/* * Copyright (c) 2023 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include "tvgGifEncoder.h" #include "tvgGifSaver.h" /************************************************************************/ /* Internal Class Implementation */ /************************************************************************/ void GifSaver::run(unsigned tid) { auto canvas = tvg::SwCanvas::gen(); if (!canvas) return; //Do not share the memory pool since this canvas could be running on a thread. canvas->mempool(SwCanvas::Individual); auto w = static_cast(vsize[0]); auto h = static_cast(vsize[1]); buffer = (uint32_t*)realloc(buffer, sizeof(uint32_t) * w * h); canvas->target(buffer, w, w, h, tvg::SwCanvas::ABGR8888S); canvas->push(cast(bg)); bg = nullptr; canvas->push(cast(animation->picture())); //use the default fps if (fps > 60.0f) fps = 60.0f; // just in case else if (mathZero(fps) || fps < 0.0f) { fps = (animation->totalFrame() / animation->duration()); } auto delay = (1.0f / fps); auto transparent = bg ? false : true; GifWriter writer; if (!gifBegin(&writer, path, w, h, uint32_t(delay * 100.f))) { TVGERR("GIF_SAVER", "Failed gif encoding"); return; } auto duration = animation->duration(); for (auto p = 0.0f; p < duration; p += delay) { canvas->clear(false); auto frameNo = animation->totalFrame() * (p / duration); animation->frame(frameNo); canvas->update(); if (canvas->draw() == tvg::Result::Success) { canvas->sync(); } if (!gifWriteFrame(&writer, reinterpret_cast(buffer), w, h, uint32_t(delay * 100.0f), transparent)) { TVGERR("GIF_SAVER", "Failed gif encoding"); break; } } if (!gifEnd(&writer)) TVGERR("GIF_SAVER", "Failed gif encoding"); } /************************************************************************/ /* External Class Implementation */ /************************************************************************/ GifSaver::~GifSaver() { close(); } bool GifSaver::close() { this->done(); delete(bg); bg = nullptr; //animation holds the picture, it must be 1 at the bottom. if (animation && PP(animation->picture())->refCnt <= 1) delete(animation); animation = nullptr; free(path); path = nullptr; free(buffer); buffer = nullptr; return true; } bool GifSaver::save(TVG_UNUSED Paint* paint, TVG_UNUSED Paint* bg, TVG_UNUSED const string& path, TVG_UNUSED uint32_t quality) { TVGLOG("GIF_SAVER", "Paint is not supported."); return false; } bool GifSaver::save(Animation* animation, Paint* bg, const string& path, TVG_UNUSED uint32_t quality, uint32_t fps) { close(); auto picture = animation->picture(); float x, y; x = y = 0; picture->bounds(&x, &y, &vsize[0], &vsize[1], false); //cut off the negative space if (x < 0) vsize[0] += x; if (y < 0) vsize[1] += y; if (vsize[0] < FLT_EPSILON || vsize[1] < FLT_EPSILON) { TVGLOG("GIF_SAVER", "Saving animation(%p) has zero view size.", animation); return false; } this->path = strdup(path.c_str()); if (!this->path) return false; this->animation = animation; if (bg) this->bg = bg->duplicate(); this->fps = static_cast(fps); TaskScheduler::request(this); return true; }