Commit graph

12 commits

Author SHA1 Message Date
Hermet Park
6dd414ee3b sw_engine: fix invalid data sharing at multi-threading.
We have encountered that multi-threading usage that user creates,
multiple canvases owned by multiple user threads.

Current sw_engine memory pool has been considered only for multi-threads,
spawned by tvg task scheduler.

In this case it's safe but when user threads introduced, it can occur race-condition.

Thus, Here is a renewal policy that non-threading tvg(initialized threads with zero),
takes care of multiple user threads bu changing its policy,
each of canvases should have individual memory pool to guarantee mutual-exclusion.

@API additions

enum MempoolPolicy
{
    Default = 0, ///< Default behavior that ThorVG is designed to.
    Shareable,   ///< Memory Pool is shared among the SwCanvases.
    Individual   ///< Allocate designated memory pool that is only used by current instance.
};

Result SwCanvas::mempool(MempoolPolicy policy) noexcept;

All in all, if user calls multiple threads, set memory pool policy to Individual.
2021-05-12 10:59:50 +09:00
Hermet Park
f1fe36d8f6 common sw_engine: optimize single rectangle ClipPath.
If ClipPath is a singular rectangle,
we don't need to apply this to all children nodes to adjust rle span regions.

Rather than its regular sequence,
we can adjust render region as merging viewport that is introduced internally,

All in all,
If a Paint has a single ClipPath that is Rectangle,
it sets viewport with Rectangle area that viewport is applied to
raster engine to cut off the rendering boundary.

In the normal case it brings trivial effects.
but when use SVGs which has a viewbox, it could increase the performance
up to 10% (profiled with 200 svgs rendering at the same time)

Note that, this won't be applied if the Paint has affine or rotation transform.

@Issues: 294
2021-03-26 17:10:35 +09:00
Hermet Park
4a8f45577a
sw_engine: code refactoring
1. unified clip & bounding box in rle processing
2. unified outline boundingbox functions between shape & image.
2021-03-24 18:48:39 +09:00
Hermet Park
1a7d41ce71 updated copyright 2021-03-23 14:31:58 +09:00
Hermet Park
5e01fd8b4b Revert "sw_engine shape/image: substituting logical 'and' with 'or'"
This reverts commit 74b27c74af.

This patch breaks Stroke example. 1 line drawings...

There is a possibility that less 1 (i.e: 0.5) width axis-aligned line drawings...

So logically "&&" is correct.
2021-03-09 20:13:44 +09:00
Mira Grudzinska
74b27c74af sw_engine shape/image: substituting logical 'and' with 'or'
In the case when the height or width of the bounding box is 0
it is not necessary to calculate Rle.
2021-03-09 19:44:29 +09:00
JunsuChoi
415fca577e common: TVG_UNUSED marking on unused parameter 2021-02-19 16:51:50 +09:00
JunsuChoi
08c37978a9 common: Pointer that can declare const are refactored to use const
Pointer and reference parameters should be "const" if the corresponding object is not modified
2021-02-19 16:51:50 +09:00
Shinwoo Kim
e9772efbd1 wasm: work with log option
The wasm is using the ThorVG output starting whith "SVG:" to show
unsupported element and attribute of svg file.
This patch updates wasm_build.sh to make ThorVG prints log,
and removes build errors.

  - Following commit needs to include 'algorithm'
    1ed6113 common sw_engine: code refactoring & stabilizing.

  - Following commit needs to include 'string'
    5481633 svg_loader XmlParser: Print unsupported elements, ...
2020-12-15 17:38:22 +09:00
Hermet Park
64d3897816
common sw_engine: apply partial composition.
Introduce RendererMethod::renderRegion() to return acutal drawing region info.

That is used by scene composition to composite actual partial drawing region

for better performance.

@Issues: 173
2020-12-14 12:29:37 +09:00
Hermet Park
1743db705b
sw_engine raster: code refactoring & optimize code.
* sw_engine raster: code refactoring & optimize code.

1. move the computation out of rolling if possible.
2. renamed internal variables & function prototypes.
2020-12-02 16:49:53 +09:00
JunsuChoi
e00f948705
raw_loader Loader: Introduce Raw image loader
Add RawLoader class that loads and display raw images,
and adds a Rasterizer for image data.
Image data can be loaded via picture.
Loaded image supports Composition, Transformation and Alpha blending.

New API
Result load(uint32_t* data, uint32_t width, uint32_t height, bool isCopy) noexcept;
2020-11-23 18:12:36 +09:00