Commit graph

7 commits

Author SHA1 Message Date
Hermet Park
cf253dd873 lottie: ++scene rendering optimization
Apply LottieRenderPooler to path/rect/ellipse/polystar.

This enhances the animation performance: ~10%
2024-07-19 08:41:38 +09:00
Mira Grudzinska
0f2fe0c4d4 common: fix rendering failure
In case of a problem with loading font data, there
is no paint inside a text that can be rendered,
but this should not interrupt the rendering process
of other paints. Now fixed.

@Issue: https://github.com/thorvg/thorvg/issues/2468
2024-06-27 14:42:27 +09:00
Hermet Park
a8fc3a6e50 renderer: revise the internal logic.
dispose of the resources at the end of the paint deletion.
This will help retain the resources of the retained paints
and reuse them after reconstructing the next scene.
2024-04-05 17:46:32 +09:00
Hermet Park
636890e20b renderer: code refactoring.
replaced references with pointers to ensure consistency.
no logical changes.
2024-04-05 17:42:42 +09:00
Hermet Park
884a505d6a text/ttf: fixed all memory violations. 2024-01-02 20:34:12 +09:00
Jinny You
92288c8291 updated copyright date (#1866) 2024-01-02 20:34:12 +09:00
Hermet Park
54528b6ac9 renderer: introduce a ThorVG Text interface.
Introduced New APIs under the experimental tags.

- Result Text::font(const char* name, float size, const char* style = nullptr);
- Result Text::text(const char* text);
- Result Text::fill(uint8_t r, uint8_t g, uint8_t b);
- static Result Text::load(const std::string& path);
- static Result Text::unload(const std::string& path);
- static Text::std::unique_ptr<Text> gen();
- static Text::uint32_t identifier()

@Issue: https://github.com/thorvg/thorvg/issues/969
2024-01-02 20:34:11 +09:00