infra: renamed the files for the consistency.

This commit is contained in:
Hermet Park 2023-09-04 16:53:10 +09:00 committed by Hermet Park
parent fd014df1a9
commit e0d1c947e6
17 changed files with 17 additions and 18 deletions

View file

@ -22,7 +22,7 @@
#include "tvgCommon.h" #include "tvgCommon.h"
#include "tvgPaint.h" #include "tvgPaint.h"
#include "tvgShapeImpl.h" #include "tvgShape.h"
#include "tvgLottieModel.h" #include "tvgLottieModel.h"
#include "tvgLottieBuilder.h" #include "tvgLottieBuilder.h"

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@ -23,7 +23,7 @@
#include "tvgMath.h" /* to include math.h before cstring */ #include "tvgMath.h" /* to include math.h before cstring */
#include <cstring> #include <cstring>
#include <string> #include <string>
#include "tvgShapeImpl.h" #include "tvgShape.h"
#include "tvgCompressor.h" #include "tvgCompressor.h"
#include "tvgPaint.h" #include "tvgPaint.h"
#include "tvgFill.h" #include "tvgFill.h"

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@ -31,7 +31,7 @@
#endif #endif
#include "tvgTvgCommon.h" #include "tvgTvgCommon.h"
#include "tvgShapeImpl.h" #include "tvgShape.h"
/************************************************************************/ /************************************************************************/

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@ -9,19 +9,19 @@ if get_option('engines').contains('gl_beta') == true
endif endif
source_file = [ source_file = [
'tvgCanvasImpl.h', 'tvgCanvas.h',
'tvgCommon.h', 'tvgCommon.h',
'tvgBinaryDesc.h', 'tvgBinaryDesc.h',
'tvgFill.h', 'tvgFill.h',
'tvgFrameModule.h', 'tvgFrameModule.h',
'tvgLoader.h', 'tvgLoader.h',
'tvgLoadModule.h', 'tvgLoadModule.h',
'tvgPictureImpl.h', 'tvgPicture.h',
'tvgRender.h', 'tvgRender.h',
'tvgIteratorAccessor.h', 'tvgIteratorAccessor.h',
'tvgSaveModule.h', 'tvgSaveModule.h',
'tvgSceneImpl.h', 'tvgScene.h',
'tvgShapeImpl.h', 'tvgShape.h',
'tvgTaskScheduler.h', 'tvgTaskScheduler.h',
'tvgAccessor.cpp', 'tvgAccessor.cpp',
'tvgAnimation.cpp', 'tvgAnimation.cpp',

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@ -48,7 +48,7 @@ static bool _genOutline(SwImage* image, const RenderMesh* mesh, const Matrix* tr
if (mesh->triangleCnt > 0) { if (mesh->triangleCnt > 0) {
// TODO: Optimise me. We appear to calculate this exact min/max bounding area in multiple // TODO: Optimise me. We appear to calculate this exact min/max bounding area in multiple
// places. We should be able to re-use one we have already done? Also see: // places. We should be able to re-use one we have already done? Also see:
// tvgPictureImpl.h --> bounds // tvgPicture.h --> bounds
// tvgSwRasterTexmap.h --> _rasterTexmapPolygonMesh // tvgSwRasterTexmap.h --> _rasterTexmapPolygonMesh
// //
// TODO: Should we calculate the exact path(s) of the triangle mesh instead? // TODO: Should we calculate the exact path(s) of the triangle mesh instead?

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@ -20,11 +20,10 @@
* SOFTWARE. * SOFTWARE.
*/ */
//#include "tvgAnimationImpl.h"
#include "tvgCommon.h" #include "tvgCommon.h"
#include "tvgFrameModule.h" #include "tvgFrameModule.h"
#include "tvgPaint.h" #include "tvgPaint.h"
#include "tvgPictureImpl.h" #include "tvgPicture.h"
/************************************************************************/ /************************************************************************/
/* Internal Class Implementation */ /* Internal Class Implementation */

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@ -20,7 +20,7 @@
* SOFTWARE. * SOFTWARE.
*/ */
#include "tvgCanvasImpl.h" #include "tvgCanvas.h"
/************************************************************************/ /************************************************************************/
/* External Class Implementation */ /* External Class Implementation */

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@ -20,7 +20,7 @@
* SOFTWARE. * SOFTWARE.
*/ */
#include "tvgCanvasImpl.h" #include "tvgCanvas.h"
#ifdef THORVG_GL_RASTER_SUPPORT #ifdef THORVG_GL_RASTER_SUPPORT
#include "tvgGlRenderer.h" #include "tvgGlRenderer.h"

View file

@ -20,7 +20,7 @@
* SOFTWARE. * SOFTWARE.
*/ */
#include "tvgPictureImpl.h" #include "tvgPicture.h"
/************************************************************************/ /************************************************************************/
/* Internal Class Implementation */ /* Internal Class Implementation */

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@ -20,7 +20,7 @@
* SOFTWARE. * SOFTWARE.
*/ */
#include "tvgSceneImpl.h" #include "tvgScene.h"
/************************************************************************/ /************************************************************************/
/* External Class Implementation */ /* External Class Implementation */

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@ -21,7 +21,7 @@
*/ */
#include "tvgMath.h" #include "tvgMath.h"
#include "tvgShapeImpl.h" #include "tvgShape.h"
/************************************************************************/ /************************************************************************/
/* Internal Class Implementation */ /* Internal Class Implementation */

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@ -20,7 +20,7 @@
* SOFTWARE. * SOFTWARE.
*/ */
#include "tvgCanvasImpl.h" #include "tvgCanvas.h"
#ifdef THORVG_SW_RASTER_SUPPORT #ifdef THORVG_SW_RASTER_SUPPORT
#include "tvgSwRenderer.h" #include "tvgSwRenderer.h"

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@ -25,8 +25,8 @@
#include "tvgSaveModule.h" #include "tvgSaveModule.h"
#include "tvgTvgSaver.h" #include "tvgTvgSaver.h"
#include "tvgCompressor.h" #include "tvgCompressor.h"
#include "tvgShapeImpl.h" #include "tvgShape.h"
#include "tvgPictureImpl.h" #include "tvgPicture.h"
#ifdef _WIN32 #ifdef _WIN32
#include <malloc.h> #include <malloc.h>