mirror of
https://github.com/thorvg/thorvg.git
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common array: Introduce Array function to common.
This Array is promoted from SvgVector to use it widely in tvg. It's similar with std::vector, we can use it instead of it. Also, svg_loader replaced with it subsequently.
This commit is contained in:
parent
ca6639bb2c
commit
d4515d2732
6 changed files with 144 additions and 112 deletions
67
src/lib/tvgArray.h
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67
src/lib/tvgArray.h
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@ -0,0 +1,67 @@
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/*
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* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _TVG_ARRAY_H_
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#define _TVG_ARRAY_H_
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namespace tvg
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{
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template<class T>
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struct Array
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{
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T* data = nullptr;
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uint32_t count = 0;
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uint32_t reserved = 0;
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void push(T element)
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{
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if (count + 1 > reserved) {
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reserved = (count + 1) * 2;
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data = static_cast<T*>(realloc(data, sizeof(T) * reserved));
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}
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data[count++] = element;
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}
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void pop()
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{
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if (count > 0) --count;
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}
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void clear()
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{
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if (data) {
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free(data);
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data = nullptr;
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}
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count = reserved = 0;
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}
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~Array()
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{
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if (data) free(data);
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}
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};
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}
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#endif //_TVG_ARRAY_H_
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@ -244,7 +244,7 @@ _parseDashArray(const char *str, SvgDash* dash)
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str = _skipComma(end);
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}
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//If dash array size is 1, it means that dash and gap size are the same.
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if ((*dash).array.cnt == 1) (*dash).array.push((*dash).array.list[0]);
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if ((*dash).array.count == 1) (*dash).array.push((*dash).array.data[0]);
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}
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static string* _idFromUrl(const char* url)
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@ -1435,8 +1435,8 @@ static SvgNode* _findChildById(SvgNode* node, const char* id)
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{
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if (!node) return nullptr;
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auto child = node->child.list;
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for (uint32_t i = 0; i < node->child.cnt; ++i, ++child) {
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auto child = node->child.data;
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for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
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if (((*child)->id != nullptr) && !strcmp((*child)->id->c_str(), id)) return (*child);
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}
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return nullptr;
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@ -1447,9 +1447,9 @@ static SvgNode* _findNodeById(SvgNode *node, string* id)
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SvgNode* result = nullptr;
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if (node->id && !node->id->compare(*id)) return node;
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if (node->child.cnt > 0) {
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auto child = node->child.list;
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for (uint32_t i = 0; i < node->child.cnt; ++i, ++child) {
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if (node->child.count > 0) {
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auto child = node->child.data;
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for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
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result = _findNodeById(*child, id);
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if (result) break;
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}
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@ -1457,11 +1457,11 @@ static SvgNode* _findNodeById(SvgNode *node, string* id)
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return result;
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}
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static void _cloneGradStops(SvgVector<Fill::ColorStop*>* dst, SvgVector<Fill::ColorStop*>* src)
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static void _cloneGradStops(Array<Fill::ColorStop*>* dst, Array<Fill::ColorStop*>* src)
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{
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for (uint32_t i = 0; i < src->cnt; ++i) {
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for (uint32_t i = 0; i < src->count; ++i) {
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auto stop = static_cast<Fill::ColorStop *>(malloc(sizeof(Fill::ColorStop)));
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*stop = *src->list[i];
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*stop = *src->data[i];
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dst->push(stop);
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}
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}
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@ -1571,8 +1571,8 @@ static void _cloneNode(SvgNode* from, SvgNode* parent)
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newNode = _createNode(parent, from->type);
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_copyAttr(newNode, from);
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auto child = from->child.list;
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for (uint32_t i = 0; i < from->child.cnt; ++i, ++child) {
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auto child = from->child.data;
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for (uint32_t i = 0; i < from->child.count; ++i, ++child) {
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_cloneNode(*child, newNode);
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}
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}
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@ -2079,7 +2079,7 @@ static void _svgLoaderParserXmlOpen(SvgLoaderData* loader, const char* content,
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loader->doc = node;
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} else {
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if (!strcmp(tagName, "svg")) return; //Already loadded <svg>(SvgNodeType::Doc) tag
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if (loader->stack.cnt > 0) parent = loader->stack.list[loader->stack.cnt - 1];
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if (loader->stack.count > 0) parent = loader->stack.data[loader->stack.count - 1];
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else parent = loader->doc;
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node = method(loader, parent, attrs, attrsLength);
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}
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@ -2092,7 +2092,7 @@ static void _svgLoaderParserXmlOpen(SvgLoaderData* loader, const char* content,
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loader->stack.push(node);
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}
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} else if ((method = _findGraphicsFactory(tagName))) {
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if (loader->stack.cnt > 0) parent = loader->stack.list[loader->stack.cnt - 1];
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if (loader->stack.count > 0) parent = loader->stack.data[loader->stack.count - 1];
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else parent = loader->doc;
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node = method(loader, parent, attrs, attrsLength);
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} else if ((gradientMethod = _findGradientFactory(tagName))) {
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child->stroke.width = parent->stroke.width;
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}
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if (!((int)child->stroke.flags & (int)SvgStrokeFlags::Dash)) {
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if (parent->stroke.dash.array.cnt > 0) {
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if (parent->stroke.dash.array.count > 0) {
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child->stroke.dash.array.clear();
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for (uint32_t i = 0; i < parent->stroke.dash.array.cnt; ++i) {
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child->stroke.dash.array.push(parent->stroke.dash.array.list[i]);
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for (uint32_t i = 0; i < parent->stroke.dash.array.count; ++i) {
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child->stroke.dash.array.push(parent->stroke.dash.array.data[i]);
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}
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}
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}
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@ -2214,20 +2214,20 @@ static void _updateStyle(SvgNode* node, SvgStyleProperty* parentStyle)
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{
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_styleInherit(node->style, parentStyle);
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auto child = node->child.list;
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for (uint32_t i = 0; i < node->child.cnt; ++i, ++child) {
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auto child = node->child.data;
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for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
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_updateStyle(*child, node->style);
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}
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}
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static SvgStyleGradient* _gradientDup(SvgVector<SvgStyleGradient*>* gradients, string* id)
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static SvgStyleGradient* _gradientDup(Array<SvgStyleGradient*>* gradients, string* id)
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{
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SvgStyleGradient* result = nullptr;
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auto gradList = gradients->list;
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auto gradList = gradients->data;
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for (uint32_t i = 0; i < gradients->cnt; ++i) {
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for (uint32_t i = 0; i < gradients->count; ++i) {
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if (!((*gradList)->id->compare(*id))) {
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result = _cloneGradient(*gradList);
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break;
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@ -2236,10 +2236,10 @@ static SvgStyleGradient* _gradientDup(SvgVector<SvgStyleGradient*>* gradients, s
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}
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if (result && result->ref) {
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gradList = gradients->list;
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for (uint32_t i = 0; i < gradients->cnt; ++i) {
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gradList = gradients->data;
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for (uint32_t i = 0; i < gradients->count; ++i) {
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if (!((*gradList)->id->compare(*result->ref))) {
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if (result->stops.cnt > 0) {
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if (result->stops.count > 0) {
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_cloneGradStops(&result->stops, &(*gradList)->stops);
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}
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//TODO: Properly inherit other property
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}
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static void _updateGradient(SvgNode* node, SvgVector<SvgStyleGradient*>* gradidents)
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static void _updateGradient(SvgNode* node, Array<SvgStyleGradient*>* gradidents)
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{
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if (node->child.cnt > 0) {
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auto child = node->child.list;
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for (uint32_t i = 0; i < node->child.cnt; ++i, ++child) {
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if (node->child.data > 0) {
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auto child = node->child.data;
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for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
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_updateGradient(*child, gradidents);
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}
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} else {
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SvgNode *findResult = _findNodeById(root, node->style->comp.url);
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if (findResult) node->style->comp.node = findResult;
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}
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if (node->child.cnt > 0) {
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auto child = node->child.list;
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for (uint32_t i = 0; i < node->child.cnt; ++i, ++child) {
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if (node->child.count > 0) {
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auto child = node->child.data;
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for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
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_updateComposite(*child, root);
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}
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}
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free(grad->linear);
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if (grad->transform) free(grad->transform);
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for (uint32_t i = 0; i < grad->stops.cnt; ++i) {
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auto colorStop = grad->stops.list[i];
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for (uint32_t i = 0; i < grad->stops.count; ++i) {
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auto colorStop = grad->stops.data[i];
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free(colorStop);
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}
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grad->stops.clear();
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_freeGradientStyle(style->fill.paint.gradient);
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delete style->fill.paint.url;
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_freeGradientStyle(style->stroke.paint.gradient);
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if (style->stroke.dash.array.cnt > 0) style->stroke.dash.array.clear();
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if (style->stroke.dash.array.count > 0) style->stroke.dash.array.clear();
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delete style->stroke.paint.url;
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free(style);
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}
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{
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if (!node) return;
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auto child = node->child.list;
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for (uint32_t i = 0; i < node->child.cnt; ++i, ++child) {
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auto child = node->child.data;
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for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
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_freeNode(*child);
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}
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node->child.clear();
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break;
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}
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case SvgNodeType::Defs: {
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auto gradients = node->node.defs.gradients.list;
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for (size_t i = 0; i < node->node.defs.gradients.cnt; ++i) {
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auto gradients = node->node.defs.gradients.data;
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for (size_t i = 0; i < node->node.defs.gradients.count; ++i) {
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_freeGradientStyle(*gradients);
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++gradients;
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}
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auto defs = loaderData.doc->node.doc.defs;
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if (defs) _updateGradient(loaderData.doc, &defs->node.defs.gradients);
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if (loaderData.gradients.cnt > 0) _updateGradient(loaderData.doc, &loaderData.gradients);
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if (loaderData.gradients.count > 0) _updateGradient(loaderData.doc, &loaderData.gradients);
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_updateComposite(loaderData.doc, loaderData.doc);
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if (defs) _updateComposite(loaderData.doc, defs);
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free(loaderData.svgParse);
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loaderData.svgParse = nullptr;
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}
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auto gradients = loaderData.gradients.list;
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for (size_t i = 0; i < loaderData.gradients.cnt; ++i) {
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auto gradients = loaderData.gradients.data;
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for (size_t i = 0; i < loaderData.gradients.count; ++i) {
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_freeGradientStyle(*gradients);
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++gradients;
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}
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if (root) return move(root);
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else return nullptr;
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}
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@ -23,6 +23,7 @@
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#define _TVG_SVG_LOADER_COMMON_H_
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#include "tvgCommon.h"
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#include "tvgArray.h"
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enum class SvgNodeType
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{
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struct SvgNode;
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struct SvgStyleGradient;
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template<class T>
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struct SvgVector
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{
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T* list = nullptr;
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uint32_t cnt = 0;
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uint32_t reserved = 0;
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void push(T element)
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{
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if (cnt + 1 > reserved) {
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reserved = (cnt + 1) * 2;
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list = static_cast<T*>(realloc(list, sizeof(T) * reserved));
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}
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list[cnt++] = element;
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}
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void pop()
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{
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if (cnt > 0) --cnt;
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}
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void clear()
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{
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if (list) {
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free(list);
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list = nullptr;
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}
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cnt = reserved = 0;
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}
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~SvgVector()
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{
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if (list) free(list);
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}
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};
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struct SvgDocNode
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{
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struct SvgDefsNode
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{
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SvgVector<SvgStyleGradient*> gradients;
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Array<SvgStyleGradient*> gradients;
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};
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struct SvgArcNode
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@ -278,7 +244,7 @@ struct SvgPaint
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struct SvgDash
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{
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SvgVector<float> array;
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Array<float> array;
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};
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struct SvgStyleGradient
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@ -290,7 +256,7 @@ struct SvgStyleGradient
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SvgRadialGradient* radial;
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SvgLinearGradient* linear;
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Matrix* transform;
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SvgVector<Fill::ColorStop *> stops;
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Array<Fill::ColorStop *> stops;
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bool userSpace;
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bool usePercentage;
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};
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@ -332,7 +298,7 @@ struct SvgNode
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{
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SvgNodeType type;
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SvgNode* parent;
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SvgVector<SvgNode*> child;
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Array<SvgNode*> child;
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string *id;
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SvgStyleProperty *style;
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Matrix* transform;
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@ -371,10 +337,10 @@ struct SvgParser
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struct SvgLoaderData
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{
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SvgVector<SvgNode *> stack = {nullptr, 0, 0};
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Array<SvgNode *> stack = {nullptr, 0, 0};
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SvgNode* doc = nullptr;
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SvgNode* def = nullptr;
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SvgVector<SvgStyleGradient*> gradients;
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Array<SvgStyleGradient*> gradients;
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SvgStyleGradient* latestGradient = nullptr; //For stops
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SvgParser* svgParse = nullptr;
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int level = 0;
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@ -59,7 +59,7 @@ static bool _parseFlag(char** content, int* number)
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return true;
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}
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void _pathAppendArcTo(SvgVector<PathCommand>* cmds, SvgVector<Point>* pts, Point* cur, Point* curCtl, float x, float y, float rx, float ry, float angle, bool largeArc, bool sweep)
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void _pathAppendArcTo(Array<PathCommand>* cmds, Array<Point>* pts, Point* cur, Point* curCtl, float x, float y, float rx, float ry, float angle, bool largeArc, bool sweep)
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{
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float cxp, cyp, cx, cy;
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float sx, sy;
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@ -283,7 +283,7 @@ static int _numberCount(char cmd)
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}
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static void _processCommand(SvgVector<PathCommand>* cmds, SvgVector<Point>* pts, char cmd, float* arr, int count, Point* cur, Point* curCtl, Point* startPoint, bool *isQuadratic)
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static void _processCommand(Array<PathCommand>* cmds, Array<Point>* pts, char cmd, float* arr, int count, Point* cur, Point* curCtl, Point* startPoint, bool *isQuadratic)
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{
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int i;
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switch (cmd) {
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@ -353,7 +353,7 @@ static void _processCommand(SvgVector<PathCommand>* cmds, SvgVector<Point>* pts,
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case 's':
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case 'S': {
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Point p[3], ctrl;
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if ((cmds->cnt > 1) && (cmds->list[cmds->cnt - 1] == PathCommand::CubicTo) &&
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if ((cmds->count > 1) && (cmds->data[cmds->count - 1] == PathCommand::CubicTo) &&
|
||||
!(*isQuadratic)) {
|
||||
ctrl.x = 2 * cur->x - curCtl->x;
|
||||
ctrl.y = 2 * cur->y - curCtl->y;
|
||||
|
@ -394,7 +394,7 @@ static void _processCommand(SvgVector<PathCommand>* cmds, SvgVector<Point>* pts,
|
|||
case 't':
|
||||
case 'T': {
|
||||
Point p[3], ctrl;
|
||||
if ((cmds->cnt > 1) && (cmds->list[cmds->cnt - 1] == PathCommand::CubicTo) &&
|
||||
if ((cmds->count > 1) && (cmds->data[cmds->count - 1] == PathCommand::CubicTo) &&
|
||||
*isQuadratic) {
|
||||
ctrl.x = 2 * cur->x - curCtl->x;
|
||||
ctrl.y = 2 * cur->y - curCtl->y;
|
||||
|
@ -499,7 +499,7 @@ static char* _nextCommand(char* path, char* cmd, float* arr, int* count)
|
|||
}
|
||||
|
||||
|
||||
bool svgPathToTvgPath(const char* svgPath, SvgVector<PathCommand>& cmds, SvgVector<Point>& pts)
|
||||
bool svgPathToTvgPath(const char* svgPath, Array<PathCommand>& cmds, Array<Point>& pts)
|
||||
{
|
||||
float numberArray[7];
|
||||
int numberCount = 0;
|
||||
|
|
|
@ -25,6 +25,6 @@
|
|||
|
||||
#include "tvgSvgLoaderCommon.h"
|
||||
|
||||
bool svgPathToTvgPath(const char* svgPath, SvgVector<PathCommand>& cmds, SvgVector<Point>& pts);
|
||||
bool svgPathToTvgPath(const char* svgPath, Array<PathCommand>& cmds, Array<Point>& pts);
|
||||
|
||||
#endif //_TVG_SVG_PATH_H_
|
||||
|
|
|
@ -94,11 +94,11 @@ unique_ptr<LinearGradient> _applyLinearGradientProperty(SvgStyleGradient* g, Sha
|
|||
fillGrad->spread(g->spread);
|
||||
|
||||
//Update the stops
|
||||
stopCount = g->stops.cnt;
|
||||
stopCount = g->stops.count;
|
||||
if (stopCount > 0) {
|
||||
stops = (Fill::ColorStop*)calloc(stopCount, sizeof(Fill::ColorStop));
|
||||
for (uint32_t i = 0; i < g->stops.cnt; ++i) {
|
||||
auto colorStop = g->stops.list[i];
|
||||
for (uint32_t i = 0; i < g->stops.count; ++i) {
|
||||
auto colorStop = g->stops.data[i];
|
||||
//Use premultiplied color
|
||||
stops[i].r = colorStop->r;
|
||||
stops[i].g = colorStop->g;
|
||||
|
@ -176,11 +176,11 @@ unique_ptr<RadialGradient> _applyRadialGradientProperty(SvgStyleGradient* g, Sha
|
|||
fillGrad->spread(g->spread);
|
||||
|
||||
//Update the stops
|
||||
stopCount = g->stops.cnt;
|
||||
stopCount = g->stops.count;
|
||||
if (stopCount > 0) {
|
||||
stops = (Fill::ColorStop*)calloc(stopCount, sizeof(Fill::ColorStop));
|
||||
for (uint32_t i = 0; i < g->stops.cnt; ++i) {
|
||||
auto colorStop = g->stops.list[i];
|
||||
for (uint32_t i = 0; i < g->stops.count; ++i) {
|
||||
auto colorStop = g->stops.data[i];
|
||||
//Use premultiplied color
|
||||
stops[i].r = colorStop->r;
|
||||
stops[i].g = colorStop->g;
|
||||
|
@ -197,9 +197,9 @@ unique_ptr<RadialGradient> _applyRadialGradientProperty(SvgStyleGradient* g, Sha
|
|||
void _appendChildShape(SvgNode* node, Shape* shape, float vx, float vy, float vw, float vh)
|
||||
{
|
||||
_appendShape(node, shape, vx, vy, vw, vh);
|
||||
if (node->child.cnt > 0) {
|
||||
auto child = node->child.list;
|
||||
for (uint32_t i = 0; i < node->child.cnt; ++i, ++child) _appendChildShape(*child, shape, vx, vy, vw, vh);
|
||||
if (node->child.count > 0) {
|
||||
auto child = node->child.data;
|
||||
for (uint32_t i = 0; i < node->child.count; ++i, ++child) _appendChildShape(*child, shape, vx, vy, vw, vh);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -240,8 +240,8 @@ void _applyProperty(SvgNode* node, Shape* vg, float vx, float vy, float vw, floa
|
|||
vg->stroke(style->stroke.width);
|
||||
vg->stroke(style->stroke.cap);
|
||||
vg->stroke(style->stroke.join);
|
||||
if (style->stroke.dash.array.cnt > 0)
|
||||
vg->stroke(style->stroke.dash.array.list, style->stroke.dash.array.cnt);
|
||||
if (style->stroke.dash.array.count > 0)
|
||||
vg->stroke(style->stroke.dash.array.data, style->stroke.dash.array.count);
|
||||
|
||||
//If stroke property is nullptr then do nothing
|
||||
if (style->stroke.paint.none) {
|
||||
|
@ -264,10 +264,10 @@ void _applyProperty(SvgNode* node, Shape* vg, float vx, float vy, float vw, floa
|
|||
//Composite ClipPath
|
||||
if (((int)style->comp.flags & (int)SvgCompositeFlags::ClipPath)) {
|
||||
auto compNode = style->comp.node;
|
||||
if (compNode->child.cnt > 0) {
|
||||
if (compNode->child.count > 0) {
|
||||
auto comp = Shape::gen();
|
||||
auto child = compNode->child.list;
|
||||
for (uint32_t i = 0; i < compNode->child.cnt; ++i, ++child) _appendChildShape(*child, comp.get(), vx, vy, vw, vh);
|
||||
auto child = compNode->child.data;
|
||||
for (uint32_t i = 0; i < compNode->child.count; ++i, ++child) _appendChildShape(*child, comp.get(), vx, vy, vw, vh);
|
||||
vg->composite(move(comp), CompositeMethod::ClipPath);
|
||||
}
|
||||
}
|
||||
|
@ -283,14 +283,14 @@ unique_ptr<Shape> _shapeBuildHelper(SvgNode* node, float vx, float vy, float vw,
|
|||
|
||||
bool _appendShape(SvgNode* node, Shape* shape, float vx, float vy, float vw, float vh)
|
||||
{
|
||||
SvgVector<PathCommand> cmds;
|
||||
SvgVector<Point> pts;
|
||||
Array<PathCommand> cmds;
|
||||
Array<Point> pts;
|
||||
|
||||
switch (node->type) {
|
||||
case SvgNodeType::Path: {
|
||||
if (node->node.path.path) {
|
||||
if (svgPathToTvgPath(node->node.path.path->c_str(), cmds, pts))
|
||||
shape->appendPath(cmds.list, cmds.cnt, pts.list, pts.cnt);
|
||||
shape->appendPath(cmds.data, cmds.count, pts.data, pts.count);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -344,8 +344,8 @@ unique_ptr<Scene> _sceneBuildHelper(SvgNode* node, float vx, float vy, float vw,
|
|||
if (node->transform) scene->transform(*node->transform);
|
||||
|
||||
if (node->display && node->style->opacity != 0) {
|
||||
auto child = node->child.list;
|
||||
for (uint32_t i = 0; i < node->child.cnt; ++i, ++child) {
|
||||
auto child = node->child.data;
|
||||
for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
|
||||
if (_isGroupType((*child)->type)) {
|
||||
scene->push(_sceneBuildHelper(*child, vx, vy, vw, vh));
|
||||
} else {
|
||||
|
@ -358,10 +358,10 @@ unique_ptr<Scene> _sceneBuildHelper(SvgNode* node, float vx, float vy, float vw,
|
|||
//Composite ClipPath
|
||||
if (((int)node->style->comp.flags & (int)SvgCompositeFlags::ClipPath)) {
|
||||
auto compNode = node->style->comp.node;
|
||||
if (compNode->child.cnt > 0) {
|
||||
if (compNode->child.count > 0) {
|
||||
auto comp = Shape::gen();
|
||||
auto child = compNode->child.list;
|
||||
for (uint32_t i = 0; i < compNode->child.cnt; ++i, ++child) _appendChildShape(*child, comp.get(), vx, vy, vw, vh);
|
||||
auto child = compNode->child.data;
|
||||
for (uint32_t i = 0; i < compNode->child.count; ++i, ++child) _appendChildShape(*child, comp.get(), vx, vy, vw, vh);
|
||||
scene->composite(move(comp), CompositeMethod::ClipPath);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue