/* * Copyright (c) 2025 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include "Example.h" /************************************************************************/ /* ThorVG Drawing Contents */ /************************************************************************/ struct UserExample : tvgexam::Example { struct Particle { tvg::Shape* shape; float x, y; float dur; bool dir; }; const int COUNT = 1200; tvg::Shape* obstacle1 = nullptr; tvg::Shape* obstacle2 = nullptr; std::vector rects; uint32_t w, h; bool content(tvg::Canvas* canvas, uint32_t w, uint32_t h) override { if (!canvas) return false; srand(100); #if 1 { auto bg = tvg::Picture::gen(); bg->load(EXAMPLE_DIR"/image/partial.jpg"); canvas->push(bg); } #endif #if 1 { auto bg = tvg::Shape::gen(); bg->appendRect(0, 0, w, h, 200, 200); bg->fill(0, 150, 0, 50); canvas->push(bg); } #endif #if 1 { auto bg = tvg::Shape::gen(); bg->appendCircle(w/2, h/2, w/2, h/2); bg->fill(125, 125, 125, 125); canvas->push(bg); } #endif #if 1 { auto bg = tvg::Shape::gen(); bg->moveTo(w/2, 0); bg->lineTo(0, h/2); bg->lineTo(w/2, h); bg->lineTo(w, h/2); bg->close(); bg->fill(150, 0, 0, 50); canvas->push(bg); } #endif #if 0 { auto bg = tvg::Shape::gen(); bg->appendRect(0, 0, w, h); bg->fill(200, 200, 200, 200); canvas->push(bg); } #endif obstacle1 = tvg::Shape::gen(); obstacle1->appendRect(0, 0, w / 4, h / 4); obstacle1->fill(200, 200, 0, 170); canvas->push(obstacle1); obstacle2 = tvg::Shape::gen(); obstacle2->appendRect(0, 0, w / 2, h / 3); obstacle2->fill(200, 200, 0, 170); canvas->push(obstacle2); //rects auto size = w / COUNT; for (int i = 0; i < COUNT; ++i) { auto shape = tvg::Shape::gen(); float x = size * i; rects.push_back({shape, x, 0.0f, float(rand() % 1000) * 0.01f, 0}); shape->appendRect(0, 0, size, size); shape->fill(rand() % 255, rand() % 255, rand() % 255); canvas->push(shape); } this->w = w; this->h = h; return true; } bool update(tvg::Canvas* canvas, uint32_t elapsed) override { if (!canvas) return false; auto progress = tvgexam::progress(elapsed, 2.0f, true); //play time 2 sec. obstacle1->translate((w/2) - (w/ 8), (h - (h / 4)) * progress); obstacle2->translate((w/2) - (w/2) * progress , (h/3)); auto size = w / COUNT; for (auto& p : rects) { float y; auto progress = tvgexam::progress(elapsed, p.dur, true); //play time 2 sec. if (p.dir == 0) { y = h * progress; if (y + size > h) { y = h - size; p.dir = !p.dir; } } else { y = h - h * progress; if (y < 0) { y = 0; p.dir = !p.dir; } } p.shape->translate(p.x, y); } canvas->update(); return true; } }; /************************************************************************/ /* Entry Point */ /************************************************************************/ int main(int argc, char **argv) { return tvgexam::main(new UserExample, argc, argv, false, 2400, 1440, 0, true); }