Commit graph

22 commits

Author SHA1 Message Date
Hermet Park
0e9bc74603 api: renamed FillRule::Winding to NonZero
aligned the name with the web standard.
2024-12-27 21:16:27 +09:00
Hermet Park
a26a386ccd gl_engine: merged point/line data structure with common
this also contains a code clean up.

issue: https://github.com/thorvg/thorvg/issues/2313
2024-10-17 20:32:19 +09:00
Hermet Park
0e2d1dfcfa common: code refactoring
Properly renamed internal interfaces.
No logical changes.

- Compositor -> RenderCompositor
- Surface -> RenderSurface
2024-09-21 16:37:37 +09:00
tangruiwen.mmh1103
5f5060dbf2 gl_engine: fix mistake in the calculation of stroke miter limit
* correct the stroke width and color calculation with scaling
* fix the miter limit calculation to make bevel join fallback correct
2024-08-24 13:57:48 +09:00
Hermet Park
5332876fe8 common: spec out TexMap
Spec out this incomplete experimental feature,
this is a still promising one, we will reintroduce
this officially after 1.0 release

size: -2kb

issue: https://github.com/thorvg/thorvg/issues/1372
2024-08-20 11:14:54 +09:00
Hermet Park
036ae3c2af renderer: code refactoring
Replaced the transformation with
a strong associated data field.

This helps to reduce the binary size (-1k).
2024-07-29 23:27:19 +09:00
Hermet Park
c4d89d0983 common: code refactoring
Trimming the transform data pass,
from RenderTransform to Matrix.

No logical changes.
2024-07-29 12:16:58 +09:00
RuiwenTang
9bed64a4e7 gl_engine: support simple hairline stroke rendering
Reduce alpha if stroke width is too thin to mock hairline rendering
2024-07-04 12:03:39 +09:00
RuiwenTang
76f98008e8 gl_engine: optimize off-screen rendering
Performing a full-screen RenderPass resolve is too expensive.
Because most composite cases only require a small area to be rendered off-screen.
To improve performance, use the bounds of the Geometry for off-screen rendering whenever possible
2024-07-04 11:44:02 +09:00
Josh Soref
e061fa6628
common: fix 178+ spelling errors 2024-07-01 21:58:46 +09:00
Thaddeus Crews
6e4b8a5bdf
common: ensure const equality operators
A minor syntactic adjustment to two instances of operator== and one instance of operator!=, both to the end of ensuring these locally-scoped functions are properly identified as const. In the majority of cases, this shouldn't have any impact; however, this change makes these operators play nice in c++20 contexts.
2024-06-29 11:39:25 +09:00
RuiwenTang
eb6067f87b gl_engine: optimize tessellation performance
* restrict the scissor box of composite task
* do not tessellate stroke or fill geometry if there is no Fill or
  Stroke color
* use actually transformed curve to calculate polyline count when doing
  curve flatten
2024-05-02 13:07:59 +03:00
RuiwenTang
23386625fc gl_engine: make stencil task support other advance logical
* Support rendering Gradient in path Stroke mode
* Fix GlStencilCoverTask not support even-odd fill rule
* Make GlStencilCoverTask can discard overlapped area during stroke
  rendering
2024-03-21 11:50:13 +09:00
RuiwenTang
be278dfc67 gl_engine: add stencil and cover render task
* add new render task to do stencil and cover rendering which is a
  fallback rendering method to handle cases that trianglation tessellation
  failed

* add a new tessellator to generate stencil and cover vertex mesh
2024-02-07 15:13:40 +09:00
Jinny You
2c6c8d3b21
updated copyright date (#1866) 2023-12-28 10:43:25 +09:00
RuiwenTang
4722550e06 gl_engine: support clip by using scissor and stencil 2023-10-12 23:18:12 +09:00
RuiwenTang
6a3a03f29f gl_engine: support render image 2023-10-04 12:41:22 +09:00
RuiwenTang
453cba7ddd gl_engine: make GlRenderTask generic with uniform block
* Use uniform block to pack all color informations
* Move the actual gl draw call into GlRenderer::sync function, so all
  data is been uploaded into GPU
* Make GlRenderTask simple and generic for direct gl draw
2023-09-21 22:24:07 +09:00
RuiwenTang
5298f338de gl_engine: fix compilation erros due to redundant header inclusion 2023-09-14 19:49:35 +09:00
Hermet Park
64a444aeb6 loader/lottie: support focal property in the radial gradient 2023-09-05 10:29:12 +09:00
RuiwenTang
b6e168b315 gl_engine: pack all data into one gpu buffer
Pack all data into one gpu buffer to avoid memory fragmentation
2023-09-05 00:38:27 +09:00
Hermet Park
24711e485c infra: renames the source folders
lib -> renderer
bin -> tools
utils -> common
2023-08-28 13:11:24 +09:00
Renamed from src/lib/gl_engine/tvgGlGeometry.h (Browse further)