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void initGLview(Evas_Object *obj)
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{
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static constexpr auto BPP = 4;
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//Create a Canvas
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glCanvas = tvg::GlCanvas::gen();
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glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
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/* Push the shape into the Canvas drawing list
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When this shape is into the canvas list, the shape could update & prepare
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internal data asynchronously for coming rendering.
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Canvas keeps this shape node unless user call canvas->clear() */
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tvgDrawCmds(glCanvas.get());
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}
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void drawGLview(Evas_Object *obj)
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{
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auto gl = elm_glview_gl_api_get(obj);
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gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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gl->glClear(GL_COLOR_BUFFER_BIT);
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if (glCanvas->draw() == tvg::Result::Success) {
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glCanvas->sync();
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}
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}
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/************************************************************************/
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/* Main Code */
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/************************************************************************/
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int main(int argc, char **argv)
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{
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tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
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if (argc > 1) {
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if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
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}
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//Initialize ThorVG Engine
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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cout << "tvg engine: software" << endl;
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} else {
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cout << "tvg engine: opengl" << endl;
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}
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//Threads Count
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auto threads = std::thread::hardware_concurrency();
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//Initialize ThorVG Engine
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if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
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elm_init(argc, argv);
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if (tvgEngine == tvg::CanvasEngine::Sw) {
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createSwView();
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} else {
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createGlView();
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}
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elm_run();
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elm_shutdown();
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//Terminate ThorVG Engine
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tvg::Initializer::term(tvg::CanvasEngine::Sw);
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if (data) free(data);
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} else {
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cout << "engine is not supported" << endl;
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}
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return 0;
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}
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@ -34,6 +34,7 @@ source_file = [
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'ClipPath.cpp',
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'Masking.cpp',
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'InvMasking.cpp',
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'GradientMasking.cpp',
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'AnimateMasking.cpp',
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]
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@ -629,8 +629,32 @@ static bool _rasterLinearGradientRect(SwSurface* surface, const SwBBox& region,
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}
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//Opaque Gradient
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} else {
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for (uint32_t y = 0; y < h; ++y) {
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fillFetchLinear(fill, buffer + y * surface->stride, region.min.y + y, region.min.x, 0, w);
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if (surface->compositor) {
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auto method = surface->compositor->method;
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uint32_t *shape = fill->ctable;
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auto cbuffer = surface->compositor->image.data + (region.min.y * surface->stride) + region.min.x;
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auto sbuffer = shape + (region.min.y ) + region.min.x;
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for (uint32_t y = 0; y < h; ++y) {
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auto dst = &buffer[y * surface->stride];
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auto cmp = &cbuffer[y * surface->stride];
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auto src = &sbuffer[y];
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if (method == CompositeMethod::AlphaMask) {
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for (uint32_t x = 0; x < w; ++x, ++dst, ++cmp) {
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auto tmp = ALPHA_BLEND(*src, surface->blender.alpha(*cmp));
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*dst = tmp + ALPHA_BLEND(*dst, surface->blender.alpha(tmp));
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}
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}
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if (method == CompositeMethod::InvAlphaMask) {
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for (uint32_t x = 0; x < w; ++x, ++dst, ++cmp) {
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auto tmp = ALPHA_BLEND(*src, 255 - surface->blender.alpha(*cmp));
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*dst = tmp + ALPHA_BLEND(*dst, 255 - surface->blender.alpha(tmp));
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}
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}
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}
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} else {
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for (uint32_t y = 0; y < h; ++y) {
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fillFetchLinear(fill, buffer + y * surface->stride, region.min.y + y, region.min.x, 0, w);
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}
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}
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}
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return true;
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@ -697,18 +721,50 @@ static bool _rasterLinearGradientRle(SwSurface* surface, const SwRleData* rle, c
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}
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//Opaque Gradient
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} else {
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for (uint32_t i = 0; i < rle->size; ++i) {
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if (span->coverage == 255) {
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fillFetchLinear(fill, surface->buffer + span->y * surface->stride, span->y, span->x, span->x, span->len);
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} else {
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if (surface->compositor) {
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auto method = surface->compositor->method;
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auto cbuffer = surface->compositor->image.data;
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auto tbuffer = static_cast<uint32_t*>(alloca(sizeof(uint32_t) * surface->w));
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auto sbuffer = fill->ctable;
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for (uint32_t i = 0; i < rle->size; ++i) {
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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fillFetchLinear(fill, buf, span->y, span->x, 0, span->len);
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auto ialpha = 255 - span->coverage;
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for (uint32_t i = 0; i < span->len; ++i) {
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dst[i] = ALPHA_BLEND(buf[i], span->coverage) + ALPHA_BLEND(dst[i], ialpha);
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auto cmp = &cbuffer[span->y * surface->stride + span->x];
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auto tmp = tbuffer;
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auto src = &sbuffer[span->y];
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if (method == CompositeMethod::AlphaMask) {
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for (uint32_t x = 0; x < span->len; ++x) {
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auto ialpha = surface->blender.alpha(*cmp);
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*tmp = ALPHA_BLEND(*src, ialpha);
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dst[x] = *tmp + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(*tmp));
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++tmp;
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++cmp;
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}
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}
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else if (method == CompositeMethod::InvAlphaMask) {
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for (uint32_t x = 0; x < span->len; ++x) {
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auto ialpha = 255 - surface->blender.alpha(*cmp);
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*tmp = ALPHA_BLEND(*src, ialpha);
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dst[x] = *tmp + ALPHA_BLEND(dst[x], 255 - surface->blender.alpha(*tmp));
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++tmp;
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++cmp;
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}
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}
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++span;
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}
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} else {
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for (uint32_t i = 0; i < rle->size; ++i) {
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if (span->coverage == 255) {
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fillFetchLinear(fill, surface->buffer + span->y * surface->stride, span->y, span->x, span->x, span->len);
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} else {
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fillFetchLinear(fill, buf, span->y, span->x, 0, span->len);
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auto ialpha = 255 - span->coverage;
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auto dst = &surface->buffer[span->y * surface->stride + span->x];
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for (uint32_t i = 0; i < span->len; ++i) {
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dst[i] = ALPHA_BLEND(buf[i], span->coverage) + ALPHA_BLEND(dst[i], ialpha);
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}
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}
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++span;
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}
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++span;
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}
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}
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return true;
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