mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-14 20:14:37 +00:00
Update README.md
This commit is contained in:
parent
0cc0d0e1c8
commit
d069156994
1 changed files with 5 additions and 5 deletions
10
README.md
10
README.md
|
@ -198,7 +198,7 @@ Next you can draw multiple shapes on the canvas:
|
|||
auto rect = tvg::Shape::gen(); //generate a shape
|
||||
rect->appendRect(50, 50, 200, 200, 20, 20); //define it as a rounded rectangle (x, y, w, h, rx, ry)
|
||||
rect->fill(100, 100, 100); //set its color (r, g, b)
|
||||
canvas->push(move(rect)); //push the rectangle into the canvas
|
||||
canvas->push(rect); //push the rectangle into the canvas
|
||||
|
||||
auto circle = tvg::Shape::gen(); //generate a shape
|
||||
circle->appendCircle(400, 400, 100, 100); //define it as a circle (cx, cy, rx, ry)
|
||||
|
@ -211,8 +211,8 @@ colorStops[0] = {0.0, 255, 255, 255, 255}; //1st color values (offset, r, g, b
|
|||
colorStops[1] = {1.0, 0, 0, 0, 255}; //2nd color values (offset, r, g, b, a)
|
||||
fill->colorStops(colorStops, 2); //set the gradient colors info
|
||||
|
||||
circle->fill(move(fill)); //set the circle fill
|
||||
canvas->push(move(circle)); //push the circle into the canvas
|
||||
circle->fill(fill); //set the circle fill
|
||||
canvas->push(circle); //push the circle into the canvas
|
||||
|
||||
```
|
||||
|
||||
|
@ -248,7 +248,7 @@ path->strokeCap(tvg::StrokeCap::Round); //stroke cap style
|
|||
float pattern[2] = {10, 10}; //stroke dash pattern (line, gap)
|
||||
path->strokeDash(pattern, 2); //set the stroke pattern
|
||||
|
||||
canvas->push(move(path)); //push the path into the canvas
|
||||
canvas->push(path); //push the path into the canvas
|
||||
|
||||
```
|
||||
|
||||
|
@ -294,7 +294,7 @@ The following code snippet shows how to draw SVG image using ThorVG:
|
|||
```cpp
|
||||
auto picture = tvg::Picture::gen(); //generate a picture
|
||||
picture->load("tiger.svg"); //load a SVG file
|
||||
canvas->push(move(picture)); //push the picture into the canvas
|
||||
canvas->push(picture); //push the picture into the canvas
|
||||
```
|
||||
|
||||
The result is:
|
||||
|
|
Loading…
Add table
Reference in a new issue