Commit graph

391 commits

Author SHA1 Message Date
Hermet Park
b0683a26ec api: Introduced Paint::clip() API
Separate clip function from the Composite()
clipping and composition can be used together.

This helps avoid the introduction of nested scenes
when composition and clipping overlap.

Deprecated:
- enum class CompositeMethod::ClipPath
- enum Tvg_Composite_Method::TVG_COMPOSITE_METHOD_CLIP_PATH

Experimental API:
- Result Paint::clip(std::unique_ptr<Paint> clipper)
- Tvg_Result tvg_paint_set_clip(Tvg_Paint* paint, Tvg_Paint* clipper)

Issue: https://github.com/thorvg/thorvg/issues/1496
2024-09-19 14:46:05 +09:00
RuiwenTang
1fe9f269b1 gl_engine: implement advance blending
Implement some advance blending equation in GLEngine by using two
RenderPass.

* The first pass render the content into an off-screen framebuffer, also
blit the screen content to an off-screen Texture.

* The second pass renders the final blended color to the screen.
Also use a stencil test to prevent non-drawn areas from participating in the color blending calculation.

issue: https://github.com/thorvg/thorvg/issues/2435
2024-09-19 11:58:38 +09:00
Mira Grudzinska
84ba907b70 wg_engine: fix vertices while line joining
Vertex ordering during line join needed adjustment.
Vertices were forming two partialy overlapping triangles
instead of a rectangle. The issue was rarely visible since
the resulting rectangle often overlapped significantly
with other rectangles.
2024-09-18 18:23:37 +09:00
Hermet Park
5fc52ea6b0 renderer: hotfix a crash
prevent a nullptr memory access
regression by f5337015e9

issue: https://github.com/godotengine/godot/issues/97078
2024-09-17 11:53:01 +09:00
Sergii Liebodkin
7a6a89cf26
wg_engine: wrong gradient transformation fixed
issue: https://github.com/thorvg/thorvg/issues/2620
2024-09-13 13:36:21 +09:00
Jinny You
fbe6d59c04 wg_engine: Enable premultiplied canvas on browser
Emscripten 3.1.66 includes support for WebGPU's premultiplied canvas.

Surface configurations have been updated with premultiplied alpha mode to support this feature.

see: c82a307c61
2024-09-12 22:01:26 +09:00
Hermet Park
9f43039403 sw_engine: clean up code 2024-09-12 21:57:26 +09:00
Hermet Park
7aacae170f sw_engine: rectified 8 grayscale drawing
8 bits matting images must be blended, not overwriting.

issue: https://github.com/thorvg/thorvg/issues/1767
2024-09-12 21:57:26 +09:00
Hermet Park
c974940016 sw_engine: Added missing matting and blending for direct images
issue: https://github.com/thorvg/thorvg/issues/1767
2024-09-12 21:57:26 +09:00
Hermet Park
6775f6e463 sw_engine: blending stabilization++
Currently, only blending might work.
Blending and composition must be handled together.
2024-09-10 14:55:04 +09:00
Hermet Park
a746e1fcd6 renderer: blending refactoring++
- reordered the blending types to align with lottie spec.
- removed source over.
2024-09-09 21:18:13 +09:00
Hermet Park
4b46337516 renderer: ++reliability in text drawing
Allow the canvas to pass through
even if text elements are not properly supported.

issue: https://github.com/thorvg/thorvg/issues/2715
2024-09-07 01:54:26 +09:00
Hermet Park
2a33096582 sw_engine: cleaned up the blending operations.
Corrected the alpha interpolation order during blending.
This also corrected the hard mix blending result in the guitar sample.

issue: https://github.com/thorvg/thorvg/issues/2704
2024-09-06 21:18:21 +09:00
Sergii Liebodkin
e2e4fc6964
wg_engine: external device handles (web integration)
move instance, adapter and device creation from renderer to application
its necessary for web integration, because browser have its own mechanics to create hardware handles
this changes makes webgpu canvas more universal to use in case of system and web applications

issue: https://github.com/thorvg/thorvg/issues/2410
2024-09-06 13:08:58 +09:00
Mira Grudzinska
b71b329a01 sw_engine: increased accuracy in dashing
The limit on leftovers was too small, which became
noticeable for animations with trimming - currently
implemented with the dashing alg.
The limit has been increased.
2024-09-01 01:29:05 +09:00
Hermet Park
38697022f0 sw_engine: fixed incorrect image blending operations
The anti-aliased outline color was incorrectly blended
at the multiply option.

The fix can be observed in the example:
'examples/lottie/resourcesguitar.json'

in order to do this, RenderMehthod::blend() method introduced
`bool direct` for figuring out the intermediate composition.
2024-08-30 00:53:44 +09:00
Łukasz Pomietło
c92cf4e139 renderer/text: fix a missing text update
previously font size & italic style had been ignored
even if its attributes are changed.

Co-Authored-By: Hermet Park <hermet@lottiefiles.com>

issue: https://github.com/thorvg/thorvg/issues/2676
2024-08-28 21:30:16 +09:00
Sergii Liebodkin
732a2be7e8 wg_engine: scene blending optimization
- used hardware blending stage for scene blending
- used AABB for scene blending
- reduced number of offfscreen buffers coping
- reduced number of render pass switching
- used render pipelines abilities to convert offscreen pixel format to screen pixel format
- removed unused shaders
2024-08-28 18:33:07 +09:00
lpogic
df8c79fbc1 text: fixed a corrupted italic style application
issue: https://github.com/thorvg/thorvg/issues/2669
2024-08-24 21:45:13 +09:00
tangruiwen.mmh1103
5f5060dbf2 gl_engine: fix mistake in the calculation of stroke miter limit
* correct the stroke width and color calculation with scaling
* fix the miter limit calculation to make bevel join fallback correct
2024-08-24 13:57:48 +09:00
Mira Grudzinska
6bb95883e5 common: prevent warning - expression result unused 2024-08-22 22:54:00 +09:00
Hermet Park
82c1e68b16 renderer/text: --memory leak
regression by 71d3fce1dd
2024-08-22 22:39:35 +09:00
Hermet Park
00127cba54 sw_engine/texmap: ++fixed memory access violation
Co-Authored-By: Mira Grudzinska <mira@lottiefiles.com>
2024-08-22 22:39:35 +09:00
Mira Grudzinska
ed38e1e0e0 sw_engine: fix TexmapPolygon rastering
The y range initialization was missing a check to ensure
that the height is a positive value. This could lead to
an attempt to call malloc with a negative argument, which
cast to an unsigned value, caused a crash.
2024-08-21 18:46:02 +09:00
Hermet Park
71d3fce1dd renderer: text refactoring
- assign the shape instance as mandatory.
- assign the text instance internally.
2024-08-21 14:51:53 +09:00
Hermet Park
c75311d239 api: corrected wrong const specifier
Setter obvisouly modifies the instance.
2024-08-21 14:50:40 +09:00
Jinny You
32954f962d wasm/infra: Add build scripts for WebGPU
New build script for WASM with WebGPU.

Run `wasm_webgpu_build.sh` to have WebGPU WASM binary
2024-08-20 17:26:23 +09:00
Sergii Liebodkin
0787e46635 wg_engine: aabb based masking optimization
* used fragment shaders for mask applience instead of compute shaders
* less render targets swithing
* shape aabb based on transformed shape bbox
2024-08-20 16:23:31 +09:00
Hermet Park
5332876fe8 common: spec out TexMap
Spec out this incomplete experimental feature,
this is a still promising one, we will reintroduce
this officially after 1.0 release

size: -2kb

issue: https://github.com/thorvg/thorvg/issues/1372
2024-08-20 11:14:54 +09:00
Mira Grudzinska
f79558eb62 API: deprecate the appendArc() api
@Issue: https://github.com/thorvg/thorvg/issues/2632
2024-08-16 13:30:58 +09:00
Sergii Liebodkin
88b4f75e4f webgpu: shaders refactoring
Deep shader refactoring for the following purposes:
* used pre-calculated gradient texture instead of per-pixel gradient map computation
* used HW wrap samples for fill spread setting
* unified gradient shader types
* used single shader module for composition instead of signle module per composition type
* used single shader module for blending for each of fill type (solid, gradient, image) instaed of signle module per blend type
* much easier add new composition and blend equations
* get rided std::string uasge
* shaders code is more readable
2024-08-13 11:52:45 +03:00
Hermet Park
407fc84796 common: spec out Scene Clipper
Scene Clipper is an unusual feature
that is too unstable and ambiguous in ThorVG.

Users can achieve the same functionality
with multiple composed shapes instead of scene clipping.

size: -2.5kb

issues:
- https://github.com/thorvg/thorvg/issues/1548
- https://github.com/thorvg/thorvg/issues/1549
- https://github.com/thorvg/thorvg/issues/1573
2024-08-13 10:21:54 +09:00
Hermet Park
7fb0762454 lottie: ++scene rendering optimization
Apply LottieRenderPooler to RenderContext propagators.
2024-08-12 13:55:31 +09:00
Sergii Liebodkin
132b22cb47 webgpu: light/dark mask mode support
[issues 2608: light/dark mask](#2608)

* CompositeMethod::LightMask
* CompositeMethod::DarkMask
2024-08-10 13:19:30 +09:00
Sergii Liebodkin
a4bbf14371 wg_engine: composition and blend optimization
* bind groups creation in real time removed - performance boost
* blend and composition shaders decomposed - performance boost
* shader modules and pipeline layouts generalized - less memory usage
* shared single stencil buffer used - less memory usage
* bind groups usage simplified
* general context API simplified and generalized
* all rendering logic moved into new composition class
* ready for hardware MSAA (in next steps)
* ready for direct mask applience (in next steps)
2024-08-09 14:30:17 +09:00
Hermet Park
d7c4cda352 renderer: rectified the bounds() behavior
Text fill is broken by 43c87b4eb5
2024-08-08 14:30:12 +09:00
Hermet Park
43c87b4eb5 renderer/paint: revise the Paint::bounds() behavior
The current Paint::bounds(transform=true) returns the coordinates
of the paint in its local coordinates after transformation.

However, it did not convert the origin to the world coordinate.

This is problematic when the user wants to determine
the paint's position and size with the origin being the canvas.
Specifically, this matters that when the paint is belonged
to a certain scene.

Now, the bounds() method returns the coordinates
of the paint's bounding box with the corrected world space.
User can figure out the actual boundary within the painted result.

Remark that, this may break the functional behavior compatibility.
2024-08-07 12:02:22 +09:00
Hermet Park
ee3293401b renderer/picture: added a method to search for a paint object
This utility method allows access to a specific paint instance
by its unique identifier.

Experimental API:
- const Paint* Picture::paint(uint32_t id)
- const Tvg_Paint* tvg_picture_get_paint(Tvg_Paint* paint, uint32_t id)
2024-08-07 12:02:22 +09:00
Hermet Park
ed9eee897a renderer/accessor: added the id generator.
This function computes a unique identifier value based on the provided string.
You can use this to assign a unique ID to the Paint object.

Experimental APIs:
- uint32_t Accessorr::id(const char* name)
- uint32_t tvg_accessor_id(const char* name)
2024-08-07 12:02:22 +09:00
Hermet Park
d62b913455 renderer/accessor: revise set() api for animation support
before:
unique_ptr<Picture> Accessor::set(unique_ptr<Picture> picture, function<bool(const Paint* paint)> func)

after:
Result Accessor::set(const Picture* picture, std::function<bool(const Paint* paint, void* data)> func, void* data)
2024-08-07 12:02:22 +09:00
Hermet Park
49f3395631 renderer: newly support the Lighten/Darken Masking options
Lighten is applied, where multiple masks intersect,
the highest transparency value is used.

Darken is applied, where multiple masks intersect,
the lowest transparency value is used.

Experimental API:
- CompositeMethod::LightenMask
- CompositeMethod::DarkenMask

issue: https://github.com/thorvg/thorvg/issues/2608
2024-08-07 11:04:38 +09:00
Stephan T. Lavavej
cc01b77493 Revert "common: fix a crash on CI windows test."
This reverts commit e51dfb068a.
2024-08-02 21:59:15 +09:00
Mira Grudzinska
58797ffafd sw_engine: handle grad edge cases
For a linear gradient defined by identical start and end
points, and for a radial gradient with a radius of 0,
the rendered shape should have the color of the last
specified color stop.
The documentation has been updated accordingly.

@Issue: https://github.com/thorvg/thorvg/issues/2582
2024-08-01 14:25:29 +09:00
Sergii Liebodkin
6cd745dd2e wg_engine: emscripten and browser support
[issues 2410: emscripten support](https://github.com/thorvg/thorvg/issues/2410)
- Research and prototype the Emscripten build with WebGPU.

meson setup script:
   meson setup builddir -Ddefault_library=static -Dloaders=all -Dsavers="all" -Dbindings="wasm_beta" -Dengines="wg_beta" --cross-file ./cross/wasm_webgpu.txt
2024-08-01 14:20:08 +09:00
Sergii Liebodkin
25d1fc8bee
wg_engine: introduce simultaneous flag support for strokes trimming
https://github.com/thorvg/thorvg/issues/2435
2024-08-01 12:07:20 +09:00
Mira Grudzinska
21a21a63ab common: fix trimming
By mistake > was used instead of >=.
The issue was observed for trim when
the trim length was exactly zero.
2024-08-01 12:01:27 +09:00
Mira Grudzinska
7c87d8e632 common: move&fix trimming wrapping logic
The logic of interpretation of trimming start and
end values has been moved to the sw_engine,
so the values provided by the user are not modified.
No logical changes in the interpretation alg.

For pairs of trim's start/end values where the distance
between begin and end is >= 1, the entire stroke should
be drawn, but instead, nothing or only part is drawn. Fixed.

Stroke trim docs fixed.
2024-07-31 14:32:04 +02:00
Hermet Park
036ae3c2af renderer: code refactoring
Replaced the transformation with
a strong associated data field.

This helps to reduce the binary size (-1k).
2024-07-29 23:27:19 +09:00
Hermet Park
c4d89d0983 common: code refactoring
Trimming the transform data pass,
from RenderTransform to Matrix.

No logical changes.
2024-07-29 12:16:58 +09:00
Mira Grudzinska
dcc8a1d042 sw_engine: fix radial coefficients calculations
In the Taylor series expansion, there was a missing
division by 2! in the term with the second derivative.

@Issue: https://github.com/thorvg/thorvg/issues/2530
2024-07-28 00:14:15 +09:00