/* * Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Common.h" /************************************************************************/ /* Drawing Commands */ /************************************************************************/ void tvgDrawCmds(tvg::Canvas* canvas) { if (!canvas) return; tvg::Fill::ColorStop colorStops1[3]; colorStops1[0] = {0, 255, 0, 0, 150}; colorStops1[1] = {0.5, 0, 0, 255, 150}; colorStops1[2] = {1, 127, 0, 127, 150}; tvg::Fill::ColorStop colorStops2[2]; colorStops2[0] = {0.3, 255, 0, 0, 255}; colorStops2[1] = {1, 50, 0, 255, 155}; tvg::Fill::ColorStop colorStops3[2]; colorStops3[0] = {0, 0, 0, 255, 155}; colorStops3[1] = {1, 0, 255, 0, 155}; float dashPattern1[2] = {15, 15}; // linear gradient stroke + linear gradient fill auto shape1 = tvg::Shape::gen(); shape1->moveTo(150, 100); shape1->lineTo(200, 100); shape1->lineTo(200, 150); shape1->lineTo(300, 150); shape1->lineTo(250, 200); shape1->lineTo(200, 200); shape1->lineTo(200, 250); shape1->lineTo(150, 300); shape1->lineTo(150, 200); shape1->lineTo(100, 200); shape1->lineTo(100, 150); shape1->close(); shape1->stroke(0, 255, 0); shape1->stroke(20); shape1->stroke(tvg::StrokeJoin::Miter); shape1->stroke(tvg::StrokeCap::Butt); auto fillStroke1 = tvg::LinearGradient::gen(); fillStroke1->linear(100, 100, 250, 250); fillStroke1->colorStops(colorStops1, 3); shape1->stroke(std::move(fillStroke1)); auto fill1 = tvg::LinearGradient::gen(); fill1->linear(100, 100, 250, 250); fill1->colorStops(colorStops1, 3); shape1->fill(std::move(fill1)); if (canvas->push(std::move(shape1)) != tvg::Result::Success) return; // radial gradient stroke + duplicate auto shape2 = tvg::Shape::gen(); shape2->appendCircle(600, 175, 100, 60); shape2->stroke(80); auto fillStroke2 = tvg::RadialGradient::gen(); fillStroke2->radial(600, 175, 100); fillStroke2->colorStops(colorStops2, 2); shape2->stroke(std::move(fillStroke2)); auto shape3 = tvg::cast(shape2->duplicate()); shape3->translate(0, 200); auto fillStroke3 = tvg::LinearGradient::gen(); fillStroke3->linear(500, 115, 700, 235); fillStroke3->colorStops(colorStops3, 2); shape3->stroke(std::move(fillStroke3)); auto shape4 = tvg::cast(shape2->duplicate()); shape4->translate(0, 400); if (canvas->push(std::move(shape2)) != tvg::Result::Success) return; if (canvas->push(std::move(shape3)) != tvg::Result::Success) return; if (canvas->push(std::move(shape4)) != tvg::Result::Success) return; // dashed gradient stroke auto shape5 = tvg::Shape::gen(); shape5->appendRect(100, 500, 300, 300, 50, 80); shape5->stroke(20); shape5->stroke(dashPattern1, 2); shape5->stroke(tvg::StrokeCap::Butt); auto fillStroke5 = tvg::LinearGradient::gen(); fillStroke5->linear(150, 450, 450, 750); fillStroke5->colorStops(colorStops3, 2); shape5->stroke(std::move(fillStroke5)); auto fill5 = tvg::LinearGradient::gen(); fill5->linear(150, 450, 450, 750); fill5->colorStops(colorStops3, 2); shape5->fill(std::move(fill5)); shape5->scale(0.8); if (canvas->push(std::move(shape5)) != tvg::Result::Success) return; } /************************************************************************/ /* Sw Engine Test Code */ /************************************************************************/ static unique_ptr swCanvas; void tvgSwTest(uint32_t* buffer) { //Create a Canvas swCanvas = tvg::SwCanvas::gen(); swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(swCanvas.get()); } void drawSwView(void* data, Eo* obj) { if (swCanvas->draw() == tvg::Result::Success) { swCanvas->sync(); } } /************************************************************************/ /* GL Engine Test Code */ /************************************************************************/ static unique_ptr glCanvas; void initGLview(Evas_Object *obj) { //Create a Canvas glCanvas = tvg::GlCanvas::gen(); //Get the drawing target id int32_t targetId; auto gl = elm_glview_gl_api_get(obj); gl->glGetIntegerv(GL_FRAMEBUFFER_BINDING, &targetId); glCanvas->target(targetId, WIDTH, HEIGHT); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(glCanvas.get()); } void drawGLview(Evas_Object *obj) { auto gl = elm_glview_gl_api_get(obj); gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f); gl->glClear(GL_COLOR_BUFFER_BIT); if (glCanvas->draw() == tvg::Result::Success) { glCanvas->sync(); } } /************************************************************************/ /* Main Code */ /************************************************************************/ int main(int argc, char **argv) { tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw; if (argc > 1) { if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl; } //Initialize ThorVG Engine if (tvgEngine == tvg::CanvasEngine::Sw) { cout << "tvg engine: software" << endl; } else { cout << "tvg engine: opengl" << endl; } //Threads Count auto threads = std::thread::hardware_concurrency(); if (threads > 0) --threads; //Allow the designated main thread capacity //Initialize ThorVG Engine if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) { elm_init(argc, argv); if (tvgEngine == tvg::CanvasEngine::Sw) { createSwView(); } else { createGlView(); } elm_run(); elm_shutdown(); //Terminate ThorVG Engine tvg::Initializer::term(tvgEngine); } else { cout << "engine is not supported" << endl; } return 0; }