Commit graph

885 commits

Author SHA1 Message Date
Elliott Sales de Andrade
5f08b9ade4 build: Remove redundant comparisons
If a Meson option is typed as `boolean`, the `get_option` returns a
boolean, and comparing it with `true` is redundant. Meson also errors if
you try to compare across types, so it couldn't _not_ be a boolean.

Also, Meson is not C, so no need for parentheses around `if` conditions.
2024-08-19 17:42:40 +09:00
Hermet Park
9c36b78140 lottie: ensure a null terminator at the end of the copied data
In certain cases, the user might want to set mapped memory directly.
This update ensures that a null terminator is appended to the string data.

Co-Authored-By: Mira Grudzinska <mira@lottiefiles.com>

Issue: https://github.com/thorvg/thorvg/issues/2642
2024-08-17 13:37:10 +09:00
Mira Grudzinska
7c13da461a lottie: prioritization of roundness in rectangles
Added prioritization of rectangle roundness over
rounded corners, in line with AE results.
2024-08-14 11:16:54 +09:00
Mira Grudzinska
e50bf002de lottie: handle edge case for rounded rect
For rounded rectangles the roundness value should
be determined using to the formula:
r = min(r, max(size.x, size.y)/2)
rather than the previous method:
r = min(size.x/2, size.y/2, r)
2024-08-12 18:52:14 +09:00
Hermet Park
290b52198f lottie: code refactoring
getting too many parameters,
migrated static functions to class member functions,
reducing the binary size by 2KB

no logical changes
2024-08-12 17:41:51 +09:00
Hermet Park
7fb0762454 lottie: ++scene rendering optimization
Apply LottieRenderPooler to RenderContext propagators.
2024-08-12 13:55:31 +09:00
Hermet Park
62f88ec072 lottie: ++scene rendering optimization
Apply LottieRenderPooler to maskings.
2024-08-12 13:55:31 +09:00
Mira Grudzinska
75ed0e4e09 lottie: handle rounded polygons
The implementation of rounded polygons was
mistakenly omitted, now has been added.

@Issue: https://github.com/thorvg/thorvg/issues/2624
2024-08-10 13:40:44 +09:00
Hermet Park
3e78a95b57 lottie: support matte+masking combination
introduced an intermediate scene for embracing
the matte and maskings
2024-08-08 13:55:16 +09:00
Hermet Park
69dccc326a lottie/expressions: rectified fill color support
Assign the fill color value properly.
2024-08-07 19:27:34 +09:00
Hermet Park
de9da0b93a lottie: code refactoring
Moved common data declarations to tvgLottieCommon.h.
2024-08-07 19:27:34 +09:00
Hermet Park
f7221f7f89 lottie/expressions: revised exception handlings 2024-08-07 14:59:09 +09:00
Hermet Park
33d7425294 lottie/model: implement the missing property() interface 2024-08-07 14:59:04 +09:00
Hermet Park
ee3293401b renderer/picture: added a method to search for a paint object
This utility method allows access to a specific paint instance
by its unique identifier.

Experimental API:
- const Paint* Picture::paint(uint32_t id)
- const Tvg_Paint* tvg_picture_get_paint(Tvg_Paint* paint, uint32_t id)
2024-08-07 12:02:22 +09:00
Hermet Park
45352c9a1f API: introduce a Paint ID member as a reserved field
The "id" is a reserved field to specify a paint instance in a scene.
in this change, it assigns the layer id to the lottie scene as well.
2024-08-07 12:02:22 +09:00
Hermet Park
49f3395631 renderer: newly support the Lighten/Darken Masking options
Lighten is applied, where multiple masks intersect,
the highest transparency value is used.

Darken is applied, where multiple masks intersect,
the lowest transparency value is used.

Experimental API:
- CompositeMethod::LightenMask
- CompositeMethod::DarkenMask

issue: https://github.com/thorvg/thorvg/issues/2608
2024-08-07 11:04:38 +09:00
Hermet Park
2edb3abbfb lottie/expressions: add missing expressions property updates
apply expressions to separate x/y transform coordinates.
2024-08-01 19:53:49 +09:00
Hermet Park
b636590bf4 lottie: remove useless condition check.
lottie is always animatable.
2024-08-01 12:57:35 +09:00
Hermet Park
c257994d5c lottie/expressions: feature enhancement
added groupIndex() support
added property (ix) value support
2024-07-31 18:26:42 +09:00
Hermet Park
397e33b158 lottie: code refactoring
Access its type from a property instance,
through coherent data structure.
2024-07-31 18:26:42 +09:00
Łukasz Pomietło
dc0029a7e1
ttf_loader: Basic support for composite glyphs loading (#2600)
Adds the ability to load some composite glyphs and prevents an error when a composite glyph is used.

Implementation based on ttf glyf table documentation: https://learn.microsoft.com/en-us/typography/opentype/spec/glyf

There are still some missing features like scaling, parent glyph point based positioning etc. I think this is a topic for future work. Howerever, it looks like implemented features are enough for utf-8 latin subset in major fonts.

issue: #2599
2024-07-31 12:51:22 +09:00
Hermet Park
036ae3c2af renderer: code refactoring
Replaced the transformation with
a strong associated data field.

This helps to reduce the binary size (-1k).
2024-07-29 23:27:19 +09:00
Hermet Park
356b813f79 lottie/expressions: hotfix
- fixed a memory leak.
- corrected loopIn key value.
2024-07-26 16:03:55 +09:00
Hermet Park
c8c565df92 lottie/expressions: feature support enhancement
- revised the transformation building logic.
- rectified to properly search "this" composition layers.
- rectified the linear interpolation implementation.
- added "pingpong" looping attributes.
2024-07-24 11:26:20 +09:00
Hermet Park
3804bbec57 lottie: code refactoring
- removed unnecessary variables.
- migrated the composition methods to the precomp layer.
2024-07-24 11:26:20 +09:00
Hermet Park
c7ae3ae2af svg: resolve compiler warnings.
../src/loaders/svg/tvgSvgLoader.cpp: In function ‘bool _toColor(const char*, uint8_t*, uint8_t*, uint8_t*, char**)’:
../src/loaders/svg/tvgSvgLoader.cpp:108:17: warning: ‘hue’ may be used uninitialized [-Wmaybe-uninitialized]
  108 |     const char* _end = end ? *end : nullptr;
      |                 ^~~~
../src/loaders/svg/tvgSvgLoader.cpp:713:31: note: ‘hue’ was declared here
  713 |         const char *content, *hue, *saturation, *brightness;
      |                               ^~~
../src/loaders/svg/tvgSvgLoader.cpp:108:17: warning: ‘saturation’ may be used uninitialized [-Wmaybe-uninitialized]
  108 |     const char* _end = end ? *end : nullptr;
      |                 ^~~~
../src/loaders/svg/tvgSvgLoader.cpp:713:37: note: ‘saturation’ was declared here
  713 |         const char *content, *hue, *saturation, *brightness;
      |                                     ^~~~~~~~~~
../src/loaders/svg/tvgSvgLoader.cpp:108:17: warning: ‘brightness’ may be used uninitialized [-Wmaybe-uninitialized]
  108 |     const char* _end = end ? *end : nullptr;
      |                 ^~~~
../src/loaders/svg/tvgSvgLoader.cpp:713:50: note: ‘brightness’ was declared here
  713 |         const char *content, *hue, *saturation, *brightness;
      |                                                  ^~~~~~~~~~
2024-07-23 17:09:26 +09:00
Hermet Park
18eb465fe8 lottie: ++optimization with object culling
More precisely, culling the render objects by
determining if the group has no renderable objects.

Additionally, check opacity to quickly return
in the rendering process.
2024-07-22 17:17:08 +09:00
Hermet Park
bc30bca366 lottie: hotfix with an intermediate patch merge. 2024-07-22 12:28:17 +09:00
Hermet Park
3181ea660f lottie: ++scene rendering optimization
Apply LottieRenderPooler to texts.
2024-07-22 12:08:27 +09:00
Hermet Park
803dcb3fb9 lottie/expressions: ++coverage enhancement
Allow to access layer index globally.
2024-07-19 23:01:29 +09:00
Hermet Park
16cb1020ac lottie/expressions: added a missing polystar property build. 2024-07-18 20:46:06 +09:00
Hermet Park
f06127ab93 lottie: ++scene rendering optimization
Apply LottieRenderPooler to path/rect/ellipse/polystar.

This enhances the animation performance: ~10%
2024-07-14 19:26:51 +09:00
Hermet Park
c20ecbcc58 lottie: introduced LottieRenderPooler
LottieRenderPooler is designed to manages rendering
instances(paints) efficiently through a simple pooling
mechanism to resuse among the animations

This replaces the previous individusal paints implemenations
among solidfill, precomp vierport and pictures,
also fix a potential paints corruption problems.
2024-07-13 19:22:06 +09:00
Hermet Park
cfc8f13584 lottie/parser: tiny binary size reduction 2024-07-12 14:43:00 +09:00
Mira Grudzinska
8340c1e1d7 lottie: support 'direction' in ellipses 2024-07-12 14:23:27 +09:00
Mira Grudzinska
bedaa909ad lottie: remove unnecessary cast 2024-07-12 13:54:49 +09:00
Hermet Park
22bab117a3 lottie: clarify shape direction.
There are only two options clockwise or counter-clockwise.
2024-07-12 00:39:31 +09:00
Mira Grudzinska
6025635712 lottie: apply direction to rect 2024-07-12 00:05:08 +09:00
Hermet Park
4cb327c9fd lottie: ++ scene composing optimization
retain resuable layer solid paint during animation.
2024-07-11 21:30:31 +09:00
Hermet Park
d95ec72335 lottie: ++ scene composing optimization
retain reusable precomp clipper shapes during animation.
2024-07-11 21:30:31 +09:00
Hermet Park
d6d4839f1a lottie: ++memory access stability
Internal matrix can be null.
This update prevents such cases by using a safer API.
2024-07-11 01:03:50 +09:00
Jinny You
fdc1ad4d2c lottie/text: Support text range selector (Phase 1)
This patch provides initial support for the text range selector. Full support will be added gradually in subsequent steps. This is the first step.

Text range selector with following properties:
1. Text Range Selector (Units)
2. Text Style
- Fill Color
- Fill Opacity
- Stroke Color
- Stroke Width
- Stroke Opacity
- Opacity
- Rotation
- Position
- Scale
2024-07-11 00:49:57 +09:00
Hermet Park
5a2a6fc4a9 common: replace the round() with nearbyint()
nearbyint() is 2x faster than round() in our local test.
2024-07-10 23:43:10 +09:00
Mira Grudzinska
e07ff127dd lottie: improvement 3d rotation
For rotation around the X and Y axes, the transformation
matrix was incorrectly created - elements e12 and e21
were omitted. Now fixed.
2024-07-10 16:58:03 +09:00
Hermet Park
69b1fb8208 common/math: code refactoring
- migrate tvgLine to tvgMath
- associate line functions with classes.
2024-07-10 00:21:02 +09:00
Hermet Park
44955b704e common/math: code refactoring
Replaced the prefix "math" with "tvg" namespace.
2024-07-10 00:21:02 +09:00
Hermet Park
79cf7ca5af common/math: introduced custom atan2()
the custom atan2 algorithm by Remez.
see: https://en.wikipedia.org/wiki/Remez_algorithm

This improved the Lottie example by ~2ms.
Total atan2 performance time was reduced by 43%
2024-07-09 23:50:37 +09:00
Hermet Park
e0116b90c4 lottie: code refactoring
- _draw() returns boolean whether merging shape is allowed or not.
- renamed some internal variables.
2024-07-09 12:27:32 +09:00
Mira Grudzinska
49e58eecc0 lottie: enhance support for ao: 1
Adding support for auto-orient=true for frames <= first
and >= last, as well as for positions specified without
outer and inner tangent.
2024-07-09 12:27:21 +09:00
Mira Grudzinska
423e37d4d5 lottie: add support for image size
The width and height of the image must
be specified in the Lottie file and must
be taken into account during rendering.
2024-07-08 21:20:34 +09:00