Commit graph

129 commits

Author SHA1 Message Date
Jinny You
0e76ba3e47 lottie/slot: Support expressions overriding
issue: #3168

Co-Authored-By: Hermet Park <hermet@lottiefiles.com>
2025-03-10 12:42:12 +09:00
Jinny You
384fa7f2cb lottie/slot: fix potential memory leak when overriding twice
Co-Authored-By: Hermet Park <hermet@lottiefiles.com>
2025-03-06 12:40:15 +09:00
Hermet Park
d386a5654a Lottie: optimize rendering performance
implemented an aggressive culling strategy to eliminate
unnecessary renderings if the rendering visuals were hidden
by other overlaid opaque fills or strokes

this pretty improves the performance for those scenarios
when rendering sequences are fragmented by fills/strokes.

Performance has been improved ~7% with those cases
2025-02-27 19:05:41 +09:00
Hermet Park
b77f3ca024 common: introduced designated memory allocators
Support the bindings to be more integrable with a system's coherent memory management.

Pleaes note that thorvg now only allow the desinated memory allocators here:
malloc -> tvg::malloc
calloc -> tvg::calloc
realloc -> tvg::realloc
free -> tvg::free

issue: https://github.com/thorvg/thorvg/issues/2652
2025-02-18 17:20:31 +09:00
Mira Grudzinska
ad261731b6
lottie: parsing embedded fonts data (#3220)
Only parsing and font loading is added with
a very basic text update while building the scene.

@Issue: https://github.com/thorvg/thorvg/issues/3184
2025-02-14 15:52:10 +01:00
Mira Grudzinska
391777091c lottie: ++ dashed stroke support
Until now lottie loader supported only a single
dash-gap pair, and only the case where only the dash
was provided was handled correctly. When both values
were provided, the gap was incorrectly increased by
the dash value. If more values were supplied, only
the last pair was considered.

@Issue: https://github.com/thorvg/thorvg/issues/3191
2025-02-13 23:37:32 +09:00
Hermet Park
78cfc33f4c lottie: support frame tweening feature
frame tweening allows user to interpolate two frames
over a speicified duration. This Tweening functionality
can be particularly powerful when combined with state-based
(a.k.a. Marker) animation playback in Lottie.

For example, apps support state machine based animations,
where the transition sequences between states are not linear
and can occur in highly irregular directions.

Experimental APIs:
- Result LottieAnimation::tween(float from, float to, float progress)
- Tvg_Result tvg_lottie_animation_tween(Tvg_Animation* animation, float from, float to, float progress)
2025-02-06 19:09:27 +09:00
Hermet Park
a67f90951c lottie: clean up code for maintenance
Point/Position is too ambuguous to classify,
Renamed them to LottieScalar and LottieVector,
and unify the duplicate logic among them.
2025-01-29 02:38:19 +09:00
Hermet Park
07e73a9e6f common: code refactoring
use ARRAY_FOREACH() for neat code and
accessing the memory efficiently than normal indexing.
2025-01-15 18:03:46 +09:00
Jinny You
22872a7dd5 lottie/slot: Support transform slot overriding
issue: https://github.com/thorvg/thorvg/issues/2591
2025-01-07 16:03:37 +09:00
Hermet Park
a12accbc93 updated copyright 2025-01-03 14:32:31 +09:00
Hermet Park
0e9bc74603 api: renamed FillRule::Winding to NonZero
aligned the name with the web standard.
2024-12-27 21:16:27 +09:00
Hermet Park
b041bdab4a lottie: support stroke layer effect
issue: https://github.com/thorvg/thorvg/issues/2718
2024-12-26 18:40:40 +09:00
Hermet Park
17fd454459 lottie: support Tritone LayerEffect
issue: https://github.com/thorvg/thorvg/issues/2718
2024-12-18 14:37:30 +09:00
Hermet Park
1eff126b40 lottie: support Tint LayerEffect
issue: https://github.com/thorvg/thorvg/issues/2718
2024-12-17 12:16:44 +09:00
Hermet Park
a0a7ec25a2 lottie: support Layer Effect Fill type
During the fill properties, only color/opacity is available.
Not support other properties since they are unclear spec now.

issue: https://github.com/thorvg/thorvg/issues/2718
2024-12-12 18:50:33 +09:00
Hermet Park
b24d196809 lottie: code clean up
- a file name (LottieCommon -> LottieData) was changed
- removed duplicate code
- removed dead code
2024-12-09 19:39:29 +09:00
Hermet Park
951ea77f5d lottie: compact code++
use constructor to remove unnecessary function call
2024-11-26 01:11:03 +09:00
Hermet Park
e811a513f2 lottie: ++slot overriding
- fixed the ommiting the duplicate keyframe data overriding
- code refactoring

issue: https://github.com/thorvg/thorvg/issues/2988
2024-11-26 01:11:03 +09:00
Mira Grudzinska
a6fb2ef9a7 lottie: easing support in text range selector
@issue: #2178
2024-11-21 01:05:11 +09:00
Hermet Park
b66ce727ff lottie: Fixed a regression bug
Reverted commit db800c8d45,
which introduced another regression that omitted support
for multiple image asset references.

Updated the data of active images in the pooler
within the override() function to resolve the issue.
2024-11-19 01:55:38 +09:00
Hermet Park
db800c8d45 lottie: fixed a memory leak
A regression bug by efe7440fa0

To address this, removed the non-essential image pooling mechanism.

issue: https://github.com/thorvg/thorvg/issues/2959
2024-11-18 18:51:15 +09:00
Hermet Park
0b0488df82 lottie: corrected an omission in overriding the default slot
issue: https://github.com/thorvg/thorvg/issues/2953
2024-11-18 16:59:17 +09:00
Jinny You
efe7440fa0 lottie/slot: Support image overriding 2024-11-15 17:56:42 +09:00
Mira Grudzinska
4ee73be95b lottie: text range selector++
Change in the algorithm for selecting characters included
in the range selector. This is the first step towards adding
support for maxAmount, smoothness, and easing.

@Issue: https://github.com/thorvg/thorvg/issues/2178
2024-11-10 13:16:57 +09:00
Hermet Park
d8fa8f364c lottie: improve slots to properly override solid fill opacity 2024-11-09 17:28:56 +09:00
Hermet Park
f84b2331da lottie: support default slot overriding
issue: https://github.com/thorvg/thorvg/issues/2915
2024-11-09 17:28:52 +09:00
Hermet Park
2b32c24712 lottie: corrected drop-shadow handling
opacity value type should be float with range 0 ~ 256
2024-11-08 00:47:46 +09:00
Hermet Park
2ad6753680 lottie: support drop shadow effect
issue: https://github.com/thorvg/thorvg/issues/2153
issue: https://github.com/thorvg/thorvg/issues/2718
2024-11-06 00:56:11 +09:00
Hermet Park
c75ec0f333 lottie: code clean up 2024-11-01 22:44:39 +09:00
Jinny You
4f2e725da0 lottie/text: Support text alignment options
Introduced new properties:
- group alignment
- text grouping (words, line)

Issue: #2178
2024-11-01 22:11:45 +09:00
Hermet Park
0a16152d75 api: renamed the composite with mask.
Since we've separated ClipPath and Masking,
Masking now has a distinct and independent purpose.

API Modification:
 - enum class CompositeMethod -> enum class MaskMethod
 - Result Paint::composite(std::unique_ptr<Paint> target, CompositeMethod method) -> Result Paint::mask(std::unique_ptr<Paint> target, MaskMethod method)
 - CompositeMethod Paint::mask(const Paint** target) const -> MaskMethod Paint::mask(const Paint** target) const

issue: https://github.com/thorvg/thorvg/issues/1372
2024-10-16 14:41:26 +09:00
Mira Grudzinska
3fd095e947 lottie: add support for mask expansion
Implemented the mask attribute 'x' - expand mask.
Enforced rounded lines join according to tests in AE.

@Issue: https://github.com/thorvg/thorvg/issues/2832
2024-10-10 14:39:10 +09:00
Hermet Park
5dabcbac0b lottie: fixed a corrupted colorstop population
the color stop number should be retained during
the population of frames

issue: https://github.com/thorvg/thorvg/issues/2765
2024-10-03 13:31:19 +09:00
Hermet Park
f08d7aa037 lottie: support layer effect & gaussian blur
issue: https://github.com/thorvg/thorvg/issues/2718
2024-09-29 15:04:22 +09:00
Hermet Park
6712861154 lottie: --type casting warning in MSVC 2024-09-19 23:23:29 +09:00
Jinny You
d70ddcd67c lottie/text: Fix incorrect text range without end condition
Improving text render compatibility by fixing wrong Text Range.

When lottie doesn't have `end` prop in the range, system must ignore condition regarding to `end`.

The original logic unintentionally swaps `start` and `end` prop, because `end` is the zero in this case. Then the text range animation behaves the opposite.
2024-09-19 15:29:38 +09:00
Jinny You
9c5933a4e5 lottie/text: applied Text Range randomization.
on each parse, if the `randomize` is enabled,
the start and end of the Text Range are redefined
with the same gap as the original range.

issue: https://github.com/thorvg/thorvg/issues/2178
2024-09-19 11:05:24 +09:00
Jinny You
3f67c38c50
lottie/text: Support line spacing
Compute line spacing based on the text range selector, applying the maximum spacing value for each line.
issue: https://github.com/thorvg/thorvg/issues/2178
2024-09-10 11:44:32 +09:00
Mira Grudzinska
87d85047aa lottie: add offsetPath support
Due to the lack of an analytical solution for Bezier
curves offsetting, a simple and computationally cheap
approximation has been implemented. The algorithm shifts
the segments connecting control points and determines
new points based on their intersections.

@issue: https://github.com/thorvg/thorvg/issues/2230
2024-08-23 01:18:50 +09:00
Hermet Park
62f88ec072 lottie: ++scene rendering optimization
Apply LottieRenderPooler to maskings.
2024-08-12 13:55:31 +09:00
Hermet Park
33d7425294 lottie/model: implement the missing property() interface 2024-08-07 14:59:04 +09:00
Hermet Park
c257994d5c lottie/expressions: feature enhancement
added groupIndex() support
added property (ix) value support
2024-07-31 18:26:42 +09:00
Hermet Park
3804bbec57 lottie: code refactoring
- removed unnecessary variables.
- migrated the composition methods to the precomp layer.
2024-07-24 11:26:20 +09:00
Hermet Park
18eb465fe8 lottie: ++optimization with object culling
More precisely, culling the render objects by
determining if the group has no renderable objects.

Additionally, check opacity to quickly return
in the rendering process.
2024-07-22 17:17:08 +09:00
Hermet Park
3181ea660f lottie: ++scene rendering optimization
Apply LottieRenderPooler to texts.
2024-07-22 12:08:27 +09:00
Hermet Park
f06127ab93 lottie: ++scene rendering optimization
Apply LottieRenderPooler to path/rect/ellipse/polystar.

This enhances the animation performance: ~10%
2024-07-14 19:26:51 +09:00
Hermet Park
c20ecbcc58 lottie: introduced LottieRenderPooler
LottieRenderPooler is designed to manages rendering
instances(paints) efficiently through a simple pooling
mechanism to resuse among the animations

This replaces the previous individusal paints implemenations
among solidfill, precomp vierport and pictures,
also fix a potential paints corruption problems.
2024-07-13 19:22:06 +09:00
Hermet Park
22bab117a3 lottie: clarify shape direction.
There are only two options clockwise or counter-clockwise.
2024-07-12 00:39:31 +09:00
Hermet Park
4cb327c9fd lottie: ++ scene composing optimization
retain resuable layer solid paint during animation.
2024-07-11 21:30:31 +09:00