diff --git a/src/loaders/lottie/tvgLottieBuilder.cpp b/src/loaders/lottie/tvgLottieBuilder.cpp index 1b09af6f..d7aacd83 100644 --- a/src/loaders/lottie/tvgLottieBuilder.cpp +++ b/src/loaders/lottie/tvgLottieBuilder.cpp @@ -1053,6 +1053,7 @@ void LottieBuilder::updateText(LottieLayer* layer, float frameNo) } shape->fill(doc.color.rgb[0], doc.color.rgb[1], doc.color.rgb[2]); shape->translate(cursor.x, cursor.y); + shape->opacity(255); if (doc.stroke.render) { shape->strokeJoin(StrokeJoin::Round); diff --git a/src/loaders/lottie/tvgLottieModel.h b/src/loaders/lottie/tvgLottieModel.h index 241159eb..b22727a1 100644 --- a/src/loaders/lottie/tvgLottieModel.h +++ b/src/loaders/lottie/tvgLottieModel.h @@ -180,7 +180,7 @@ struct LottieTextRange LottieFloat maxAmount = 0.0f; LottieFloat smoothness = 0.0f; LottieFloat start = 0.0f; - LottieFloat end = 0.0f; + LottieFloat end = FLT_MAX; Based based = Chars; Shape shape = Square; Unit rangeUnit = Percent;