/* * Copyright (c) 2021 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include #ifndef PATH_MAX #define PATH_MAX MAX_PATH #endif #else #include #include #include #include #endif using namespace std; using namespace tvg; struct App { private: char full[PATH_MAX]; //full path void helpMsg() { cout << "Usage: \n svg2tvg [SVG file] or [SVG folder]\n\nExamples: \n $ svg2tvg input.svg\n $ svg2tvg svgfolder\n\n"; } bool validate(string& svgName) { string extn = ".svg"; if (svgName.size() <= extn.size() || svgName.substr(svgName.size() - extn.size()) != extn) { cout << "Error: \"" << svgName << "\" is invalid." << endl; return false; } return true; } bool convert(string& in, string& out) { if (Initializer::init(CanvasEngine::Sw, 0) != Result::Success) return false; auto picture = Picture::gen(); if (picture->load(in) != Result::Success) return false; auto saver = Saver::gen(); if (saver->save(std::move(picture), out) != Result::Success) return false; if (saver->sync() != Result::Success) return false; if (Initializer::term(CanvasEngine::Sw) != Result::Success) return false; return true; } void convert(string& svgName) { //Get tvg file auto tvgName = svgName; tvgName.replace(tvgName.length() - 3, 3, "tvg"); if (convert(svgName, tvgName)) { cout << "Generated TVG file : " << tvgName << endl; } else { cout << "Failed Converting TVG file : " << svgName << endl; } } const char* realPath(const char* path) { #ifdef _WIN32 return _fullpath(full, path, PATH_MAX); #else return realpath(path, full); #endif } bool isDirectory(const char* path) { #ifdef _WIN32 DWORD attr = GetFileAttributes(path); if (attr == INVALID_FILE_ATTRIBUTES) return false; return attr & FILE_ATTRIBUTE_DIRECTORY; #else struct stat buf; if (stat(path, &buf) != 0) return false; return S_ISDIR(buf.st_mode); #endif } bool handleDirectory(const string& path) { #ifdef _WIN32 //open directory WIN32_FIND_DATA fd; HANDLE h = FindFirstFileEx((path + "\\*").c_str(), FindExInfoBasic, &fd, FindExSearchNameMatch, NULL, 0); if (h == INVALID_HANDLE_VALUE) { cout << "Couldn't open directory \"" << path.c_str() << "\"." << endl; return false; } //List directories do { if (*fd.cFileName == '.' || *fd.cFileName == '$') continue; //sub directory if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { string subpath = string(path); subpath += '\\'; subpath += fd.cFileName; if (!handleDirectory(subpath)) continue; //file } else { string svgName(fd.cFileName); if (!validate(svgName)) continue; svgName = string(path); svgName += '\\'; svgName += fd.cFileName; convert(svgName); } } while (FindNextFile(h, &fd)); FindClose(h); #else //open directory auto dir = opendir(path.c_str()); if (!dir) { cout << "Couldn't open directory \"" << path.c_str() << "\"." << endl; return false; } //List directories while (auto entry = readdir(dir)) { if (*entry->d_name == '.' || *entry->d_name == '$') continue; //sub directory if (entry->d_type == DT_DIR) { string subpath = string(path); subpath += '/'; subpath += entry->d_name; if (!handleDirectory(subpath)) continue; //file } else { string svgName(entry->d_name); if (!validate(svgName)) continue; svgName = string(path); svgName += '/'; svgName += entry->d_name; convert(svgName); } } #endif return true; } public: int setup(int argc, char** argv) { //Collect input files vector inputs; for (int i = 1; i < argc; ++i) { inputs.push_back(argv[i]); } //No Input SVG if (inputs.empty()) { helpMsg(); return 0; } for (auto input : inputs) { auto path = realPath(input); if (!path) { cout << "Invalid file or path name: \"" << input << "\"" << endl; continue; } if (isDirectory(path)) { //load from directory cout << "Directory: \"" << path << "\"" << endl; if (!handleDirectory(path)) break; } else { string svgName(input); if (!validate(svgName)) continue; convert(svgName); } } return 0; } }; int main(int argc, char **argv) { App app; return app.setup(argc, argv); }