examples: added stress test.

This commit is contained in:
Hermet Park 2020-09-23 11:59:44 +09:00 committed by Hermet Park
parent cf4edcf593
commit ce69dcd416
4 changed files with 228 additions and 3 deletions

1
.gitignore vendored
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@ -25,3 +25,4 @@ testCapi
testArc
testMultiCanvas
testDuplicate
testStress

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@ -19,6 +19,7 @@ source_file = [
'testScene.cpp',
'testSceneTransform.cpp',
'testShape.cpp',
'testStress.cpp',
'testStroke.cpp',
'testStrokeLine.cpp',
'testSvg2.cpp',

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@ -54,6 +54,9 @@ bool tvgUpdateCmds(tvg::Canvas* canvas)
t3 = ecore_time_get();
//Drawing task can be performed asynchronously.
if (canvas->draw() != tvg::Result::Success) return false;
return true;
}
@ -75,9 +78,6 @@ Eina_Bool animSwCb(void* data)
{
if (!tvgUpdateCmds(swCanvas.get())) return ECORE_CALLBACK_RENEW;
//Drawing task can be performed asynchronously.
if (swCanvas->draw() != tvg::Result::Success) return false;
//Update Efl Canvas
Eo* img = (Eo*) data;
evas_object_image_pixels_dirty_set(img, EINA_TRUE);

223
src/examples/testStress.cpp Normal file
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@ -0,0 +1,223 @@
#include <vector>
#include "testCommon.h"
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
#define NUM_PER_LINE 16
#define SIZE 50
static int count = 0;
static int frame = 0;
static std::vector<tvg::Picture*> pictures;
static double t1, t2, t3, t4;
void svgDirCallback(const char* name, const char* path, void* data)
{
auto picture = tvg::Picture::gen();
char buf[PATH_MAX];
sprintf(buf, "/%s/%s", path, name);
if (picture->load(buf) != tvg::Result::Success) return;
float x, y, w, h;
picture->viewbox(&x, &y, &w, &h);
float rate = (SIZE/(w > h ? w : h));
picture->scale(rate);
x *= rate;
y *= rate;
w *= rate;
h *= rate;
//Center Align ?
if (w > h) {
y -= (SIZE - h) * 0.5f;
} else {
x -= (SIZE - w) * 0.5f;
}
picture->translate((count % NUM_PER_LINE) * SIZE - x, SIZE * (count / NUM_PER_LINE) - y);
++count;
//Duplicates
for (int i = 0; i < NUM_PER_LINE - 1; i++) {
tvg::Picture* dup = static_cast<tvg::Picture*>(picture->duplicate());
dup->translate((count % NUM_PER_LINE) * SIZE - x, SIZE * (count / NUM_PER_LINE) - y);
pictures.push_back(dup);
++count;
}
cout << "SVG: " << buf << endl;
pictures.push_back(picture.release());
}
void tvgDrawCmds(tvg::Canvas* canvas)
{
if (!canvas) return;
//Background
auto shape = tvg::Shape::gen();
shape->appendRect(0, 0, WIDTH, HEIGHT, 0, 0); //x, y, w, h, rx, ry
shape->fill(255, 255, 255, 255); //r, g, b, a
if (canvas->push(move(shape)) != tvg::Result::Success) return;
eina_file_dir_list(EXAMPLE_DIR, EINA_TRUE, svgDirCallback, canvas);
/* This showcase shows you asynchrounous loading of svg.
For this, pushing pictures at a certian sync time.
This means it earns the time to finish loading svg resources,
otherwise you can push pictures immediately. */
for (auto picture : pictures) {
canvas->push(unique_ptr<tvg::Picture>(picture));
}
}
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(swCanvas.get());
}
void drawSwView(void* data, Eo* obj)
{
t3 = ecore_time_get();
//Drawing task can be performed asynchronously.
if (swCanvas->draw() == tvg::Result::Success) {
swCanvas->sync();
}
t4 = ecore_time_get();
printf("[%5d]: total[%fs] update[%fs], render[%fs]\n", ++frame, t4 - t1, t2 - t1, t4 - t3);
}
void transitSwCb(Elm_Transit_Effect *effect, Elm_Transit* transit, double progress)
{
t1 = ecore_time_get();
for (auto picture : pictures) {
picture->rotate(progress * 360);
swCanvas->update(picture);
}
t2 = ecore_time_get();
//Update Efl Canvas
auto img = (Eo*) effect;
evas_object_image_pixels_dirty_set(img, EINA_TRUE);
evas_object_image_data_update_add(img, 0, 0, WIDTH, HEIGHT);
}
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
static constexpr auto BPP = 4;
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(glCanvas.get());
}
void drawGLview(Evas_Object *obj)
{
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
if (glCanvas->draw() == tvg::Result::Success) {
glCanvas->sync();
}
}
void transitGlCb(Elm_Transit_Effect *effect, Elm_Transit* transit, double progress)
{
for (auto picture : pictures) {
picture->rotate(progress * 360);
glCanvas->update(picture);
}
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count
auto threads = std::thread::hardware_concurrency();
//Initialize ThorVG Engine
if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
elm_init(argc, argv);
Elm_Transit *transit = elm_transit_add();
if (tvgEngine == tvg::CanvasEngine::Sw) {
auto view = createSwView();
elm_transit_effect_add(transit, transitSwCb, view, nullptr);
} else {
auto view = createGlView();
elm_transit_effect_add(transit, transitGlCb, view, nullptr);
}
elm_transit_duration_set(transit, 2);
elm_transit_repeat_times_set(transit, -1);
elm_transit_go(transit);
elm_run();
elm_shutdown();
//Terminate ThorVG Engine
tvg::Initializer::term(tvg::CanvasEngine::Sw);
} else {
cout << "engine is not supported" << endl;
}
return 0;
}