Spec out this incomplete experimental feature,
this is a still promising one, we will reintroduce
this officially after 1.0 release
size: -2kb
issue: https://github.com/thorvg/thorvg/issues/1372
The current Paint::bounds(transform=true) returns the coordinates
of the paint in its local coordinates after transformation.
However, it did not convert the origin to the world coordinate.
This is problematic when the user wants to determine
the paint's position and size with the origin being the canvas.
Specifically, this matters that when the paint is belonged
to a certain scene.
Now, the bounds() method returns the coordinates
of the paint's bounding box with the corrected world space.
User can figure out the actual boundary within the painted result.
Remark that, this may break the functional behavior compatibility.
Adds the ability to load some composite glyphs and prevents an error when a composite glyph is used.
Implementation based on ttf glyf table documentation: https://learn.microsoft.com/en-us/typography/opentype/spec/glyf
There are still some missing features like scaling, parent glyph point based positioning etc. I think this is a topic for future work. Howerever, it looks like implemented features are enough for utf-8 latin subset in major fonts.
issue: #2599
This corrects the return value to Result::InsufficientCondition
when a custom transform is applied.
Additionally, unnecessary x and y member fields have been removed.
Serialization of the "order" attribute caused
the bytes counter to be overwritten, resulting
in the created TVG file being corrupted.
Correctly created tag.tvg file has been included
as a test resource..
NonSupport indicates unsupported options due to disabled features
or lack of system support. InvalidArgument indicates the case
such as incorrect parameter values.
Allow direct updates to the paint object without prior validation.
The verification process is deemed inefficient;
users are expected to ensure the paint is updated using a canvas
that contains it.
This might break the backward compatibility.
dispose of the resources at the end of the paint deletion.
This will help retain the resources of the retained paints
and reuse them after reconstructing the next scene.
replace the frame count unit from the int32_t to float
since animations could smoothly interpolate key-frames.
This notificably improve the animation smoothness in Lottie
Beta API changes:
Result Animation::frame(uint32_t no) -> Result Animation::frame(float no)
uint32_t Animation::curFrame() const -> float Animation::curFrame() const
uint32_t Animation::totalFrame() const -> float Animation::totalFrame() const
We've changed the behavior of Canvas::clear(false).
The canvas::clear(false) now retains the paints, allowing the user to update the next frame
more easily without having to recompose the paint list.
Previously, clear(false) removed the paint list from the canvas,
requiring the user to re-push all of them in the next frame.
Now, we offer the Canvas::paints() API, allowing users to modify the paint list directly instead.
This change will break compatibility with previous versions of Canvas.
Therefore, this update is included in ThorVG 1.0.
@Issue: https://github.com/thorvg/thorvg/issues/1372