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lottie/slot: fix potential memory leak when overriding twice
Co-Authored-By: Hermet Park <hermet@lottiefiles.com>
This commit is contained in:
parent
c6960502eb
commit
dec4b141ec
2 changed files with 24 additions and 24 deletions
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@ -63,17 +63,17 @@ void LottieSlot::assign(LottieObject* target, bool byDefault)
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switch (type) {
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case LottieProperty::Type::Position: {
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if (copy) pair->prop = new LottiePosition(static_cast<LottieTransform*>(pair->obj)->position);
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pair->obj->override(&static_cast<LottieTransform*>(target)->position, shallow, byDefault);
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pair->obj->override(&static_cast<LottieTransform*>(target)->position, shallow, !copy);
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break;
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}
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case LottieProperty::Type::Point: {
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if (copy) pair->prop = new LottiePoint(static_cast<LottieTransform*>(pair->obj)->scale);
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pair->obj->override(&static_cast<LottieTransform*>(target)->scale, shallow, byDefault);
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pair->obj->override(&static_cast<LottieTransform*>(target)->scale, shallow, !copy);
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break;
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}
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case LottieProperty::Type::Float: {
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if (copy) pair->prop = new LottieFloat(static_cast<LottieTransform*>(pair->obj)->rotation);
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pair->obj->override(&static_cast<LottieTransform*>(target)->rotation, shallow, byDefault);
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pair->obj->override(&static_cast<LottieTransform*>(target)->rotation, shallow, !copy);
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break;
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}
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case LottieProperty::Type::Opacity: {
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@ -81,27 +81,27 @@ void LottieSlot::assign(LottieObject* target, bool byDefault)
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if (pair->obj->type == LottieObject::Type::Transform) pair->prop = new LottieOpacity(static_cast<LottieTransform*>(pair->obj)->opacity);
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else pair->prop = new LottieOpacity(static_cast<LottieSolid*>(pair->obj)->opacity);
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}
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pair->obj->override(&static_cast<LottieSolid*>(target)->opacity, shallow, byDefault);
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pair->obj->override(&static_cast<LottieSolid*>(target)->opacity, shallow, !copy);
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break;
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}
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case LottieProperty::Type::Color: {
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if (copy) pair->prop = new LottieColor(static_cast<LottieSolid*>(pair->obj)->color);
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pair->obj->override(&static_cast<LottieSolid*>(target)->color, shallow, byDefault);
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pair->obj->override(&static_cast<LottieSolid*>(target)->color, shallow, !copy);
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break;
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}
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case LottieProperty::Type::ColorStop: {
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if (copy) pair->prop = new LottieColorStop(static_cast<LottieGradient*>(pair->obj)->colorStops);
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pair->obj->override(&static_cast<LottieGradient*>(target)->colorStops, shallow, byDefault);
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pair->obj->override(&static_cast<LottieGradient*>(target)->colorStops, shallow, !copy);
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break;
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}
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case LottieProperty::Type::TextDoc: {
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if (copy) pair->prop = new LottieTextDoc(static_cast<LottieText*>(pair->obj)->doc);
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pair->obj->override(&static_cast<LottieText*>(target)->doc, shallow, byDefault);
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pair->obj->override(&static_cast<LottieText*>(target)->doc, shallow, !copy);
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break;
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}
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case LottieProperty::Type::Image: {
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if (copy) pair->prop = new LottieBitmap(static_cast<LottieImage*>(pair->obj)->data);
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pair->obj->override(&static_cast<LottieImage*>(target)->data, shallow, byDefault);
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pair->obj->override(&static_cast<LottieImage*>(target)->data, shallow, !copy);
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break;
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}
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default: break;
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@ -213,7 +213,7 @@ struct LottieObject
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{
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}
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virtual void override(LottieProperty* prop, bool shallow, bool byDefault)
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virtual void override(LottieProperty* prop, bool shallow, bool release)
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{
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TVGERR("LOTTIE", "Unsupported slot type");
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}
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@ -562,26 +562,26 @@ struct LottieTransform : LottieObject
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return nullptr;
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}
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void override(LottieProperty* prop, bool shallow, bool byDefault) override
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void override(LottieProperty* prop, bool shallow, bool release) override
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{
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switch (prop->type) {
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case LottieProperty::Type::Position: {
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if (byDefault) position.release();
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if (release) position.release();
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position.copy(*static_cast<LottiePosition*>(prop), shallow);
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break;
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}
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case LottieProperty::Type::Float: {
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if (byDefault) rotation.release();
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if (release) rotation.release();
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rotation.copy(*static_cast<LottieFloat*>(prop), shallow);
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break;
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}
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case LottieProperty::Type::Point: {
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if (byDefault) scale.release();
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if (release) scale.release();
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scale.copy(*static_cast<LottiePoint*>(prop), shallow);
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break;
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}
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case LottieProperty::Type::Opacity: {
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if (byDefault) opacity.release();
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if (release) opacity.release();
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opacity.copy(*static_cast<LottieOpacity*>(prop), shallow);
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break;
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}
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@ -633,9 +633,9 @@ struct LottieSolidStroke : LottieSolid, LottieStroke
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return LottieSolid::property(ix);
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}
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void override(LottieProperty* prop, bool shallow, bool byDefault) override
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void override(LottieProperty* prop, bool shallow, bool release) override
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{
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if (byDefault) color.release();
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if (release) color.release();
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color.copy(*static_cast<LottieColor*>(prop), shallow);
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}
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};
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@ -648,13 +648,13 @@ struct LottieSolidFill : LottieSolid
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LottieObject::type = LottieObject::SolidFill;
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}
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void override(LottieProperty* prop, bool shallow, bool byDefault) override
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void override(LottieProperty* prop, bool shallow, bool release) override
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{
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if (prop->type == LottieProperty::Type::Opacity) {
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if (byDefault) opacity.release();
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if (release) opacity.release();
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opacity.copy(*static_cast<LottieOpacity*>(prop), shallow);
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} else if (prop->type == LottieProperty::Type::Color) {
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if (byDefault) color.release();
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if (release) color.release();
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color.copy(*static_cast<LottieColor*>(prop), shallow);
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}
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}
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@ -693,9 +693,9 @@ struct LottieGradient : LottieObject
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return nullptr;
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}
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void override(LottieProperty* prop, bool shallow, bool byDefault = false) override
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void override(LottieProperty* prop, bool shallow, bool release = false) override
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{
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if (byDefault) colorStops.release();
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if (release) colorStops.release();
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colorStops.copy(*static_cast<LottieColorStop*>(prop), shallow);
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prepare();
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}
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@ -747,9 +747,9 @@ struct LottieImage : LottieObject, LottieRenderPooler<tvg::Picture>
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{
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LottieBitmap data;
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void override(LottieProperty* prop, bool shallow, bool byDefault = false) override
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void override(LottieProperty* prop, bool shallow, bool release = false) override
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{
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if (byDefault) data.release();
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if (release) data.release();
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data.copy(*static_cast<LottieBitmap*>(prop), shallow);
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update();
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}
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