Commit graph

33 commits

Author SHA1 Message Date
Hermet Park
e95f80c18f lottie: corrected drop-shadow handling
opacity value type should be float with range 0 ~ 256
2024-11-26 01:17:28 +09:00
Hermet Park
2324f6e75d renderer: support SceneEffect DropShadow
Apply a drop shadow effect with a Gaussian Blur filter.

API Addition:
 - enum class SceneEffect::DropShadow

Parameters:
 - color_R(int)[0 - 255]
 - color_G(int)[0 - 255]
 - color_B(int)[0 - 255]
 - opacity(int)[0 - 255]
 - angle(float)[0 - 360]
 - distance(float)
 - blur_sigma(float)[> 0]
 - quality(int)[0 - 100]

issue: https://github.com/thorvg/thorvg/issues/2718
2024-11-26 01:16:37 +09:00
Hermet Park
ad7c65d2ea renderer: introduced SceneEffect feature
Scene effects are typically applied to modify
the final appearance of a rendered scene,
such as adding a blur effect.

Each effect would have a different number of parameters
to control its visual properties. The Scene::push() interface
 uses variadic arguments to accommodate various cases.

Users should refer to the SceneEffect API documentation
and pass the parameters exactly as required for the specific
effect type. For instance, GaussianBlur expects 3 parameters
which are:

- sigma(float)[greater than 0]
- direction(int)[both: 0 / horizontal: 1 / vertical: 2]
- border(int)[extend: 0 / wrap: 1]
- quality(int)[0 ~ 100]

and, scene->push(SceneEffect::GaussianBlur, 5.0f, 0, 0, 100);

New Experimental APIs:
- SceneEffect::ClearAll
- SceneEffect::GaussianBlur
- Result Scene::push(SceneEffect effect, ...);

Example:
- examples/SceneEffect

issue: https://github.com/thorvg/thorvg/issues/374
2024-09-30 16:44:22 +09:00
Hermet Park
319b3843a5 common: code refactoring
Properly renamed internal interfaces.
No logical changes.

- Compositor -> RenderCompositor
- Surface -> RenderSurface
2024-09-30 16:44:22 +09:00
Hermet Park
403710ffbc sw_engine: cleaned up the blending operations.
Corrected the alpha interpolation order during blending.
This also corrected the hard mix blending result in the guitar sample.

issue: https://github.com/thorvg/thorvg/issues/2704
2024-09-30 16:44:22 +09:00
Hermet Park
44ca306841 sw_engine: fixed incorrect image blending operations
The anti-aliased outline color was incorrectly blended
at the multiply option.

The fix can be observed in the example:
'examples/lottie/resourcesguitar.json'

in order to do this, RenderMehthod::blend() method introduced
`bool direct` for figuring out the intermediate composition.
2024-09-30 16:44:22 +09:00
Hermet Park
0f17f6c69a common: spec out TexMap
Spec out this incomplete experimental feature,
this is a still promising one, we will reintroduce
this officially after 1.0 release

size: -2kb

issue: https://github.com/thorvg/thorvg/issues/1372
2024-09-30 16:44:21 +09:00
Hermet Park
a25366b283 common: spec out Scene Clipper
Scene Clipper is an unusual feature
that is too unstable and ambiguous in ThorVG.

Users can achieve the same functionality
with multiple composed shapes instead of scene clipping.

size: -2.5kb

issues:
- https://github.com/thorvg/thorvg/issues/1548
- https://github.com/thorvg/thorvg/issues/1549
- https://github.com/thorvg/thorvg/issues/1573
2024-09-30 16:44:21 +09:00
Hermet Park
730b0d23f0 renderer/paint: revise the Paint::bounds() behavior
The current Paint::bounds(transform=true) returns the coordinates
of the paint in its local coordinates after transformation.

However, it did not convert the origin to the world coordinate.

This is problematic when the user wants to determine
the paint's position and size with the origin being the canvas.
Specifically, this matters that when the paint is belonged
to a certain scene.

Now, the bounds() method returns the coordinates
of the paint's bounding box with the corrected world space.
User can figure out the actual boundary within the painted result.

Remark that, this may break the functional behavior compatibility.
2024-09-30 15:48:18 +09:00
Hermet Park
abf3e2d6ae renderer: newly support the Lighten/Darken Masking options
Lighten is applied, where multiple masks intersect,
the highest transparency value is used.

Darken is applied, where multiple masks intersect,
the lowest transparency value is used.

Experimental API:
- CompositeMethod::LightenMask
- CompositeMethod::DarkenMask

issue: https://github.com/thorvg/thorvg/issues/2608
2024-09-30 15:48:18 +09:00
Mira Grudzinska
e21c225b7f common: fix trimming
By mistake > was used instead of >=.
The issue was observed for trim when
the trim length was exactly zero.
2024-09-30 15:48:18 +09:00
Mira Grudzinska
d29a3d754b common: move&fix trimming wrapping logic
The logic of interpretation of trimming start and
end values has been moved to the sw_engine,
so the values provided by the user are not modified.
No logical changes in the interpretation alg.

For pairs of trim's start/end values where the distance
between begin and end is >= 1, the entire stroke should
be drawn, but instead, nothing or only part is drawn. Fixed.

Stroke trim docs fixed.
2024-09-30 15:48:18 +09:00
Hermet Park
ecabdc5ebc renderer: code refactoring
Replaced the transformation with
a strong associated data field.

This helps to reduce the binary size (-1k).
2024-09-30 15:39:52 +09:00
Hermet Park
157e873e83 common: code refactoring
Trimming the transform data pass,
from RenderTransform to Matrix.

No logical changes.
2024-09-30 15:39:46 +09:00
Hermet Park
699063625b lottie: ++scene rendering optimization
Apply LottieRenderPooler to path/rect/ellipse/polystar.

This enhances the animation performance: ~10%
2024-09-30 15:34:57 +09:00
Hermet Park
ff06885e2f renderer: ++optimization
skip locking if the thread number is 0.
2024-09-30 15:21:07 +09:00
Hermet Park
78ece5befd renderer: Rectified the paint transforms.
This corrects the return value to Result::InsufficientCondition
when a custom transform is applied.

Additionally, unnecessary x and y member fields have been removed.
2024-09-30 12:57:14 +09:00
Thaddeus Crews
2f2435dd34 common: ensure const equality operators
A minor syntactic adjustment to two instances of operator== and one instance of operator!=, both to the end of ensuring these locally-scoped functions are properly identified as const. In the majority of cases, this shouldn't have any impact; however, this change makes these operators play nice in c++20 contexts.
2024-09-30 12:36:55 +09:00
Mira Grudzinska
e6f4b5a2a8 common: strokeTrim api introduced
New api sets/gets the trim of the stroke
along the defined path segment, allowing
control over which part of the stroke is
visible.

@issue: https://github.com/thorvg/thorvg/issues/2190
2024-06-24 14:37:53 +09:00
Hermet Park
090ebfba86 xrenderer/engines: support the canvas viewport function.
The viewport function defines the rectangular area of the canvas
that will be used for drawing operations.

It is used to clip the rendering output to the boundaries of the rectangle.
Apps can use this function to set the drawing region within the canvas.

When the ThorVG canvas is partially inside the screen area such as during scrolling
it could help enhance rendering performance.

New Experimental API:
- Result Canvas::viewport(int32_t x, int32_t y, int32_t w, int32_t h) noexcept;

Issue: https://github.com/thorvg/thorvg/issues/2274
2024-06-24 14:20:46 +09:00
Hermet Park
5b3a045f15 renderer/engines: added mainSurface() interface.
This interface expects the main surface of the raster engine.
2024-06-24 14:19:43 +09:00
Hermet Park
6688f03396 sw_engine: revised the trimpath dash line logic
Support the TrimPath modes (individual/simultaneous)
internally in the engine to handle them efficiently.
2024-04-06 12:48:30 +09:00
Hermet Park
946d934827 png: corrected a wrong premultiplied option.
this is a regresion bug by 886b6b365b
2024-04-06 12:08:21 +09:00
Hermet Park
6df111bc23 renderer: code refactoring.
removed unnused return value.
2024-04-05 17:46:54 +09:00
Hermet Park
9f4a8de253 renderer: destroy engines safely.
Introduced a reference count to destroy it safely.
2024-04-05 17:46:48 +09:00
Hermet Park
636890e20b renderer: code refactoring.
replaced references with pointers to ensure consistency.
no logical changes.
2024-04-05 17:42:42 +09:00
Hermet Park
441542b272 common: STM32 portability enhancement
Some systems such as micro-processor might not support
the thread feature on the system.

Enhance the portability by compiling the thorvg with toggling the
threading depepdency through the build option.

For this, thorvg newly introduced the internal Key/ScopedLock abstraction
for transparent thread-locking dependnecy.

To turn off the thread feature, please use the next build option:

$meson setup build -Dthreads=false ...

Note that, the thread feature is enabled in default.
Turning off the thread feature could reduce the binary size by 7kb.

issue: https://github.com/thorvg/thorvg/issues/1900
2024-04-05 17:28:08 +09:00
Hermet Park
38c625d070 renderer: enhanced shared surface handling with mutex implementation
Introduced a dedicated mutex for each surface instance
to ensure safe sharing between the loader, renderer, and engine.

This enhancement allows for secure modification and access to bitmap data,
addressing potential concurrency issues.

Multiple Picture instances can now safely share a single loader instance,
optimizing performance.

This change builds upon the previous Loader Cache improvements:
ff6ea4b6c4
2024-01-02 20:34:12 +09:00
Jinny You
92288c8291 updated copyright date (#1866) 2024-01-02 20:34:12 +09:00
Hermet Park
c8a8bb5af4 renderer/paint: added a blend update flag.
Keep track of the update changes accurately.
We can utilize this value change in the backend engine.
2023-12-26 18:05:22 +09:00
Hermet Park
c18643f9b6 renderer: revise the internal paints structure.
Get rid of the polymorphism function table,
use the switch directly instead.

We profiled, both binary & performance is better than before.

Tested on a local machine (single thread):
- Lottie: 2ms improved
- Binary: -0.5kb
2023-12-26 18:01:57 +09:00
Hermet Park
ad9d9d0ecd loader/lottie: support trimpath feature 2023-09-01 13:16:18 +09:00
Hermet Park
24711e485c infra: renames the source folders
lib -> renderer
bin -> tools
utils -> common
2023-08-28 13:11:24 +09:00
Renamed from src/lib/tvgRender.h (Browse further)