/* * Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "tvgMath.h" #include "tvgRender.h" /************************************************************************/ /* Internal Class Implementation */ /************************************************************************/ /************************************************************************/ /* External Class Implementation */ /************************************************************************/ void RenderTransform::override(const Matrix& m) { this->m = m; overriding = true; } void RenderTransform::update() { if (overriding) return; mathIdentity(&m); mathScale(&m, scale, scale); if (!mathZero(degree)) mathRotate(&m, degree); mathTranslate(&m, x, y); } RenderTransform::RenderTransform(const RenderTransform* lhs, const RenderTransform* rhs) { if (lhs && rhs) m = mathMultiply(&lhs->m, &rhs->m); else if (lhs) m = lhs->m; else if (rhs) m = rhs->m; else mathIdentity(&m); }