/* * Copyright (c) 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _TVG_LOTTIE_COMMON_ #define _TVG_LOTTIE_COMMON_ #include #include "tvgCommon.h" #include "tvgArray.h" struct PathSet { Point* pts = nullptr; PathCommand* cmds = nullptr; uint16_t ptsCnt = 0; uint16_t cmdsCnt = 0; }; struct RGB24 { int32_t rgb[3]; }; struct ColorStop { Fill::ColorStop* data = nullptr; Array* input = nullptr; }; struct TextDocument { char* text = nullptr; float height; float shift; RGB24 color; struct { Point pos; Point size; } bbox; struct { RGB24 color; float width; bool render = false; } stroke; char* name = nullptr; float size; float tracking = 0.0f; uint8_t justify; }; static inline int32_t REMAP255(float val) { return (int32_t)nearbyintf(val * 255.0f); } static inline RGB24 operator-(const RGB24& lhs, const RGB24& rhs) { return {lhs.rgb[0] - rhs.rgb[0], lhs.rgb[1] - rhs.rgb[1], lhs.rgb[2] - rhs.rgb[2]}; } static inline RGB24 operator+(const RGB24& lhs, const RGB24& rhs) { return {lhs.rgb[0] + rhs.rgb[0], lhs.rgb[1] + rhs.rgb[1], lhs.rgb[2] + rhs.rgb[2]}; } static inline RGB24 operator*(const RGB24& lhs, float rhs) { return {(int32_t)nearbyintf(lhs.rgb[0] * rhs), (int32_t)nearbyintf(lhs.rgb[1] * rhs), (int32_t)nearbyintf(lhs.rgb[2] * rhs)}; } #endif //_TVG_LOTTIE_COMMON_