Attempt to load a given file/data using candidate formats
when the desired loader fails. This approach will enhance
the compatibility with various file formats in unexpected scenarios.
Previously, we had removed this feature, but have since
recognized its necessity due to the impact on file data
in specific corner cases.
Applied 2 more internal LoaderMgr interfaces for
gobally manage the font data resources.
The next function is introduced for lookup the existing loader
with the font name (key)
- static LoaderMgr::LoadModule* loader(const char* key);
The next function is introduced to free the existing loader
with the loader source(file path)
- static bool retrieve(const string& path);
Additionally implements the base loader to bind the ttf loader.
Add save() API that takes tvg::Animation as a parameter.
This API uses gif.h to create each animation frame as a gif frame.
Gif creation do not support threads because they must be added sequentially.
Please see example/GifSaver.cpp
ex)
auto animation = tvg::Animation::gen();
auto picture = animation->picture();
picture->load(EXAMPLE_DIR"/walker.json");
auto saver = tvg::Saver::gen();
saver->save(std::move(animation), EXAMPLE_DIR"/test.gif");
saver->sync();
New API:
Result Saver::save(std::unique_ptr<Animation> animation, const std::string& path, uint32_t quality = 100, uint32_t fps = 0);
Issue: https://github.com/thorvg/thorvg/issues/1712