Commit graph

19 commits

Author SHA1 Message Date
RuiwenTang
8212d6f0f9 gl_engine: refactor matrix calculation
1. convert mat4 directly from exist mat3, and remove unused calculation
   code.
2. since normalized position is only meaningful in vertex shader stage.
   use logical position in fragment shader stage for all gradient
   pipeline.
2023-08-14 23:59:26 +09:00
RuiwenTang
9960cc4794 gl_engine: use vertex array buffer and index buffer when render primitive
VAO is new object in modern GL API, which can split and manage vertex
buffer and attribute state. This is optional in GLES and is mandatory in
GL.

Also index buffer is faster then pass cpu data in GL draw call.
2023-08-11 11:39:54 +09:00
RuiwenTang
9db9e003ba common: add new method to get mat4x4 directly from mat3x3
The 3x3 matrix already contains the geometric transformation
information required for 2D rendering.

We can directly convert from the 3x3 matrix to
the 4x4 matrix to facilitate subsequent GPU rendering.
2023-08-09 11:09:41 +09:00
Hermet Park
919c90a97e common shape: code refactoring & data optimization.
re-design the shape data structure so that render backends
are able to access them directly.

This also let us remove tvgShape member data from the Shape::Impl.

To achieve this, migrate shape/stroke/path
from the canvas interface to the render interface.
2023-02-05 12:06:09 +09:00
Hermet Park
9b3c34c3b1 updated copyright. 2023-01-14 13:48:11 +09:00
Mira Grudzinska
1980d9d0e3 all: Trailing spaces removed 2023-01-07 10:53:51 +09:00
Hermet Park
f0141e63de updated copyright date. 2022-01-12 14:08:48 +09:00
Hermet Park
1a7d41ce71 updated copyright 2021-03-23 14:31:58 +09:00
JunsuChoi
c63f961b9c common: Clean up code
- Combine if condition with the same return value.
- Remove empty space
- Remove tab
2021-02-18 14:03:47 +09:00
Hermet Park
333ff3a12b common: keep consistency file permissions => 664 2020-12-30 13:25:38 +09:00
Hermet Park
d08d87dc0b
gl_engine: fix coding convention.
no logical changes.
2020-12-30 12:40:54 +09:00
pankajkumar20
f096570360
common gl_engine: transformation support
support transformation of shapes some partial cases.
2020-12-30 12:23:22 +09:00
Hermet Park
ea028a479c gl_engine: fix compile error.
After refactoring header includsion, gl_engine has a break at file dependencies.
now this fixes it.
2020-09-25 14:00:16 +09:00
Hermet Park
e49c9eb459 changed file permission 2020-09-08 20:29:24 +09:00
Pranay Kumar Samanta
af190033bb gl_engine: gradient implementation
Change-Id: If2413328437847d52ba1badc3b5c510fdd47ccd3
2020-09-08 14:45:48 +09:00
Hermet Park
9893af979f replace license from Apache 2.0 to MIT
Change-Id: I61f7cb2b0e407bc035f3b2ec7da9b7f230057e24
2020-08-13 16:53:38 +09:00
Hermet Park
0e25879d12 correct unmatched files permission.
Please keep file permission 664.

Change-Id: I90bdfa76b4f94a06d3b560df42509f30e59111a4
2020-06-18 18:44:52 +09:00
Pranay Kumar Samanta
968286df57 gl_engine: implement gl infrastructure interfaces & test Gl shape sample
Change-Id: Ie142616bf02f9bd50ac8e88e31ed9f782dd6324b
Signed-off-by: Pranay Kumar Samanta <pranay.ks@samsung.com>
2020-06-18 18:36:10 +09:00
Prudhvi Raj Vasireddi
48e47b272b gl_engine: gl infrastructure interfaces
Change-Id: Ie1a9d1b6632433413098282c1cfaf4cf8e1cf9b9
Signed-off-by: Prudhvi Raj Vasireddi <prudhvi.raj@samsung.com>
2020-05-26 13:56:35 -04:00