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sw_engine renderer: accept stroke less 1 width size.
Change-Id: I5fe6a0993ab5c1abc79d89834ea04c25b059c320
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1 changed files with 1 additions and 1 deletions
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@ -126,7 +126,7 @@ void* SwRenderer::prepare(const Shape& sdata, void* data, const RenderTransform*
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//Stroke
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//Stroke
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if (flags & (RenderUpdateFlag::Stroke | RenderUpdateFlag::Transform)) {
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if (flags & (RenderUpdateFlag::Stroke | RenderUpdateFlag::Transform)) {
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if (sdata.strokeWidth() > 0.5) {
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if (sdata.strokeWidth() > FLT_EPSILON) {
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shapeResetStroke(*shape, sdata);
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shapeResetStroke(*shape, sdata);
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uint8_t alpha = 0;
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uint8_t alpha = 0;
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sdata.strokeColor(nullptr, nullptr, nullptr, &alpha);
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sdata.strokeColor(nullptr, nullptr, nullptr, &alpha);
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