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infra: renamed the files for the consistency.
This commit is contained in:
parent
fd014df1a9
commit
e0d1c947e6
17 changed files with 17 additions and 18 deletions
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@ -22,7 +22,7 @@
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#include "tvgCommon.h"
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#include "tvgPaint.h"
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#include "tvgShapeImpl.h"
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#include "tvgShape.h"
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#include "tvgLottieModel.h"
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#include "tvgLottieBuilder.h"
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@ -23,7 +23,7 @@
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#include "tvgMath.h" /* to include math.h before cstring */
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#include <cstring>
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#include <string>
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#include "tvgShapeImpl.h"
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#include "tvgShape.h"
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#include "tvgCompressor.h"
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#include "tvgPaint.h"
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#include "tvgFill.h"
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@ -31,7 +31,7 @@
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#endif
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#include "tvgTvgCommon.h"
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#include "tvgShapeImpl.h"
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#include "tvgShape.h"
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/************************************************************************/
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@ -9,19 +9,19 @@ if get_option('engines').contains('gl_beta') == true
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endif
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source_file = [
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'tvgCanvasImpl.h',
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'tvgCanvas.h',
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'tvgCommon.h',
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'tvgBinaryDesc.h',
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'tvgFill.h',
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'tvgFrameModule.h',
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'tvgLoader.h',
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'tvgLoadModule.h',
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'tvgPictureImpl.h',
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'tvgPicture.h',
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'tvgRender.h',
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'tvgIteratorAccessor.h',
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'tvgSaveModule.h',
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'tvgSceneImpl.h',
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'tvgShapeImpl.h',
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'tvgScene.h',
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'tvgShape.h',
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'tvgTaskScheduler.h',
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'tvgAccessor.cpp',
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'tvgAnimation.cpp',
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@ -48,7 +48,7 @@ static bool _genOutline(SwImage* image, const RenderMesh* mesh, const Matrix* tr
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if (mesh->triangleCnt > 0) {
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// TODO: Optimise me. We appear to calculate this exact min/max bounding area in multiple
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// places. We should be able to re-use one we have already done? Also see:
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// tvgPictureImpl.h --> bounds
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// tvgPicture.h --> bounds
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// tvgSwRasterTexmap.h --> _rasterTexmapPolygonMesh
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//
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// TODO: Should we calculate the exact path(s) of the triangle mesh instead?
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@ -20,11 +20,10 @@
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* SOFTWARE.
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*/
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//#include "tvgAnimationImpl.h"
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#include "tvgCommon.h"
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#include "tvgFrameModule.h"
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#include "tvgPaint.h"
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#include "tvgPictureImpl.h"
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#include "tvgPicture.h"
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/************************************************************************/
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/* Internal Class Implementation */
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@ -20,7 +20,7 @@
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* SOFTWARE.
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*/
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#include "tvgCanvasImpl.h"
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#include "tvgCanvas.h"
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/************************************************************************/
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/* External Class Implementation */
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@ -20,7 +20,7 @@
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* SOFTWARE.
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*/
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#include "tvgCanvasImpl.h"
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#include "tvgCanvas.h"
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#ifdef THORVG_GL_RASTER_SUPPORT
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#include "tvgGlRenderer.h"
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@ -20,7 +20,7 @@
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* SOFTWARE.
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*/
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#include "tvgPictureImpl.h"
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#include "tvgPicture.h"
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/************************************************************************/
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/* Internal Class Implementation */
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@ -20,7 +20,7 @@
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* SOFTWARE.
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*/
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#include "tvgSceneImpl.h"
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#include "tvgScene.h"
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/************************************************************************/
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/* External Class Implementation */
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@ -21,7 +21,7 @@
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*/
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#include "tvgMath.h"
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#include "tvgShapeImpl.h"
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#include "tvgShape.h"
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/************************************************************************/
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/* Internal Class Implementation */
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@ -20,7 +20,7 @@
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* SOFTWARE.
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*/
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#include "tvgCanvasImpl.h"
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#include "tvgCanvas.h"
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#ifdef THORVG_SW_RASTER_SUPPORT
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#include "tvgSwRenderer.h"
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@ -25,8 +25,8 @@
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#include "tvgSaveModule.h"
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#include "tvgTvgSaver.h"
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#include "tvgCompressor.h"
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#include "tvgShapeImpl.h"
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#include "tvgPictureImpl.h"
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#include "tvgShape.h"
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#include "tvgPicture.h"
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#ifdef _WIN32
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#include <malloc.h>
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