/* * Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Example.h" /************************************************************************/ /* ThorVG Drawing Contents */ /************************************************************************/ struct UserExample : tvgexam::Example { uint32_t last = 0; bool content(tvg::Canvas* canvas, uint32_t w, uint32_t h) override { //Prepare Round Rectangle auto shape1 = tvg::Shape::gen(); shape1->appendRect(0, 0, 400, 400, 50, 50); //x, y, w, h, rx, ry shape1->fill(0, 255, 0); //r, g, b canvas->push(std::move(shape1)); //Prepare Round Rectangle2 auto shape2 = tvg::Shape::gen(); shape2->appendRect(100, 100, 400, 400, 50, 50); //x, y, w, h, rx, ry shape2->fill(255, 255, 0); //r, g, b canvas->push(std::move(shape2)); //Prepare Round Rectangle3 auto shape3 = tvg::Shape::gen(); shape3->appendRect(200, 200, 400, 400, 50, 50); //x, y, w, h, rx, ry shape3->fill(0, 255, 255); //r, g, b canvas->push(std::move(shape3)); //Prepare Scene auto scene = tvg::Scene::gen(); auto shape4 = tvg::Shape::gen(); shape4->appendCircle(400, 400, 100, 100); shape4->fill(255, 0, 0); shape4->stroke(5); shape4->stroke(255, 255, 255); scene->push(std::move(shape4)); auto shape5 = tvg::Shape::gen(); shape5->appendCircle(550, 550, 150, 150); shape5->fill(255, 0, 255); shape5->stroke(5); shape5->stroke(255, 255, 255); scene->push(std::move(shape5)); canvas->push(std::move(scene)); return true; } bool update(tvg::Canvas* canvas, uint32_t elapsed) override { if (!canvas) return false; //update per every 250ms if (elapsed - last > 250) { //Circular list auto& list = canvas->paints(); auto paint = *list.begin(); list.pop_front(); list.push_back(paint); last = elapsed; } return true; } }; /************************************************************************/ /* Entry Point */ /************************************************************************/ int main(int argc, char **argv) { return tvgexam::main(new UserExample, argc, argv); }