Commit graph

12 commits

Author SHA1 Message Date
Hermet Park
5de098f128 lottie: suppport writable expressions
This function sets the value of a specified expression variable within a particular layer.
It is useful for dynamically changing the properties of a layer at runtime.

Experimental API
- Result LottieAnimation::assign(const char* layer, uint32_t ix, const char* variable, float value)
- Tvg_Result tvg_lottie_animation_assign(Tvg_Animation* animation, const char* layer, uint32_t ix, const char* var, float val)
2025-03-24 12:11:15 +09:00
Hermet Park
78cfc33f4c lottie: support frame tweening feature
frame tweening allows user to interpolate two frames
over a speicified duration. This Tweening functionality
can be particularly powerful when combined with state-based
(a.k.a. Marker) animation playback in Lottie.

For example, apps support state machine based animations,
where the transition sequences between states are not linear
and can occur in highly irregular directions.

Experimental APIs:
- Result LottieAnimation::tween(float from, float to, float progress)
- Tvg_Result tvg_lottie_animation_tween(Tvg_Animation* animation, float from, float to, float progress)
2025-02-06 19:09:27 +09:00
Hermet Park
2d32c2a45c lottie: updated lottie apis doc
- removed useless return value info.
- removed all beta api tags.
2025-01-16 00:19:10 +09:00
Hermet Park
1806b32971 common: optimization pImpl data structures
ThorVG pImpl idiom caused internal data to be scattered
across hierarchical classes. This refactoring consolidates
the data by inheriting pImpl internally, reducing memory
allocation counts and eliminating unnecessary strategy methods.
2024-12-14 12:24:57 +09:00
Hermet Park
ed01ef717e api: revise the spec
Remove the requirement for unique_ptr in the function prototypes.
This change will simplify the API usage, making it more streamlined
and user-friendly. However, memory management will now be the
responsibility of the user.

C++ API Modification:
- Result Paint::mask(std::unique_ptr<Paint> target, MaskMethod method) -> Result Paint::mask(Paint* target, MaskMethod method)
- Result Paint::clip(std::unique_ptr<Paint> clipper) -> Result Paint::clip(Paint* clipper)
- virtual Result Canvas::push(std::unique_ptr<Paint> paint) -> virtual Result Canvas::push(Paint* paint)
- std::unique_ptr<LinearGradient> LinearGradient::gen() -> LinearGradient* LinearGradient::gen()
- std::unique_ptr<RadialGradient> RadialGradient::gen() -> RadialGradient* RadialGradient::gen()
- Result Shape::strokeFill(std::unique_ptr<Fill> f) -> Result Shape::strokeFill(Fill* f)
- Result Shape::fill(std::unique_ptr<Fill> f) -> Result Shape::fill(Fill* f)
- std::unique_ptr<Shape> Shape::gen() -> Shape* Shape::gen()
- std::unique_ptr<Picture> Picture::gen() -> Result Picture::push(Paint* paint)
- std::unique_ptr<Scene> Scene::gen() -> Scene* Scene::gen()
- Result Text::fill(std::unique_ptr<Fill> f) -> Result Text::fill(Fill* f)
- std::unique_ptr<Text> Text::gen() -> Text* Text::gen()
- std::unique_ptr<SwCanvas> SwCanvas::gen() -> SwCanvas* SwCanvas::gen()
- std::unique_ptr<GlCanvas> GlCanvas::gen() -> GlCanvas* GlCanvas::gen()
- std::unique_ptr<Animation> Animation::gen() -> Animation* Animation::gen()
- Result Saver::background(std::unique_ptr<Paint> paint) -> Result Saver::background(Paint* paint)
- Result Saver::save(std::unique_ptr<Paint> paint, const char* filename, uint32_t quality = 100) -> Result Saver::save(Paint* paint, const char* filename, uint32_t quality = 100)
- std::unique_ptr<Saver> Saver::gen() -> Saver* Saver::gen()
- std::unique_ptr<Accessor> Accessor::gen() -> Accessor* Accessor::gen()

C++ API removal:
- template<typename T = tvg::Paint> std::unique_ptr<T> cast(Paint* paint)
- template<typename T = tvg::Paint> std::unique_ptr<T> cast(Paint* paint)

issue: https://github.com/thorvg/thorvg/issues
2024-11-09 12:29:15 +09:00
Hermet Park
76fb3f3cd9 api: clean up
promoted offical c++ apis (v0.15)
 - enum class BlendMethod
 - enum class CanvasEngine::Wg
 - virtual Result Canvas::viewport(int32_t x, int32_t y, int32_t w, int32_t h);
 - class Text
 - Result Text::fill(uint8_t r, uint8_t g, uint8_t b)
 - Result Text::fill(std::unique_ptr<Fill> f)
 - static Result Text::unload(const std::string& path)
 - static Result Text::load(const std::string& path)
 - static Result Text::load(const char* name, const char* data, uint32_t size, const std::string& mimeType = "ttf", bool copy = false)
 - static std::unique_ptr<Text> Text::gen()
 - class WgCanvas
 - static std::unique_ptr<WgCanvas> WgCanvas::gen()
 - static const char* Initializer::version(uint32_t* major, uint32_t* minor, uint32_t* micro)
 - class LottieAnimation

promoted official c apis (v0.15)
 - Tvg_Blend_Method
 - Tvg_Result tvg_engine_version(uint32_t* major, uint32_t* minor, uint32_t* micro, const char** version)
 - Tvg_Result tvg_canvas_set_viewport(Tvg_Canvas* canvas, int32_t x, int32_t y, int32_t w, int32_t h)
 - Tvg_Result tvg_paint_set_blend_method(Tvg_Paint* paint, Tvg_Blend_Method method)
 - Tvg_Paint* tvg_text_new(void)
 - Tvg_Result tvg_text_set_fill_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b)
 - Tvg_Result tvg_text_set_gradient(Tvg_Paint* paint, Tvg_Gradient* gradient)
 - Tvg_Result tvg_font_load(const char* path)
 - Tvg_Result tvg_font_load_data(const char* name, const char* data, uint32_t size, const char *mimetype, bool copy)
 - Tvg_Result tvg_font_unload(const char* path)
 - Tvg_Animation* tvg_lottie_animation_new(void)

removed experimental apis
 - BlendMethod paint::blend() const
 - bool Shape::strokeTrim(float* begin, float* end) const
 - Tvg_Result tvg_paint_get_blend_method(const Tvg_Paint* paint, Tvg_Blend_Method* method)
 - Tvg_Result tvg_shape_get_stroke_trim(Tvg_Paint* paint, float* begin, float* end, bool* simultaneous)
 - tvg_text_set_linear_gradient(Paint* paint, Tvg_Gradient* gradient)
 - tvg_text_set_radial_gradient(Paint* paint, Tvg_Gradient* gradient)

issue: https://github.com/thorvg/thorvg/issues/1372
2024-09-23 21:53:50 +09:00
Hermet Park
ee3293401b renderer/picture: added a method to search for a paint object
This utility method allows access to a specific paint instance
by its unique identifier.

Experimental API:
- const Paint* Picture::paint(uint32_t id)
- const Tvg_Paint* tvg_picture_get_paint(Tvg_Paint* paint, uint32_t id)
2024-08-07 12:02:22 +09:00
Lucas Niu
3af9faf116 lottie: Support the Animation Segment(Marker)
A single animation might have a desinated markers with naming: 0 ~ 0.5 (sector A), 0.5 ~ 1.0  (sector B). Selecting one of them using a marker name(sector A) and could play only that part with animation controllers.

usage:
- `animation->segment("sectionA") // Named segment(Marker)`
- `auto cnt = animation->markerCnt()`
- `auto name = animation->markers(index)`
- `animation->segment(0, 0.5) // Segment`
- `animation->segment(&begin, &end)`

Co-authored-by: Jinny You <jinny@lottiefiles.com>
2024-04-14 23:54:26 +09:00
Jinny You
b3f09cab6b lottie: Support the slot reverting feature
Implemented the ability to revert Lottie slots by calling override with nullptr.
This functionality allows for the complete reversal of applied slots.

usage:
- `animation->override(nullptr)`

Co-Authored-By: Hermet Park <hermet@lottiefiles.com>
2024-03-21 16:56:28 +09:00
Jinny You
449cee7cf0 lottie/api: specify clear result for override API
In case the given JSON is invalid, it's more closed to `Result::InvalidArguments`.
2024-03-06 17:32:02 +09:00
Hermet Park
65e8fe2791 lottie: clean up code and minor bugs by mistake. 2024-02-23 16:18:40 +09:00
Jinny You
53878919b5 lottie: Introduce the LottieAnimation class
This class extends the Animation and serves advanced Lottie features.
It's designed to separately have Lottie Animation's unique specs.

For now, this will have Slot overriding feature,
you can include <thorvg_lottie.h> for its extensive features.

@APIs:
- Result LottieAnimation::override(const char* slotJson) noexcept;
- static std::unique_ptr<LottieAnimation> LottieAnimation::gen() noexcept;

@Issue: https://github.com/thorvg/thorvg/issues/1808
2024-02-23 15:05:15 +09:00