Commit graph

63 commits

Author SHA1 Message Date
Hermet Park
24aba84942 sw_engine: enable render region clipping during rendering
Implemented support for clipping shapes and images using a render region
bounding box at render time. This allows partial drawing of content,
laying the groundwork for upcoming partial rendering functionality.

for fast access of the drawing region from the linear rle data,
we introduced the binary search for begin/end of rle instead of
additional y index buffer.

There is a reason for not using a y-index buffer:
the shapes in the RLE are not single, continuous shapes
but multiple shapes scattered across the space.

which means that we need a double-associated data structure
per shapes for y indexing, and this data preparation wouldn't be
cheaper enough than realtime binary search especially animated data.

This also helps for current clipping performance by utilizing
the introduced fast-clipping region access.

issue: https://github.com/thorvg/thorvg/issues/1747
2025-06-19 12:44:30 +09:00
Hermet Park
3eaf110e0a sw_engine: revised the texture clipping
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previous logic doesn't work if the clipping shape
has any inner corners. replace the logic
with a intermediate composition approach for
stability.

- performance can be drop at texture clipping by ~11%
- size is reduced by -0.5kb

issue: https://github.com/thorvg/thorvg/issues/3520
2025-06-11 22:35:54 +09:00
Hermet Park
6fd7b87754 sw_engine: clean code++
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2025-06-03 00:58:29 +09:00
Hermet Park
e2909dd6a4 sw_engine: replace RLE memory with common array
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This commit has two purposes:

- refactoring to introduce y indexing method for the upcoming partial rendering.
- replaces the RLE-specific memory allocation with a shared array structure,
eliminating potential memory overflows during RLE clipping.
2025-05-28 23:17:18 +09:00
Hermet Park
dc8c5bce50 sw_engine: code refactoring
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just renamed internal variables (region -> bbox)
for the sake of a shorter name, no logical changes.
2025-05-28 11:41:52 +09:00
Hermet Park
cc72eda465 sw_engine: unify RenderRegion and SwBBox
refactored for smoother data flow through the rendering pipeline.
2025-05-28 11:41:52 +09:00
Hermet Park
ae84708f9b sw_engine: fix regression in alpha handling
revert the alpha skip condition introduced in
commit 2990e72b23.

color values with alpha = 0 must be transformed to 0
to ensure correct intermediate composition results.
2025-05-07 10:54:08 +09:00
Benjamin
2990e72b23 sw_engine: ++raster color accuracy
Improves the color accuracy of rasterized images by skipping the pre-multiply step when the alpha is full opaque or fully transparent.

fixes: #3429
2025-05-05 15:23:30 +09:00
Hermet Park
53e5e783b7 api: revise engine initialization and termination
Simplified parameters and ensured proper backend engine
initialization by using reference checking through canvas
instances.

C++ API Modification:
- Result Initializer::init(uint32_t threads, CanvasEngine engine)
 -> Result Initializer::init(uint32_t threads)
- Result Initializer::term(CanvasEngine engine)
 -> Result Initializer::term()

C API Modification:
- Tvg_Result tvg_engine_init(Tvg_Engine engine_method, unsigned threads)
 -> Tvg_Result tvg_engine_init(unsigned threads);
- Tvg_Result tvg_engine_term(Tvg_Engine engine_method)
 ->  Tvg_Result tvg_engine_term()

issue: https://github.com/thorvg/thorvg/issues/3116
2025-04-23 15:46:49 +09:00
pharuxtan
049f19313d sw_engine: fix internal types of rasterXYFlip
Before the C++ compiler couldn't decide the template of std::min (that happen if `int` type is not an `int32_t`), so explicitly changing all types to int32_t fixes this.
2025-02-19 11:00:58 +09:00
Hermet Park
a933465430 sw_engine: ++clean code 2025-02-13 12:53:44 +09:00
faxe1008
9a8173cc22 drenderer: include alloca.h for Zephyr
Changes the conditional for to also include the alloca.h header in case
it is build for the zephyr rtos.
2025-01-10 11:27:59 +09:00
Hermet Park
a12accbc93 updated copyright 2025-01-03 14:32:31 +09:00
Hermet Park
b778f98206 common: support Tint SceneEffect
The Tint effect in ThorVG is used to modify the overall color tone of a scene.
It works by blending a specified tint color with the existing colors of the scene.
This effect is useful for color grading, mood changes, or applying thematic filters
to vector graphics and animations.

Applied the equation is:
Result = (1 - L) * Black + L * White, where the L is Luminance.

issue: https://github.com/thorvg/thorvg/issues/2718
2024-12-17 12:16:40 +09:00
Hermet Park
1806b32971 common: optimization pImpl data structures
ThorVG pImpl idiom caused internal data to be scattered
across hierarchical classes. This refactoring consolidates
the data by inheriting pImpl internally, reducing memory
allocation counts and eliminating unnecessary strategy methods.
2024-12-14 12:24:57 +09:00
Hermet Park
d3d085de15 renderer: code refactoring
- introduced RenderColor
- internal name changes to avoid conflicts
2024-11-20 22:13:27 +09:00
Hermet Park
e0365142a7 renderer: support SceneEffect DropShadow
Apply a drop shadow effect with a Gaussian Blur filter.

API Addition:
 - enum class SceneEffect::DropShadow

Parameters:
 - color_R(int)[0 - 255]
 - color_G(int)[0 - 255]
 - color_B(int)[0 - 255]
 - opacity(int)[0 - 255]
 - angle(float)[0 - 360]
 - distance(float)
 - blur_sigma(float)[> 0]
 - quality(int)[0 - 100]

issue: https://github.com/thorvg/thorvg/issues/2718
2024-11-06 00:56:11 +09:00
Mira Grudzinska
9109656800 sw_engine: fix _rasterDirectImage
Since the source buffer is 32 bits, not 8 bits,
both alpha and inverse alpha need to be calculated.
2024-10-18 12:15:02 +09:00
Hermet Park
bb253dd3fb sw_engine: rectify the blending method of grayscale fill
issue: https://github.com/thorvg/thorvg/issues/2842
issue: https://github.com/thorvg/thorvg/issues/2841
2024-10-17 17:07:36 +09:00
Hermet Park
0a16152d75 api: renamed the composite with mask.
Since we've separated ClipPath and Masking,
Masking now has a distinct and independent purpose.

API Modification:
 - enum class CompositeMethod -> enum class MaskMethod
 - Result Paint::composite(std::unique_ptr<Paint> target, CompositeMethod method) -> Result Paint::mask(std::unique_ptr<Paint> target, MaskMethod method)
 - CompositeMethod Paint::mask(const Paint** target) const -> MaskMethod Paint::mask(const Paint** target) const

issue: https://github.com/thorvg/thorvg/issues/1372
2024-10-16 14:41:26 +09:00
Hermet Park
0e45fabb3d spec out tvg binary format
issue: https://github.com/thorvg/thorvg/issues/2721
2024-10-12 21:07:31 +09:00
Hermet Park
367ac5f331 api: removed redundant CompisiteMethod::ClipPath
issue: https://github.com/thorvg/thorvg/issues/1372
2024-10-12 16:02:38 +09:00
Hermet Park
27f173faa3 sw_engine: applied OpenMP to improve post-processing performance.
- OpenMp threads will be allocated alongside the TaskSculeduler::threads()
- Performance improved by 2x in a specific animation.
- Disable the thread feature in the Android build test due to system issues with OpenMP compilation.
2024-09-29 15:04:22 +09:00
Hermet Park
2558e5dc10 renderer: introduced SceneEffect feature
Scene effects are typically applied to modify
the final appearance of a rendered scene,
such as adding a blur effect.

Each effect would have a different number of parameters
to control its visual properties. The Scene::push() interface
 uses variadic arguments to accommodate various cases.

Users should refer to the SceneEffect API documentation
and pass the parameters exactly as required for the specific
effect type. For instance, GaussianBlur expects 3 parameters
which are:

- sigma(float)[greater than 0]
- direction(int)[both: 0 / horizontal: 1 / vertical: 2]
- border(int)[extend: 0 / wrap: 1]
- quality(int)[0 ~ 100]

and, scene->push(SceneEffect::GaussianBlur, 5.0f, 0, 0, 100);

New Experimental APIs:
- SceneEffect::ClearAll
- SceneEffect::GaussianBlur
- Result Scene::push(SceneEffect effect, ...);

Example:
- examples/SceneEffect

issue: https://github.com/thorvg/thorvg/issues/374
2024-09-29 15:04:22 +09:00
Mira Grudzinska
edf1cfe927 sw_engine: add support for 8bits gradient rectangles
Rastering for 32bits dst buffer was implemented,
but 8bits dst were not supported.

@Issue: https://github.com/thorvg/thorvg/issues/2765
2024-09-27 18:27:31 +09:00
Mira Grudzinska
932f55070d sw_engine: fix translucent grad rastering
8bit translucent gradient rle were missing AA. Fixed.
2024-09-27 12:57:54 +09:00
Hermet Park
0e2d1dfcfa common: code refactoring
Properly renamed internal interfaces.
No logical changes.

- Compositor -> RenderCompositor
- Surface -> RenderSurface
2024-09-21 16:37:37 +09:00
Hermet Park
9f43039403 sw_engine: clean up code 2024-09-12 21:57:26 +09:00
Hermet Park
7aacae170f sw_engine: rectified 8 grayscale drawing
8 bits matting images must be blended, not overwriting.

issue: https://github.com/thorvg/thorvg/issues/1767
2024-09-12 21:57:26 +09:00
Hermet Park
c974940016 sw_engine: Added missing matting and blending for direct images
issue: https://github.com/thorvg/thorvg/issues/1767
2024-09-12 21:57:26 +09:00
Hermet Park
2a33096582 sw_engine: cleaned up the blending operations.
Corrected the alpha interpolation order during blending.
This also corrected the hard mix blending result in the guitar sample.

issue: https://github.com/thorvg/thorvg/issues/2704
2024-09-06 21:18:21 +09:00
Hermet Park
38697022f0 sw_engine: fixed incorrect image blending operations
The anti-aliased outline color was incorrectly blended
at the multiply option.

The fix can be observed in the example:
'examples/lottie/resourcesguitar.json'

in order to do this, RenderMehthod::blend() method introduced
`bool direct` for figuring out the intermediate composition.
2024-08-30 00:53:44 +09:00
Hermet Park
5332876fe8 common: spec out TexMap
Spec out this incomplete experimental feature,
this is a still promising one, we will reintroduce
this officially after 1.0 release

size: -2kb

issue: https://github.com/thorvg/thorvg/issues/1372
2024-08-20 11:14:54 +09:00
Hermet Park
49f3395631 renderer: newly support the Lighten/Darken Masking options
Lighten is applied, where multiple masks intersect,
the highest transparency value is used.

Darken is applied, where multiple masks intersect,
the lowest transparency value is used.

Experimental API:
- CompositeMethod::LightenMask
- CompositeMethod::DarkenMask

issue: https://github.com/thorvg/thorvg/issues/2608
2024-08-07 11:04:38 +09:00
Mira Grudzinska
58797ffafd sw_engine: handle grad edge cases
For a linear gradient defined by identical start and end
points, and for a radial gradient with a radius of 0,
the rendered shape should have the color of the last
specified color stop.
The documentation has been updated accordingly.

@Issue: https://github.com/thorvg/thorvg/issues/2582
2024-08-01 14:25:29 +09:00
Hermet Park
036ae3c2af renderer: code refactoring
Replaced the transformation with
a strong associated data field.

This helps to reduce the binary size (-1k).
2024-07-29 23:27:19 +09:00
Hermet Park
f4364ddb86 sw_engine: rectified the image raster return value.
Return the raster image as a success unless
it fails due to any problematic condition.

The changed cases are just invisible condition
of the images.
2024-07-26 16:03:55 +09:00
Mira Grudzinska
828f8e0767 sw_engine: fix linear grad issue
The restriction of the 'length' of a linear gradient
to values greater than FLT_EPSILON was causing rendering
issues in cases where it was a valid gradient with well
defined dx and dy values.

@Issue: https://github.com/thorvg/thorvg/issues/2582
2024-07-23 22:07:50 +09:00
Mira Grudzinska
d42c10301e sw_engine: grayscale image support++ 2024-07-14 11:47:29 +09:00
Hermet Park
5a2a6fc4a9 common: replace the round() with nearbyint()
nearbyint() is 2x faster than round() in our local test.
2024-07-10 23:43:10 +09:00
Hermet Park
837cf32bcb sw_engine: code refactoring.
just renamed internal name shorter.
2024-07-10 18:35:20 +09:00
Mira Grudzinska
ebfdf2102e sw_engine: fix masked translucent rect 2024-07-10 00:34:23 +09:00
Hermet Park
44955b704e common/math: code refactoring
Replaced the prefix "math" with "tvg" namespace.
2024-07-10 00:21:02 +09:00
Hermet Park
889d1d1fa2 API: revise the APIs.
deprecate the `identifier()` APIs by replacing them with `type()`.

ThorVG is going to introduce an instance `id()`,
and this could be confused with the `identifier()` methods.

with this new type() method can reduce the memory size
by removing unncessary type data.

New Experimental C APIs:
- enum Tvg_Type
- Tvg_Result tvg_paint_get_type(const Tvg_Paint* paint, Tvg_Type* type)
- Tvg_Result tvg_gradient_get_type(const Tvg_Gradient* grad, Tvg_Type* type)

New Experimental C++ APIs:
- Type Paint::type() const
- Type Fill::type() const
- Type LinearGradient::type() const
- Type RadialGradient::type() const
- Type Shape::type() const
- Type Scene::type() const
- Type Picture::type() const
- Type Text::type() const

Deprecated C APIs:
- enum Tvg_Identifier
- Tvg_Result tvg_paint_get_identifier(const Tvg_Paint* paint, Tvg_Identifier* identifier)
- Tvg_Result tvg_gradient_get_identifier(const Tvg_Gradient* grad, Tvg_Identifier* identifier)

Deprecated C++ APIs:
- enum class Type
- uint32_t Paint::identifier() const
- uint32_t Fill::identifier() const
- static uint32_t Picture::identifier()
- static uint32_t Scene::identifier()
- static uint32_t Shape::identifier()
- static uint32_t LinearGradient:identifier()
- static uint32_T RadialGradient::identfier()

Removed Experimental APIs:
- static uint32_t Text::identifier()

issue: https://github.com/thorvg/thorvg/issues/1372
2024-07-05 21:25:58 +09:00
Hermet Park
6d8b973666 sw_engine: support the grayscale scaled-image drawing 2024-07-03 13:21:47 +09:00
Josh Soref
e061fa6628
common: fix 178+ spelling errors 2024-07-01 21:58:46 +09:00
Hermet Park
975907731d math: introduced a custom floating epsilon
Rather than aiming for extremely high accuracy,
a compromise can achieve with better performance.

This modification helps prevent unnecessary image rotation.

issue: https://github.com/thorvg/thorvg/issues/2265
2024-05-24 10:45:24 +09:00
06b4b2c586 sw_engine: Implement AVX and NEON optimizations for RasterGrayscale 2024-04-13 14:47:40 +09:00
Hermet Park
f03a3a87ff sw_engine: Improve image up-scaler quality
Adjusted the sampling position basis by -0.5 pixel
to enhance edge line interpolation quality.

This change addresses an issue with the image up-scaling process,
resulting in clearer and more accurate visuals.

issue: https://github.com/thorvg/thorvg/issues/1949
2024-02-05 22:21:28 +09:00
Hermet Park
85c858cbda renderer: ensure canvas rendering continues despite invalid scene parts
Previously, the logic was set to halt rendering when any part of the paints,
particularly bitmap-based images, failed to render.

This update modifies the behavior to continue drawing the scene,
allowing for the successful rendering of other elements.

issue: https://github.com/thorvg/thorvg/issues/1951
2024-02-05 20:58:51 +09:00