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Update README.md
Updated Svg to Png section.
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README.md
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README.md
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@ -14,6 +14,8 @@ ThorVG is a platform independent lightweight standalone C++ library for drawing
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- [Building ThorVG](#building-thorvg)
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- [Meson Build](#meson-build)
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- [Quick Start](#quick-start)
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- [Tools](#tools)
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- [SVG to PNG](#svg-to-png)
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- [API Bindings](#api-bindings)
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- [Issues or Feature Requests?](#issues-or-feature-requests)
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@ -36,7 +38,7 @@ ninja -C build install
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[Back to contents](#contents)
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<br />
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<br />
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## Quick Start
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## Examples
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ThorVG renders vector shapes on a given canvas buffer.
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You can initialize ThorVG engine first:
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@ -149,18 +151,19 @@ Lastly, terminate the engine after usage.
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tvg::Initializer::term(tvg::CanvasEngine::Sw);
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```
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[Back to contents](#contents)
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<br />
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<br />
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# Tools
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## SVG to PNG
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If you want to preview ThorVG renderer's SVG output, you can use `svg2png` converter which can be used to convert SVG file to PNG file.
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ThorVG provides an executable `svg2png` converter which generate a PNG file from a SVG file.
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To build `svg2png`, you need to change the build option.
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To use `svg2png`, you must turn on its feature in the build option.
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```
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meson -Dutility=svg2png . build
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meson -Dtools=svg2png . build
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```
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Or you can add `svg2png` value to `utility` option in `meson_option.txt`. Build output is located in `builddir/src/bin/svg2png/`
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Alternatively, you can add `svg2png` value to `tools` option in `meson_option.txt`. Build output will be located in `{builddir}/src/bin/svg2png/`
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`svg2png` creates `FILENAME.svg.png` by entering path of svg file, resolution, and background color.
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For more information, see `svg2png` usages:
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```
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Usage:
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svg2png [svgFileName] [Resolution] [bgColor]
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@ -172,8 +175,8 @@ Examples:
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```
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[Back to contents](#contents)
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<br />
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<br />
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## API Bindings
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Our main development APIs are written in C++ but ThorVG also provides API bindings such as: C.
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<br />
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