Commit graph

76 commits

Author SHA1 Message Date
Hermet Park
b20d5da552 renderer: newly support the Lighten/Darken Masking options
Lighten is applied, where multiple masks intersect,
the highest transparency value is used.

Darken is applied, where multiple masks intersect,
the lowest transparency value is used.

Experimental API:
- CompositeMethod::LightenMask
- CompositeMethod::DarkenMask

issue: https://github.com/thorvg/thorvg/issues/2608
2024-08-09 11:33:38 +09:00
Hermet Park
a85f323425 lottie/expressions: feature enhancement
added groupIndex() support
added property (ix) value support
2024-08-09 11:33:38 +09:00
Hermet Park
a70c211409 lottie: code refactoring
Access its type from a property instance,
through coherent data structure.
2024-08-09 11:33:38 +09:00
Hermet Park
6d97172227 lottie: code refactoring
- removed unnecessary variables.
- migrated the composition methods to the precomp layer.
2024-07-26 11:37:16 +09:00
Hermet Park
ecec838006 lottie: ++scene rendering optimization
Apply LottieRenderPooler to texts.
2024-07-26 11:37:16 +09:00
Hermet Park
d13606e14b lottie/parser: tiny binary size reduction 2024-07-19 08:35:18 +09:00
Mira Grudzinska
917917de7a lottie: support 'direction' in ellipses 2024-07-19 08:35:08 +09:00
Hermet Park
774d366dc2 lottie: clarify shape direction.
There are only two options clockwise or counter-clockwise.
2024-07-12 11:18:56 +09:00
Hermet Park
3336e85025 lottie: ++ scene composing optimization
retain resuable layer solid paint during animation.
2024-07-12 11:18:56 +09:00
Jinny You
b24e876a67 lottie/text: Support text range selector (Phase 1)
This patch provides initial support for the text range selector. Full support will be added gradually in subsequent steps. This is the first step.

Text range selector with following properties:
1. Text Range Selector (Units)
2. Text Style
- Fill Color
- Fill Opacity
- Stroke Color
- Stroke Width
- Stroke Opacity
- Opacity
- Rotation
- Position
- Scale
2024-07-12 11:18:56 +09:00
Hermet Park
318c76119a common: replace the round() with nearbyint()
nearbyint() is 2x faster than round() in our local test.
2024-07-12 11:18:56 +09:00
Mira Grudzinska
c657e53f48 lottie: add support for image size
The width and height of the image must
be specified in the Lottie file and must
be taken into account during rendering.
2024-07-12 11:18:56 +09:00
Hermet Park
b8b2478572 lottie/parser: optimization++
Skip the data constructuion if the mask mode
is none. it's not used at all.
2024-07-05 10:55:56 +09:00
Hermet Park
933176e309 lottie: hotfix for preventing a crash.
MaskMode=None is not properly addressed,
Prevent the crash from the use-case.

issue: https://github.com/thorvg/thorvg/issues/2426
2024-06-27 14:42:27 +09:00
Mira Grudzinska
d9326921fa lottie: fix repeater order
Assigning numbers 1 or 2 to a bool always
resulted in true. Now fixed and repeated
shapes are drawn in the proper order.
If the repeater had no elements, iterating
shapes from the end would result in a segf.
This issue is now fixed.
2024-06-24 14:56:31 +09:00
Mira Grudzinska
5e9b07ea54 lottie: parsing obj property inside this obj
Shape's property 'direction' should be parsed
together with other properties specific for
the shape. This solves the issue with direction-
it wasn't working.
2024-06-24 14:36:36 +09:00
Hermet Park
53f2a3f10b lottie: try packing data compactly. 2024-06-24 14:35:40 +09:00
Hermet Park
33883f302d lottie: optimize the internal data
encode the object name with the hash value
to save memory and enable fast data comparison.
2024-06-24 14:35:34 +09:00
Hermet Park
2cc522d9e9 lottie: code refactoring & size reduction
- introduced a pasing logic for duplicates.
- renamed internal varaible, no logical changes.
- removed null checks after memory alloc fails.
- reduced 1kb size.
2024-06-24 14:35:26 +09:00
Mira Grudzinska
b812277a06 lottie: add 'tp' tag support
So far it hasn't been possible to specify
a matte layer - by default, it was the layer
above the calling layer. The 'tp' tag support
has been introduced, enabling referencing any
layer by its index.
In cases where the layer referencing the matte
was the first one, a segmentation fault was
observed. This issue has now been resolved.

@Issue: https://github.com/thorvg/thorvg/issues/2325
2024-06-24 14:34:34 +09:00
Mira Grudzinska
47e1d48b28 lottie: implement skew transformation
Added support for skew transformation by
a specified angle around a specified axis.
Applied to layers and shapes, not to repeaters.

@Issue: https://github.com/thorvg/thorvg/issues/2262
2024-06-24 14:19:11 +09:00
Jinny You
45b3583ad2 lottie/text: Support text tracking
Text Tracking value("tr") is parsed and never used.

Calculate text spacing size via the tracking offset.

Issue: #2254
2024-06-24 12:36:14 +09:00
Hermet Park
027e0fd6f0 lottie/expressions: enhance stability
When the system fails to interpret the expression code,
it forcibly disables the feature per property.

This improvement enhances stability and performance
by avoiding reckless attempts to interpret JavaScript code.

When we confirm the full stability with expressions,
we can revert this code.
2024-06-24 12:32:14 +09:00
Hermet Park
709ef9158f lottie: support the expression feature
The current development of the expression engine is experimental.
It does not support multi-threading.

Therefore, when tvg::Initializer::init() is configured
with more than one thread, expressions will be automatically disabled.

issue: https://github.com/thorvg/thorvg/issues/1640
2024-06-24 12:29:17 +09:00
Hermet Park
060f858568 lottie: specify the explicit parsing type.
these explicit type values are expected
to be referenced by the expressions.
2024-06-24 12:27:52 +09:00
Hermet Park
acd42f3bfa lottie: generalize parent context access in parsing.
ensure parent context is generally accessible,
not limited to gradients.
2024-06-24 12:27:45 +09:00
Hermet Park
c7d51ad0bb lottie: code refactoring.
make it neat and clean.
2024-06-24 12:12:26 +09:00
Lucas Niu
194bd8f01d lottie: Support the Animation Segment(Marker)
A single animation might have a desinated markers with naming: 0 ~ 0.5 (sector A), 0.5 ~ 1.0  (sector B). Selecting one of them using a marker name(sector A) and could play only that part with animation controllers.

usage:
- `animation->segment("sectionA") // Named segment(Marker)`
- `auto cnt = animation->markerCnt()`
- `auto name = animation->markers(index)`
- `animation->segment(0, 0.5) // Segment`
- `animation->segment(&begin, &end)`

Co-authored-by: Jinny You <jinny@lottiefiles.com>
2024-06-24 12:00:25 +09:00
Hermet Park
f108fc9363 lottie: corrected the comp/layer size data type.
Actually, the these size is expected to be a floating-point value.
This correction addresses a parsing error.

issue: https://github.com/thorvg/thorvg/issues/2153
2024-06-24 11:59:16 +09:00
Hermet Park
736a79674b lottie: code refactoring.
removed unused static condition.

static was prepared for optimization,
but not used at all.

we will revisit this later when time permits.

binary size: -6kb
2024-04-06 12:08:23 +09:00
Jinny You
7ec7a4c08c lottie: Fix crash from invalid masking method
This change is better for stability. Returns `None` if the `mode` attribute cannot be parsed.

related issue: #2072
2024-04-06 12:08:23 +09:00
Jinny You
984eb2eff9 lottie: Support the slot reverting feature
Implemented the ability to revert Lottie slots by calling override with nullptr.
This functionality allows for the complete reversal of applied slots.

usage:
- `animation->override(nullptr)`

Co-Authored-By: Hermet Park <hermet@lottiefiles.com>
2024-04-06 12:08:23 +09:00
JunsuChoi
727b699223 loader/lottie: Prevent leak memory when image load fails
When image data fails to load or image parsing fails,
the id is leaked without being assigned to the name.
To prevent that, free id value when obj is nullptr.

related issue: https://github.com/thorvg/thorvg/issues/2072
BrokenLottie.7z/test3_IDX_130_RAND_18289244608080059871.json
BrokenLottie.7z/test3_IDX_131_RAND_7772102071213376276.json
BrokenLottie.7z/test3_IDX_132_RAND_3072617087893397532.json
BrokenLottie.7z/test3_IDX_134_RAND_17738488813555566674.json
BrokenLottie.7z/test3_IDX_137_RAND_13903188963759129023.json
BrokenLottie.7z/test3_IDX_138_RAND_1645404078965858130.json
2024-04-06 12:08:23 +09:00
JunsuChoi
c4da341f4b lottie: Prevent memory leak when file is invalid
When json file is invalid in the parser,
the LottieComposition object is not released and the parse() returns false.
To prevent memory leaks, free the memory before returning false.

related issue : https://github.com/thorvg/thorvg/issues/2070
2024-04-06 12:08:22 +09:00
Hermet Park
b1ab52f89e lottie: fixed a compiler warning:
error: storing the address of local variable 'context' in '*this.LottieParser::context' [-Werror=dangling-pointer=]
 1255 |     this->context = &context;

issue: https://github.com/thorvg/thorvg/issues/2051
2024-04-06 12:08:21 +09:00
Jinny You
7f2cd1090c lottie/slot: Support overriding plural sids
Previously, slot overriding only works in single sid, the others are ignored.

This patch enables slot overriding for all sids within a single slot.
2024-04-06 12:08:21 +09:00
Jinny You
5ed068cec3 lottie: Support the slot overriding feature
Internal model and parser modifications have been made
to parse "sid" and retrieve their data into the LottieComposition.
This will enable dynamic changes to the following Lottie objects:

The slot feature will encompass these properties:

- LottieSolidStroke
- LottieSolidFill
- LottieGradientStroke
- LottieGradientFill
- LottieTextDoc"

Issue: https://github.com/thorvg/thorvg/issues/1808

Co-authored-by: Hermet Park <hermet@lottiefiles.com>
2024-04-06 12:08:21 +09:00
Hermet Park
6b63c85404 lottie/parser: clean up the exception handling mechanisms.
Since the parser has become stable enough,
remove the exceptions and instead rely on parser error handling.
2024-04-06 12:08:21 +09:00
Hermet Park
b0540929e5 common/array: code refactoring
Make the array interface pair begin()/end() for consistency.
2024-04-06 12:08:21 +09:00
Hermet Park
ce8c5c0038 lottie: fixed a parsing error in assets
An unused key in assets parsing corrupted the sequence.
This change now ensures they are tightly ignored.
2024-04-05 17:47:06 +09:00
Hermet Park
bed2749c18 lottie: Fixed a font/glyph parsing error.
Previously, the Lottie parser expected a specific parsing order:
font followed by glyph, for optimal data processing.

However, since this order is not guaranteed,
we have revised the parsing logic to accommodate any order.
2024-04-05 17:41:32 +09:00
Hermet Park
27d85f5861 lottie: Improve feature coverage by correctly handling XOR shapes
XOR when the shape's direction property is set to a value of 2.
Currently, the direction property is expected to have
either 1 for clockwise or 3 for counterclockwise orientation.

Just found out the number 2 use-case...
2024-04-05 17:28:08 +09:00
Hermet Park
388631be68 lottie: Newly added support for the text feature.
This enhancement enables embedded glyphs rendering.
The 'fonts' and 'chars' properties are now supported.
2024-04-05 17:28:05 +09:00
Jinny You
92288c8291 updated copyright date (#1866) 2024-01-02 20:34:12 +09:00
Hermet Park
bbf3cec2cc common/array: code refactoring.
Use a default constructor with reservation.
2024-01-02 20:34:10 +09:00
Jinny You
118516f015 lottie/builder: fix crash by null reference 2024-01-02 20:34:10 +09:00
Hermet Park
b87bb2b1a0 lottie/parser: Fix the shapes parsing logic.
Currently, it assumes "ty":"gr" for the related shapes children,
which can be skipped since the children will be in the "it" scope.

Some Lottie data is missing the "ty":"gr" field,
and ThorVG couldn't display the content properly.
It can ignore it with the context understanding.
2023-12-26 18:36:38 +09:00
Hermet Park
5129b05023 lottie/parser: ++ blending options
thorvg blending is quite buggy,
the feature needs a verification.
2023-12-26 18:24:21 +09:00
Hermet Park
aa4c186cd2 lottie: introduced static layer cache.
lottie builder doesn't need to rebuild the layer object
if it has no any animation frame data.

That case, we can cache the layer scene in order to reuse it.

Tested on local machine (single thread):
- Lottie: appx. 2ms enhanced.
- Binary: +204
2023-12-26 18:01:30 +09:00
Hermet Park
fce2e404d3 lottie: clean up code
no logical changes, only code clean-up
2023-12-26 17:53:31 +09:00