/* * Copyright (c) 2024 - 2025 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Example.h" /************************************************************************/ /* ThorVG Drawing Contents */ /************************************************************************/ #define SIZE 400 struct UserExample : tvgexam::Example { tvg::Scene* blur[3] = {nullptr, nullptr, nullptr}; //(for direction both, horizontal, vertical) tvg::Scene* fill = nullptr; tvg::Scene* tint = nullptr; tvg::Scene* trintone = nullptr; bool content(tvg::Canvas* canvas, uint32_t w, uint32_t h) override { if (!canvas) return false; //blur scene for (int i = 0; i < 3; ++i) { blur[i] = tvg::Scene::gen(); auto picture = tvg::Picture::gen(); picture->load(EXAMPLE_DIR"/svg/tiger.svg"); picture->size(SIZE, SIZE); picture->translate(SIZE * i, 0); blur[i]->push(picture); canvas->push(blur[i]); } //fill scene { fill = tvg::Scene::gen(); auto picture = tvg::Picture::gen(); picture->load(EXAMPLE_DIR"/svg/tiger.svg"); picture->size(SIZE, SIZE); picture->translate(0, SIZE); fill->push(picture); canvas->push(fill); } //tint scene { tint = tvg::Scene::gen(); auto picture = tvg::Picture::gen(); picture->load(EXAMPLE_DIR"/svg/tiger.svg"); picture->size(SIZE, SIZE); picture->translate(SIZE, SIZE); tint->push(picture); canvas->push(tint); } //trinton scene { trintone = tvg::Scene::gen(); auto picture = tvg::Picture::gen(); picture->load(EXAMPLE_DIR"/svg/tiger.svg"); picture->size(SIZE, SIZE); picture->translate(SIZE * 2, SIZE); trintone->push(picture); canvas->push(trintone); } return true; } bool update(tvg::Canvas* canvas, uint32_t elapsed) override { if (!canvas) return false; auto progress = tvgexam::progress(elapsed, 2.5f, true); //2.5 seconds //Apply GaussianBlur post effect (sigma, direction, border option, quality) for (int i = 0; i < 3; ++i) { blur[i]->push(tvg::SceneEffect::ClearAll); blur[i]->push(tvg::SceneEffect::GaussianBlur, (double)(10.0f * progress), i, 0, 100); } //Apply Fill post effect (rgba) fill->push(tvg::SceneEffect::ClearAll); fill->push(tvg::SceneEffect::Fill, 0, (int)(progress * 255), 0, (int)(255.0f * progress)); //Apply Tint post effect (black:rgb, white:rgb, intensity) tint->push(tvg::SceneEffect::ClearAll); tint->push(tvg::SceneEffect::Tint, 0, 0, 0, 0, (int)(progress * 255), 0, (double)(progress * 100.0f)); //Apply Trintone post effect (shadow:rgb, midtone:rgb, highlight:rgb) trintone->push(tvg::SceneEffect::ClearAll); trintone->push(tvg::SceneEffect::Tritone, 0, (int)(progress * 255), 0, 199, 110, 36, 255, 255, 255); canvas->update(); return true; } }; /************************************************************************/ /* Entry Point */ /************************************************************************/ int main(int argc, char **argv) { return tvgexam::main(new UserExample, argc, argv, true, SIZE * 3, SIZE * 2, 4, true); }