Commit graph

20 commits

Author SHA1 Message Date
Hermet Park
24711e485c infra: renames the source folders
lib -> renderer
bin -> tools
utils -> common
2023-08-28 13:11:24 +09:00
Hermet Park
2b77522d5f sw_engine c: fix compile warnings on windows.
[31/75] Compiling C++ object src/thorvg-0.dll.p/lib_sw_engine_tvgSwRaster.cpp.obj
D:\Projects\thorvg\src\lib\sw_engine\tvgSwRasterC.h(29): warning C4311: 'type cast': pointer truncation from 'PIXEL_T *' to 'long'
        with
        [
            PIXEL_T=uint8_t
        ]
../src/lib/sw_engine/tvgSwRaster.cpp(1900): note: see reference to function template instantiation 'void cRasterPixels<uint8_t>(PIXEL_T *,PIXEL_T,uint32_t,int32_t)' being compiled
        with
        [
            PIXEL_T=uint8_t
        ]
D:\Projects\thorvg\src\lib\sw_engine\tvgSwRasterC.h(29): warning C4302: 'type cast': truncation from 'PIXEL_T *' to 'long'
        with
        [
            PIXEL_T=uint8_t
        ]
D:\Projects\thorvg\src\lib\sw_engine\tvgSwRasterC.h(29): warning C4311: 'type cast': pointer truncation from 'PIXEL_T *' to 'long'
        with
        [
            PIXEL_T=uint32_t
        ]
../src/lib/sw_engine/tvgSwRaster.cpp(1911): note: see reference to function template instantiation 'void cRasterPixels<uint32_t>(PIXEL_T *,PIXEL_T,uint32_t,int32_t)' being compiled
        with
        [
            PIXEL_T=uint32_t
        ]
D:\Projects\thorvg\src\lib\sw_engine\tvgSwRasterC.h(29): warning C4302: 'type cast': truncation from 'PIXEL_T *' to 'long'
        with
        [
            PIXEL_T=uint32_t
        ]
2023-07-29 14:24:53 +09:00
Hermet Park
24c0b5ecf5 sw_raster c: fix the misaligned memory access.
An issue occurred in the 64-bit accelerated raster version,
involving 8 bytes of misaligned memory access.

This was detected by the memory sanitizer and has now been fixed.
2023-07-29 10:29:03 +09:00
Hermet Park
c50d2fde5f common sw_engine: support blending methods.
The blending feature allows user to combine colors to create visually appealing effects,
including transparency, lighting, shading, and color mixing, among others.

Its process involves the combination of colors or images from the source paint object
with the destination (the lower layer image) using blending operations.

The blending operation is determined by the chosen @p BlendMethod,
which specifies how the colors or images are combined.

@APIs:
 - enum class BlendMethod::Normal, Add, Screen, Multiply, Overlay, Lighten, Difference, Exclusion, SrcOver, Darken, Lighten, ColorDodge, ColorBurn
 - BlendMethod Paint::blend() const noexcept;
 - Result Paint::blend(BlendMethod method) const noexcept;

@Issue: https://github.com/thorvg/thorvg/issues/307

Co-authored-by: Peter Vullings <peter@projectitis.com>
Co-authored-by: Hermet Park <hermetpark@lottiefiles.com>
2023-06-20 11:30:18 +09:00
Hermet Park
b60a291edc sw_engine: code refactoring
Removed the fake blender structure.
Unified matting and join as Surface methods.
2023-06-20 11:30:18 +09:00
Hermet Park
8305383989 sw_engine: optimize 64-bit rasterization.
Write the pixels per 64-bit data.
This optimization can potentially double the performance in the best case scenario.
It's visually noticeable, especially when the resolution is sufficiently large.

@Issue: https://github.com/thorvg/thorvg/issues/1471
2023-06-13 10:42:40 +09:00
Hermet Park
86d287038b sw_engine: minor code clean up
keep code consistency, no logical changes.
2023-05-30 20:07:34 +09:00
Hermet Park
62963268cb sw_engine: code cleanup
Remove unused template multiply.
Currently, 8-bit multiplication is the only valid operation.
2023-05-29 09:45:21 +09:00
Hermet Park
3376f44de5 sw_engine: ++8bit grayscale rasterizer.
These rasterizers are added for 8bit maskings.
2023-05-08 10:55:03 +09:00
Hermet Park
da6216f9bf sw_engine: specify buffer size so that we can clearly access the buffer data.
Also, it introduces the 'pixel_t' type to ensure that anonymous pixel data
follows the system's decision.
2023-05-08 10:55:03 +09:00
Hermet Park
e9b12aa9f7 engine/loaders: Migrate alpha premultiplying to the engine side.
It's not efficient to handle alpha premultiplying in every loader.
The backend engine should be responsible for it.
Now, we can remove duplicate code.
2023-04-29 12:37:09 +09:00
Hermet Park
b733030357 sw_engine: supports the color space conversion.
Currently implements only the necessary functions for converting
between ARGB and ABGR.

Now conversion can be accelerated by the backend engines.
2023-04-28 15:27:53 +09:00
Hermet Park
9b3c34c3b1 updated copyright. 2023-01-14 13:48:11 +09:00
Rémi Verschelde
46c3fc1f94 Format code files with dos2unix, ensure newline at EOF 2022-07-10 23:21:05 +09:00
Hermet Park
f0141e63de updated copyright date. 2022-01-12 14:08:48 +09:00
Hermet Park
e7b7705875 sw_engine raster: remove unnecessary functions.
These alpha/inverse alpha blender table is not useful so far,
we remove them since it just decrease the performance by by-pass addressing.
2021-12-01 18:36:12 +09:00
Hermet Park
cc96535778 sw_engine raster: fix compiler warnings.
popped up unused-functions when simd enabled.
2021-11-25 11:48:53 +09:00
Hermet Park
e76091a283 sw_engine raster: code refactoring
+neat and clean code
2021-11-24 20:43:18 +09:00
Michal Szczecinski
94a3e92fdd sw common: Added neon translucent rect API implementation.
Changes:
Added neonRasterTranslucentRect implementation. Rendering was tested on
32 lottie fiels. Without neon ~ 18.1 FPS was measured. With neon ~ 20.1
FPS was measured.
2021-08-24 18:44:08 +09:00
Hermet Park
0e98809f15 sw_engine raster: code refactoring.
Separate simd implementation by files to maintain them easier.

Now we have avx, c, neon version implementation base,
we can add implementations to them.
2021-08-05 10:58:48 +09:00