Commit graph

2236 commits

Author SHA1 Message Date
Hermet Park
69b1fb8208 common/math: code refactoring
- migrate tvgLine to tvgMath
- associate line functions with classes.
2024-07-10 00:21:02 +09:00
Hermet Park
44955b704e common/math: code refactoring
Replaced the prefix "math" with "tvg" namespace.
2024-07-10 00:21:02 +09:00
Hermet Park
79cf7ca5af common/math: introduced custom atan2()
the custom atan2 algorithm by Remez.
see: https://en.wikipedia.org/wiki/Remez_algorithm

This improved the Lottie example by ~2ms.
Total atan2 performance time was reduced by 43%
2024-07-09 23:50:37 +09:00
Sergii Liebodkin
8c4102362f wg_engine: fix masking methods support
See Masking, InvMasking, LumaMasking, InvLumaMasking, MaskingMethods examples

sw/webgpu
2024-07-09 22:02:30 +09:00
Hermet Park
662dac075c renderer: ++optimization
skip locking if the thread number is 0.
2024-07-09 18:07:25 +09:00
Hermet Park
e0116b90c4 lottie: code refactoring
- _draw() returns boolean whether merging shape is allowed or not.
- renamed some internal variables.
2024-07-09 12:27:32 +09:00
Mira Grudzinska
49e58eecc0 lottie: enhance support for ao: 1
Adding support for auto-orient=true for frames <= first
and >= last, as well as for positions specified without
outer and inner tangent.
2024-07-09 12:27:21 +09:00
Mira Grudzinska
2309770409 common: fix bezAngleAt function
In the function calculating the tangent to a cubic bezier
at a given t, the atan was calculated using dx over dy,
instead of dy over dx. The error was visible during
the animation using auto-orient = true.
2024-07-09 12:19:21 +09:00
RuiwenTang
8d6b1d6da3 gl_engine: fix aliasing in gradient rendering 2024-07-09 11:20:51 +09:00
Mira Grudzinska
423e37d4d5 lottie: add support for image size
The width and height of the image must
be specified in the Lottie file and must
be taken into account during rendering.
2024-07-08 21:20:34 +09:00
RuiwenTang
e7c9ec790c gl_engine: make sure solid color not overwrite gradient fill
If there are both gradient colors and solid colors
the gradient color is used first for rendering
2024-07-08 11:33:43 +09:00
Hermet Park
9ecb296b99 renderer: rectified render update flags.
Image update flag has been missed, when the image
is copied with a surface. This fixed it.

Also try to skip update if any properties were not changed.
2024-07-08 00:03:28 +09:00
Hermet Park
eb86ac539c renderer: Rectified the paint transforms.
This corrects the return value to Result::InsufficientCondition
when a custom transform is applied.

Additionally, unnecessary x and y member fields have been removed.
2024-07-07 21:43:30 +09:00
Hermet Park
8cbfb4b8bb lottie: ++thread safety.
comp pointer is used for checking if the header is ready.
It can be written in a worker thread and needs a critical
section on the reader side.

This also potentally improve the thread efficiency
from the segment() / marker() function calls.
2024-07-07 13:26:05 +09:00
JunsuChoi
6b6eac8f93 svg_loader: Fix incorrect stack.pop() call in loader
loader->stack.pop() at line 3271 is called to remove
the defs node added to the stack due to nested graphics elements.
However, it is called in an inappropriate situation and the loader's node tree is damaged.
Fixes an error where the close tag is recognized as a `line` of the graphics tag when it is `linearGradient`.
ex)
```
    <defs id="def">
        <linearGradient x1="1" y1="2" x2="3" y2="4" id="l"/>
        </linearGradient>
        <rect x="10" y="10" width="10" height="10"  fill="blue" id="r2"/>
    </defs>
```

related issue: https://github.com/thorvg/thorvg/issues/2518
2024-07-06 11:43:21 +09:00
Hermet Park
8be44e66d2 wg_engine: code refactoring
- apply thorvg compact coding style.
- separate private / public methods designated in sectors.
2024-07-06 11:37:57 +09:00
Sergii Liebodkin
1932107097 wg_engine: fix dispose render data in MT environment
Store desposed object in MT-safe list and then despose objects in sync stage
2024-07-06 11:22:30 +09:00
Hermet Park
889d1d1fa2 API: revise the APIs.
deprecate the `identifier()` APIs by replacing them with `type()`.

ThorVG is going to introduce an instance `id()`,
and this could be confused with the `identifier()` methods.

with this new type() method can reduce the memory size
by removing unncessary type data.

New Experimental C APIs:
- enum Tvg_Type
- Tvg_Result tvg_paint_get_type(const Tvg_Paint* paint, Tvg_Type* type)
- Tvg_Result tvg_gradient_get_type(const Tvg_Gradient* grad, Tvg_Type* type)

New Experimental C++ APIs:
- Type Paint::type() const
- Type Fill::type() const
- Type LinearGradient::type() const
- Type RadialGradient::type() const
- Type Shape::type() const
- Type Scene::type() const
- Type Picture::type() const
- Type Text::type() const

Deprecated C APIs:
- enum Tvg_Identifier
- Tvg_Result tvg_paint_get_identifier(const Tvg_Paint* paint, Tvg_Identifier* identifier)
- Tvg_Result tvg_gradient_get_identifier(const Tvg_Gradient* grad, Tvg_Identifier* identifier)

Deprecated C++ APIs:
- enum class Type
- uint32_t Paint::identifier() const
- uint32_t Fill::identifier() const
- static uint32_t Picture::identifier()
- static uint32_t Scene::identifier()
- static uint32_t Shape::identifier()
- static uint32_t LinearGradient:identifier()
- static uint32_T RadialGradient::identfier()

Removed Experimental APIs:
- static uint32_t Text::identifier()

issue: https://github.com/thorvg/thorvg/issues/1372
2024-07-05 21:25:58 +09:00
Hermet Park
d8f00f79be gl_engine: --deprecated warnings on macOS
macOS has officially deprecated OpenGL.
shutdown the warnings to avoid be side-tracked.
2024-07-05 12:17:39 +09:00
RuiwenTang
ea11d4d8a8 gl_engine: fix memory leak when rendering image 2024-07-05 12:13:53 +09:00
Hermet Park
4fee5458b2 gl_engine/renderer: code clean up
separate private / public methods designated in sectors.

no logical changes.
2024-07-05 10:46:47 +09:00
Hermet Park
688952be56 gl_engine: ++thread safety
The `dispose()` method can be called on a worker thread.
GL resources are released on `sync()`, ensuring guaranteed thread safety.
2024-07-05 10:46:47 +09:00
Sergii Liebodkin
e7e6839571
wg_engine: fix blend methods support
Full review of blending support.
Support Solid color, Gradient fill and Image blending workflows

See Blending, SceneBlending, Opacity examples
2024-07-04 16:19:50 +09:00
RuiwenTang
9bed64a4e7 gl_engine: support simple hairline stroke rendering
Reduce alpha if stroke width is too thin to mock hairline rendering
2024-07-04 12:03:39 +09:00
RuiwenTang
76f98008e8 gl_engine: optimize off-screen rendering
Performing a full-screen RenderPass resolve is too expensive.
Because most composite cases only require a small area to be rendered off-screen.
To improve performance, use the bounds of the Geometry for off-screen rendering whenever possible
2024-07-04 11:44:02 +09:00
Hermet Park
53a570e680 common: Fix a compilation failure on VS 2017
issue: https://github.com/thorvg/thorvg/issues/2512
2024-07-03 22:45:29 +09:00
Sergii Liebodkin
1afe834021
wg_engine: fix scene opacity usage
Changed blend equation to make it the same as for referenced sw renderer.
2024-07-03 13:47:08 +09:00
Hermet Park
e8f1790e58 lottie: fix a regression bug of masking
InverseAlphaMasking should be applied as intended,
but it was mistakenly reverted to alpha.

regression in v0.14.0 by: 2c7a83406e
2024-07-03 13:21:47 +09:00
Hermet Park
cbf124632f lottie: allow image asset sharing among LottiePicture instances
Previously, the Lottie builder didn't account for image asset sharing
among multiple layers. This update rectifies the situation.

issue: https://github.com/thorvg/thorvg/issues/2428
2024-07-03 13:21:47 +09:00
Hermet Park
6d8b973666 sw_engine: support the grayscale scaled-image drawing 2024-07-03 13:21:47 +09:00
Hermet Park
4f354f6d5e lottie/parser: optimization++
Skip the data constructuion if the mask mode
is none. it's not used at all.
2024-07-03 13:21:47 +09:00
Hermet Park
269ef22a97 lottie/builder: revise the masking update.
Append the mask shape to the previous one, instead of composition,
when it's able by the condition.

issue: https://github.com/thorvg/thorvg/issues/2426
2024-07-03 13:21:47 +09:00
Mira Grudzinska
57cdff0d9e sw_engine: fix aa
For shapes with a stroke that has opacity, anti-aliasing
should be applied to a fill.
The use of a transparent gradient stroke will also be handled
correctly.
2024-07-03 13:14:25 +09:00
Hermet Park
e4c4a95495 api: ++description
issue: https://github.com/thorvg/thorvg/issues/2494
2024-07-02 18:21:11 +09:00
Hermet Park
189b1bf4e7 common: code refactoring
replaced min/max with the standard library
2024-07-01 22:10:46 +09:00
Hermet Park
a48b6003af lottie: remove exception handling
don't stop the parsing when the data type is incorrect.
just let it slide.

issue: https://github.com/thorvg/thorvg/issues/2389
2024-07-01 22:07:06 +09:00
Hermet Park
fb20df9ad9 lottie/rapidjson: --assert
Save binary size about 0.8kb
2024-07-01 22:07:06 +09:00
Josh Soref
e061fa6628
common: fix 178+ spelling errors 2024-07-01 21:58:46 +09:00
Mira Grudzinska
98c6d92793 sw_engine: improve grad quality
For gradients with fill spread set as repeat,
the lack of anti-aliasing between the last and
the first color caused noticeable jagged edges.
Interpolation was introduced between them,
visually improving the gradient quality.
2024-07-01 18:24:30 +09:00
Vincent Torri
4a23c39520 json loader: fix warnings in jerryscript on Windows 2024-07-01 15:02:46 +09:00
Thaddeus Crews
6e4b8a5bdf
common: ensure const equality operators
A minor syntactic adjustment to two instances of operator== and one instance of operator!=, both to the end of ensuring these locally-scoped functions are properly identified as const. In the majority of cases, this shouldn't have any impact; however, this change makes these operators play nice in c++20 contexts.
2024-06-29 11:39:25 +09:00
Hermet Park
1f41c9c80d sw_engine: ++thread safety
Synchronize the engine process precisely
before updating internal data.
2024-06-27 14:25:18 +09:00
Mira Grudzinska
c36bc1a7a3 wg_engine: fix shapes closing
Shapes were incorrectly closed in certain cases -
the decision to close a shape or not should be based on
path commands rather than the number of points and
their distances from each other.
2024-06-27 13:54:32 +09:00
Hermet Park
d1067ad080 renderer: ++stabilization
This introduces a managed condition to precisely control the
canvas updates. This prevents a crash when the target is
changed and drawn without any update calls.

issue: https://github.com/thorvg/thorvg/issues/2484
2024-06-27 12:54:53 +09:00
Mira Grudzinska
adbf1d3cab common: fix rendering failure
In case of a problem with loading font data, there
is no paint inside a text that can be rendered,
but this should not interrupt the rendering process
of other paints. Now fixed.

@Issue: https://github.com/thorvg/thorvg/issues/2468
2024-06-27 10:34:15 +09:00
Hermet Park
87cd9e4795 lottie: fix a data-race problem
make it sync call before accessing the composition data
from marker and segments.

issue: https://github.com/thorvg/thorvg/issues/2462
2024-06-27 01:09:10 +09:00
Hermet Park
b2def251ca Revert "renderer/canvas: Check refresh before draw"
This reverts commit 60212747b5.

this triggered duplicated updates,
it came up with many thread sanitizer problems.

issue: https://github.com/thorvg/thorvg/issues/2462
2024-06-27 00:51:11 +09:00
Hermet Park
1ad00f987c apis: promotes to official apis.
C++
- GlCanvas::gen()

CAPI
- TVG_COMPOSITE_METHOD_INVERSE_LUMA_MASK
2024-06-26 15:16:26 +09:00
Sergii Liebodkin
83e834e16f wg_engine: force texture data writing on GPU side
Texture must be fully uploaded into GPU memory before we can use or destroy it.
This change force texture data updates
2024-06-26 14:16:48 +09:00
Mira Grudzinska
a56fc81733 tvg_saver: fix 'order' serialization
Serialization of the "order" attribute caused
the bytes counter to be overwritten, resulting
in the created TVG file being corrupted.
Correctly created tag.tvg file has been included
as a test resource..
2024-06-26 14:15:50 +09:00