Commit graph

367 commits

Author SHA1 Message Date
Hermet Park
71d3fce1dd renderer: text refactoring
- assign the shape instance as mandatory.
- assign the text instance internally.
2024-08-21 14:51:53 +09:00
Hermet Park
c75311d239 api: corrected wrong const specifier
Setter obvisouly modifies the instance.
2024-08-21 14:50:40 +09:00
Jinny You
32954f962d wasm/infra: Add build scripts for WebGPU
New build script for WASM with WebGPU.

Run `wasm_webgpu_build.sh` to have WebGPU WASM binary
2024-08-20 17:26:23 +09:00
Sergii Liebodkin
0787e46635 wg_engine: aabb based masking optimization
* used fragment shaders for mask applience instead of compute shaders
* less render targets swithing
* shape aabb based on transformed shape bbox
2024-08-20 16:23:31 +09:00
Hermet Park
5332876fe8 common: spec out TexMap
Spec out this incomplete experimental feature,
this is a still promising one, we will reintroduce
this officially after 1.0 release

size: -2kb

issue: https://github.com/thorvg/thorvg/issues/1372
2024-08-20 11:14:54 +09:00
Mira Grudzinska
f79558eb62 API: deprecate the appendArc() api
@Issue: https://github.com/thorvg/thorvg/issues/2632
2024-08-16 13:30:58 +09:00
Sergii Liebodkin
88b4f75e4f webgpu: shaders refactoring
Deep shader refactoring for the following purposes:
* used pre-calculated gradient texture instead of per-pixel gradient map computation
* used HW wrap samples for fill spread setting
* unified gradient shader types
* used single shader module for composition instead of signle module per composition type
* used single shader module for blending for each of fill type (solid, gradient, image) instaed of signle module per blend type
* much easier add new composition and blend equations
* get rided std::string uasge
* shaders code is more readable
2024-08-13 11:52:45 +03:00
Hermet Park
407fc84796 common: spec out Scene Clipper
Scene Clipper is an unusual feature
that is too unstable and ambiguous in ThorVG.

Users can achieve the same functionality
with multiple composed shapes instead of scene clipping.

size: -2.5kb

issues:
- https://github.com/thorvg/thorvg/issues/1548
- https://github.com/thorvg/thorvg/issues/1549
- https://github.com/thorvg/thorvg/issues/1573
2024-08-13 10:21:54 +09:00
Hermet Park
7fb0762454 lottie: ++scene rendering optimization
Apply LottieRenderPooler to RenderContext propagators.
2024-08-12 13:55:31 +09:00
Sergii Liebodkin
132b22cb47 webgpu: light/dark mask mode support
[issues 2608: light/dark mask](#2608)

* CompositeMethod::LightMask
* CompositeMethod::DarkMask
2024-08-10 13:19:30 +09:00
Sergii Liebodkin
a4bbf14371 wg_engine: composition and blend optimization
* bind groups creation in real time removed - performance boost
* blend and composition shaders decomposed - performance boost
* shader modules and pipeline layouts generalized - less memory usage
* shared single stencil buffer used - less memory usage
* bind groups usage simplified
* general context API simplified and generalized
* all rendering logic moved into new composition class
* ready for hardware MSAA (in next steps)
* ready for direct mask applience (in next steps)
2024-08-09 14:30:17 +09:00
Hermet Park
d7c4cda352 renderer: rectified the bounds() behavior
Text fill is broken by 43c87b4eb5
2024-08-08 14:30:12 +09:00
Hermet Park
43c87b4eb5 renderer/paint: revise the Paint::bounds() behavior
The current Paint::bounds(transform=true) returns the coordinates
of the paint in its local coordinates after transformation.

However, it did not convert the origin to the world coordinate.

This is problematic when the user wants to determine
the paint's position and size with the origin being the canvas.
Specifically, this matters that when the paint is belonged
to a certain scene.

Now, the bounds() method returns the coordinates
of the paint's bounding box with the corrected world space.
User can figure out the actual boundary within the painted result.

Remark that, this may break the functional behavior compatibility.
2024-08-07 12:02:22 +09:00
Hermet Park
ee3293401b renderer/picture: added a method to search for a paint object
This utility method allows access to a specific paint instance
by its unique identifier.

Experimental API:
- const Paint* Picture::paint(uint32_t id)
- const Tvg_Paint* tvg_picture_get_paint(Tvg_Paint* paint, uint32_t id)
2024-08-07 12:02:22 +09:00
Hermet Park
ed9eee897a renderer/accessor: added the id generator.
This function computes a unique identifier value based on the provided string.
You can use this to assign a unique ID to the Paint object.

Experimental APIs:
- uint32_t Accessorr::id(const char* name)
- uint32_t tvg_accessor_id(const char* name)
2024-08-07 12:02:22 +09:00
Hermet Park
d62b913455 renderer/accessor: revise set() api for animation support
before:
unique_ptr<Picture> Accessor::set(unique_ptr<Picture> picture, function<bool(const Paint* paint)> func)

after:
Result Accessor::set(const Picture* picture, std::function<bool(const Paint* paint, void* data)> func, void* data)
2024-08-07 12:02:22 +09:00
Hermet Park
49f3395631 renderer: newly support the Lighten/Darken Masking options
Lighten is applied, where multiple masks intersect,
the highest transparency value is used.

Darken is applied, where multiple masks intersect,
the lowest transparency value is used.

Experimental API:
- CompositeMethod::LightenMask
- CompositeMethod::DarkenMask

issue: https://github.com/thorvg/thorvg/issues/2608
2024-08-07 11:04:38 +09:00
Stephan T. Lavavej
cc01b77493 Revert "common: fix a crash on CI windows test."
This reverts commit e51dfb068a.
2024-08-02 21:59:15 +09:00
Mira Grudzinska
58797ffafd sw_engine: handle grad edge cases
For a linear gradient defined by identical start and end
points, and for a radial gradient with a radius of 0,
the rendered shape should have the color of the last
specified color stop.
The documentation has been updated accordingly.

@Issue: https://github.com/thorvg/thorvg/issues/2582
2024-08-01 14:25:29 +09:00
Sergii Liebodkin
6cd745dd2e wg_engine: emscripten and browser support
[issues 2410: emscripten support](https://github.com/thorvg/thorvg/issues/2410)
- Research and prototype the Emscripten build with WebGPU.

meson setup script:
   meson setup builddir -Ddefault_library=static -Dloaders=all -Dsavers="all" -Dbindings="wasm_beta" -Dengines="wg_beta" --cross-file ./cross/wasm_webgpu.txt
2024-08-01 14:20:08 +09:00
Sergii Liebodkin
25d1fc8bee
wg_engine: introduce simultaneous flag support for strokes trimming
https://github.com/thorvg/thorvg/issues/2435
2024-08-01 12:07:20 +09:00
Mira Grudzinska
21a21a63ab common: fix trimming
By mistake > was used instead of >=.
The issue was observed for trim when
the trim length was exactly zero.
2024-08-01 12:01:27 +09:00
Mira Grudzinska
7c87d8e632 common: move&fix trimming wrapping logic
The logic of interpretation of trimming start and
end values has been moved to the sw_engine,
so the values provided by the user are not modified.
No logical changes in the interpretation alg.

For pairs of trim's start/end values where the distance
between begin and end is >= 1, the entire stroke should
be drawn, but instead, nothing or only part is drawn. Fixed.

Stroke trim docs fixed.
2024-07-31 14:32:04 +02:00
Hermet Park
036ae3c2af renderer: code refactoring
Replaced the transformation with
a strong associated data field.

This helps to reduce the binary size (-1k).
2024-07-29 23:27:19 +09:00
Hermet Park
c4d89d0983 common: code refactoring
Trimming the transform data pass,
from RenderTransform to Matrix.

No logical changes.
2024-07-29 12:16:58 +09:00
Mira Grudzinska
dcc8a1d042 sw_engine: fix radial coefficients calculations
In the Taylor series expansion, there was a missing
division by 2! in the term with the second derivative.

@Issue: https://github.com/thorvg/thorvg/issues/2530
2024-07-28 00:14:15 +09:00
Hermet Park
f4364ddb86 sw_engine: rectified the image raster return value.
Return the raster image as a success unless
it fails due to any problematic condition.

The changed cases are just invisible condition
of the images.
2024-07-26 16:03:55 +09:00
Hermet Park
b388bf06d5 renderer/animation: rectified the segment value exception
A zero-range segment can be useful for a stopped motion.
There is no need to prohibit these values.
2024-07-25 20:12:32 +09:00
Mira Grudzinska
828f8e0767 sw_engine: fix linear grad issue
The restriction of the 'length' of a linear gradient
to values greater than FLT_EPSILON was causing rendering
issues in cases where it was a valid gradient with well
defined dx and dy values.

@Issue: https://github.com/thorvg/thorvg/issues/2582
2024-07-23 22:07:50 +09:00
Hermet Park
db889e1835 renderer: quick skip rendering if the opacity is zero
This also resolves a corner case bug introduced by
lottie render pooling: f06127ab93
2024-07-21 15:05:07 +09:00
Hermet Park
a47839a40b sw_engine: hotfix simd build breaks
regression by 837cf32bcb
2024-07-19 23:07:31 +09:00
Hermet Park
c825c2f929 sw_engine: ++alpha blending operation.
Reduce instructions, improving its performance by ~15%
2024-07-18 20:45:54 +09:00
Mira Grudzinska
17e0bcd332 common: version api introduced
@Issue: https://github.com/thorvg/thorvg/issues/2543
2024-07-18 12:47:58 +09:00
Sergii Liebodkin
f4e1c13a79 wg_engine: fix cubic generation artifacts (GradientStroke example)
[GradientStroke](https://github.com/thorvg/thorvg/issues/2435) example

More accurate coefitient computation
2024-07-17 12:54:19 +09:00
Sergii Liebodkin
4cc132ad47 wg_engine: fix fill spread artifacts
[issues 2435: ](FillSpread) example

Fixed range selector edged cases
2024-07-17 12:51:06 +09:00
Hermet Park
71ba9ab7cf renderer: ++null check
fixed a Duplicate example crash, regression by:
f06127ab93
2024-07-16 00:47:03 +09:00
Sergii Liebodkin
2c948a33d3 wg_engine: ClipPath support
[issues 1479: ClipPath](#1479)

Supports ClipPath composition.
Clip path composition is an only composition type who doesn't ignore blend method.
Clip path is a combination of composition approach and blend approach using compute shader
2024-07-16 00:01:47 +09:00
Hermet Park
f06127ab93 lottie: ++scene rendering optimization
Apply LottieRenderPooler to path/rect/ellipse/polystar.

This enhances the animation performance: ~10%
2024-07-14 19:26:51 +09:00
Mira Grudzinska
d42c10301e sw_engine: grayscale image support++ 2024-07-14 11:47:29 +09:00
Sergii Liebodkin
3223f17f9c wg_engine: Viewport support
[issues 1479: Viewport](#1479)

Supports viewport settings and rectangular clip path.
Scissors cliping used as a way to clip viewport
2024-07-11 21:24:18 +09:00
Hermet Park
5a2a6fc4a9 common: replace the round() with nearbyint()
nearbyint() is 2x faster than round() in our local test.
2024-07-10 23:43:10 +09:00
Hermet Park
837cf32bcb sw_engine: code refactoring.
just renamed internal name shorter.
2024-07-10 18:35:20 +09:00
Hermet Park
065a8f5eb3 sw_engine: ++rle optimization
Reduction memory copy by pushing span data into rle immediately.
2024-07-10 18:35:20 +09:00
Mira Grudzinska
ebfdf2102e sw_engine: fix masked translucent rect 2024-07-10 00:34:23 +09:00
Hermet Park
69b1fb8208 common/math: code refactoring
- migrate tvgLine to tvgMath
- associate line functions with classes.
2024-07-10 00:21:02 +09:00
Hermet Park
44955b704e common/math: code refactoring
Replaced the prefix "math" with "tvg" namespace.
2024-07-10 00:21:02 +09:00
Hermet Park
79cf7ca5af common/math: introduced custom atan2()
the custom atan2 algorithm by Remez.
see: https://en.wikipedia.org/wiki/Remez_algorithm

This improved the Lottie example by ~2ms.
Total atan2 performance time was reduced by 43%
2024-07-09 23:50:37 +09:00
Sergii Liebodkin
8c4102362f wg_engine: fix masking methods support
See Masking, InvMasking, LumaMasking, InvLumaMasking, MaskingMethods examples

sw/webgpu
2024-07-09 22:02:30 +09:00
Hermet Park
662dac075c renderer: ++optimization
skip locking if the thread number is 0.
2024-07-09 18:07:25 +09:00
RuiwenTang
8d6b1d6da3 gl_engine: fix aliasing in gradient rendering 2024-07-09 11:20:51 +09:00