* common: added colorSpace() function
This patch introduces colorSpace() function for SW and GL engine.
* infra: change LoadModule:read() into LoadModule:read(uint32_t colorspace)
This patch changes LoadModule:read() into LoadModule:read(uint32_t colorspace)
* picture: implement passing colorspace into loader
This patch implements passing colorspace into loaders.
Loader->read is now called on the first update.
* external_jpg_loader: support colorspaces
* external_png_loader: support colorspaces
This patch has 2 purposes,
1. revise the loaders infrastructure to support both static/external linking loaders.
2. add a template for static jpg/png loaders after external jpg/png.
Our default loaders prefer static linking, external loaders are only available
when dependent libraries on the build system are found.
You might wonder why we have the external loaders together,
they might be faster than static loaders since the popular libraries are likely to be well maintained,
fine-grained optimized.
Thus in this patch, meson tries to apply the external loaders first
then see if the dependencies were found or not,
if it's failed, it turns to the default static loaders.
Next this patch, we need the contribution for actual static jpg/png loaders implementation.
@Issue: https://github.com/Samsung/thorvg/issues/594