The "s" key does not have to appear at the beginning
of the position block. Previously, such cases would
result in a parsing error — now they are handled correctly.
no any 3rd-party libs, such as glfw or glad did not used
support windows, linux, macos and emsdk
only the actually used set of functions are loaded
Co-Authored-By: Sergii Liebodkin <sergii@lottiefiles.com>
Co-Authored-BY: Hermet Park <hermet@lottiefiles.com>
issue: https://github.com/thorvg/thorvg/issues/2453
- prioritize valid (positive) cases first
- continue parsing even when encountering parsing errors
Co-Authored-By: Mira Grudzinska <mira@lottiefiles.com>
revert the alpha skip condition introduced in
commit 2990e72b23.
color values with alpha = 0 must be transformed to 0
to ensure correct intermediate composition results.
- C-style strings provide consistent binary interface for FFI
- Reduces potential issues where standard library is limited (e.g., WebAssembly, embedded systems)
The incorrect line join used for OffsetPath was caused
by changes to the StrokeJoin enum values in commit
34d731fa94. During those
changes, the line join value for OffsetPath was mistakenly
not updated.
Clipping for the <use> node when a <symbol> was used,
was being overridden when 'overflowVisible' was 'true'
(the default value), which caused the 'clip-path' applied
to the <use> node to have no visible effect.
The clipping for the <use> node (without <symbol> node) was
transformed in an incorrect order, resulting in a visually
incorrect results.
@Issue: https://github.com/thorvg/thorvg/issues/3392
Simplified parameters and ensured proper backend engine
initialization by using reference checking through canvas
instances.
C++ API Modification:
- Result Initializer::init(uint32_t threads, CanvasEngine engine)
-> Result Initializer::init(uint32_t threads)
- Result Initializer::term(CanvasEngine engine)
-> Result Initializer::term()
C API Modification:
- Tvg_Result tvg_engine_init(Tvg_Engine engine_method, unsigned threads)
-> Tvg_Result tvg_engine_init(unsigned threads);
- Tvg_Result tvg_engine_term(Tvg_Engine engine_method)
-> Tvg_Result tvg_engine_term()
issue: https://github.com/thorvg/thorvg/issues/3116
The following is a redesign that extends the class internally.
The main goal is to preserve the characteristics of the pImpl idiom
for data encapsulation, while simultaneously reducing the memory
allocation overhead typically associated with pImpl.
The stragegy is here:
Rather than alloc the impl memory inside of the thorvg engine,
impl extends the API classes in order to consolidate the memory.
size has been decreased by -4kb with optimization=s
issue: https://github.com/thorvg/thorvg/issues/3214
The shadow color produced incorrect results after
blending with the texture color. This was caused
by not taking the alpha value into account in the
specified shadow color (with OpenGL blending disabled).
ThorVG did not consider updates to the clipping path
when a paint object was modified after being added to the scene.
This fix ensures that any updates to clipping are correctly
reflected during rendering.
issue: https://github.com/thorvg/thorvg/issues/3403
* lottie: fixes in follow path
Each time the 'updateText' was called, the mask
path (if the follow path existed) was appended
to the previous one, causing it to grow infinitely.
A 'clear' call on the existing path was missing.
The positions on the follow path for distances larger
than 2 x mask path length were not correctly calculated.
* lottie: fix crash on follow path
It could happen that the searched text position
(distance from the start pointt) on the follow path
was exactly equal to the path length. In such a case,
the cmds pointer pointed to the last element, and in
the next iteration, this caused a crash.