lottie: code refactoring

Moved common data declarations to tvgLottieCommon.h.
This commit is contained in:
Hermet Park 2024-08-07 18:55:03 +09:00 committed by Hermet Park
parent f7221f7f89
commit de9da0b93a
5 changed files with 102 additions and 66 deletions

View file

@ -4,6 +4,7 @@ endif
source_file = [ source_file = [
'tvgLottieBuilder.h', 'tvgLottieBuilder.h',
'tvgLottieCommon.h',
'tvgLottieExpressions.h', 'tvgLottieExpressions.h',
'tvgLottieInterpolator.h', 'tvgLottieInterpolator.h',
'tvgLottieLoader.h', 'tvgLottieLoader.h',

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@ -0,0 +1,98 @@
/*
* Copyright (c) 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_LOTTIE_COMMON_
#define _TVG_LOTTIE_COMMON_
#include <cmath>
#include "tvgCommon.h"
#include "tvgArray.h"
struct PathSet
{
Point* pts = nullptr;
PathCommand* cmds = nullptr;
uint16_t ptsCnt = 0;
uint16_t cmdsCnt = 0;
};
struct RGB24
{
int32_t rgb[3];
};
struct ColorStop
{
Fill::ColorStop* data = nullptr;
Array<float>* input = nullptr;
};
struct TextDocument
{
char* text = nullptr;
float height;
float shift;
RGB24 color;
struct {
Point pos;
Point size;
} bbox;
struct {
RGB24 color;
float width;
bool render = false;
} stroke;
char* name = nullptr;
float size;
float tracking = 0.0f;
uint8_t justify;
};
static inline int32_t REMAP255(float val)
{
return (int32_t)nearbyintf(val * 255.0f);
}
static inline RGB24 operator-(const RGB24& lhs, const RGB24& rhs)
{
return {lhs.rgb[0] - rhs.rgb[0], lhs.rgb[1] - rhs.rgb[1], lhs.rgb[2] - rhs.rgb[2]};
}
static inline RGB24 operator+(const RGB24& lhs, const RGB24& rhs)
{
return {lhs.rgb[0] + rhs.rgb[0], lhs.rgb[1] + rhs.rgb[1], lhs.rgb[2] + rhs.rgb[2]};
}
static inline RGB24 operator*(const RGB24& lhs, float rhs)
{
return {(int32_t)nearbyintf(lhs.rgb[0] * rhs), (int32_t)nearbyintf(lhs.rgb[1] * rhs), (int32_t)nearbyintf(lhs.rgb[2] * rhs)};
}
#endif //_TVG_LOTTIE_COMMON_

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@ -24,11 +24,11 @@
#define _TVG_LOTTIE_EXPRESSIONS_H_ #define _TVG_LOTTIE_EXPRESSIONS_H_
#include "tvgCommon.h" #include "tvgCommon.h"
#include "tvgLottieCommon.h"
struct LottieExpression; struct LottieExpression;
struct LottieComposition; struct LottieComposition;
struct LottieLayer; struct LottieLayer;
struct RGB24;
#ifdef THORVG_LOTTIE_EXPRESSIONS_SUPPORT #ifdef THORVG_LOTTIE_EXPRESSIONS_SUPPORT

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@ -340,7 +340,7 @@ void LottieParser::getValue(RGB24& color)
while (nextArrayValue()) { while (nextArrayValue()) {
auto val = getFloat(); auto val = getFloat();
if (i < 3) color.rgb[i++] = (int32_t)nearbyint(val * 255.0f); if (i < 3) color.rgb[i++] = REMAP255(val);
} }
//TODO: color filter? //TODO: color filter?

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@ -24,9 +24,8 @@
#define _TVG_LOTTIE_PROPERTY_H_ #define _TVG_LOTTIE_PROPERTY_H_
#include <algorithm> #include <algorithm>
#include "tvgCommon.h"
#include "tvgArray.h"
#include "tvgMath.h" #include "tvgMath.h"
#include "tvgLottieCommon.h"
#include "tvgLottieInterpolator.h" #include "tvgLottieInterpolator.h"
#include "tvgLottieExpressions.h" #include "tvgLottieExpressions.h"
@ -37,68 +36,6 @@ struct LottieLayer;
struct LottieObject; struct LottieObject;
struct PathSet
{
Point* pts = nullptr;
PathCommand* cmds = nullptr;
uint16_t ptsCnt = 0;
uint16_t cmdsCnt = 0;
};
struct RGB24
{
int32_t rgb[3];
};
struct ColorStop
{
Fill::ColorStop* data = nullptr;
Array<float>* input = nullptr;
};
struct TextDocument
{
char* text = nullptr;
float height;
float shift;
RGB24 color;
struct {
Point pos;
Point size;
} bbox;
struct {
RGB24 color;
float width;
bool render = false;
} stroke;
char* name = nullptr;
float size;
float tracking = 0.0f;
uint8_t justify;
};
static inline RGB24 operator-(const RGB24& lhs, const RGB24& rhs)
{
return {lhs.rgb[0] - rhs.rgb[0], lhs.rgb[1] - rhs.rgb[1], lhs.rgb[2] - rhs.rgb[2]};
}
static inline RGB24 operator+(const RGB24& lhs, const RGB24& rhs)
{
return {lhs.rgb[0] + rhs.rgb[0], lhs.rgb[1] + rhs.rgb[1], lhs.rgb[2] + rhs.rgb[2]};
}
static inline RGB24 operator*(const RGB24& lhs, float rhs)
{
return {(int32_t)nearbyint(lhs.rgb[0] * rhs), (int32_t)nearbyint(lhs.rgb[1] * rhs), (int32_t)nearbyint(lhs.rgb[2] * rhs)};
}
template<typename T> template<typename T>
struct LottieScalarFrame struct LottieScalarFrame
{ {