/* * Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include "tvgPicture.h" using namespace emscripten; using namespace std; using namespace tvg; static const char* NoError = "None"; class __attribute__((visibility("default"))) TvgLottieAnimation { public: ~TvgLottieAnimation() { free(buffer); Initializer::term(CanvasEngine::Sw); } static TvgLottieAnimation* create() { return new TvgLottieAnimation; } string error() { return errorMsg; } // Getter methods val size() { return val(typed_memory_view(2, psize)); } float duration() { if (!canvas || !animation) return 0; return animation->duration(); } float totalFrame() { if (!canvas || !animation) return 0; return animation->totalFrame(); } float curFrame() { if (!canvas || !animation) return 0; return animation->curFrame(); } // Render methods bool load(string data, string mimetype, int width, int height, string rpath = "") { errorMsg = NoError; if (!canvas) return false; if (data.empty()) { errorMsg = "Invalid data"; return false; } //back up for saving this->data = data; canvas->clear(true); animation = Animation::gen(); string filetype = mimetype; if (filetype == "json") { filetype = "lottie"; } if (animation->picture()->load(data.c_str(), data.size(), mimetype, false) != Result::Success) { errorMsg = "load() fail"; return false; } animation->picture()->size(&psize[0], &psize[1]); /* need to reset size to calculate scale in Picture.size internally before calling resize() */ this->width = 0; this->height = 0; resize(width, height); if (canvas->push(cast(animation->picture())) != Result::Success) { errorMsg = "push() fail"; return false; } updated = true; return true; } val render() { errorMsg = NoError; if (!canvas || !animation) return val(typed_memory_view(0, nullptr)); if (!updated) return val(typed_memory_view(width * height * 4, buffer)); if (canvas->draw() != Result::Success) { errorMsg = "draw() fail"; return val(typed_memory_view(0, nullptr)); } canvas->sync(); updated = false; return val(typed_memory_view(width * height * 4, buffer)); } bool update() { if (!updated) return true; errorMsg = NoError; if (canvas->update() != Result::Success) { errorMsg = "update() fail"; return false; } return true; } bool frame(float no) { if (!canvas || !animation) return false; if (animation->frame(no) == Result::Success) { updated = true; } return true; } void resize(int width, int height) { if (!canvas || !animation) return; if (this->width == width && this->height == height) return; this->width = width; this->height = height; free(buffer); buffer = (uint8_t*)malloc(width * height * sizeof(uint32_t)); canvas->target((uint32_t *)buffer, width, width, height, SwCanvas::ABGR8888S); float scale; float shiftX = 0.0f, shiftY = 0.0f; if (psize[0] > psize[1]) { scale = width / psize[0]; shiftY = (height - psize[1] * scale) * 0.5f; } else { scale = height / psize[1]; shiftX = (width - psize[0] * scale) * 0.5f; } animation->picture()->scale(scale); animation->picture()->translate(shiftX, shiftY); updated = true; } // Saver methods bool save(string mimetype) { if (mimetype == "gif") { return save2Gif(); } else if (mimetype == "tvg") { return save2Tvg(); } errorMsg = "Invalid mimetype"; return false; } bool save2Gif() { errorMsg = NoError; if (data.empty()) { errorMsg = "Invalid data"; return false; } auto saver = Saver::gen(); if (!saver) { errorMsg = "Invalid saver"; return false; } //animation to save auto animation = Animation::gen(); if (!animation) { errorMsg = "Invalid animation"; return false; } if (animation->picture()->load(data.c_str(), data.size(), "lottie", false) != Result::Success) { errorMsg = "load() fail"; return false; } //gif resolution (600x600) constexpr float GIF_SIZE = 600; //transform float width, height; animation->picture()->size(&width, &height); float scale; if (width > height) scale = GIF_SIZE / width; else scale = GIF_SIZE / height; animation->picture()->size(width * scale, height * scale); //set a white opaque background auto bg = tvg::Shape::gen(); if (!bg) { errorMsg = "Invalid bg"; return false; } bg->fill(255, 255, 255, 255); bg->appendRect(0, 0, GIF_SIZE, GIF_SIZE); if (saver->background(std::move(bg)) != Result::Success) { errorMsg = "background() fail"; return false; } if (saver->save(std::move(animation), "output.gif", 100, 30) != tvg::Result::Success) { errorMsg = "save(), fail"; return false; } saver->sync(); return true; } bool save2Tvg() { errorMsg = NoError; if (!animation) return false; auto saver = Saver::gen(); if (!saver) { errorMsg = "Invalid saver"; return false; } //preserve the picture using the reference counting PP(animation->picture())->ref(); if (saver->save(tvg::cast(animation->picture()), "output.tvg") != tvg::Result::Success) { PP(animation->picture())->unref(); errorMsg = "save(), fail"; return false; } saver->sync(); PP(animation->picture())->unref(); return true; } // TODO: Advanced APIs wrt Interactivty & theme methods... private: explicit TvgLottieAnimation() { errorMsg = NoError; if (Initializer::init(CanvasEngine::Sw, 0) != Result::Success) { errorMsg = "init() fail"; return; } canvas = SwCanvas::gen(); if (!canvas) errorMsg = "Invalid canvas"; animation = Animation::gen(); if (!animation) errorMsg = "Invalid animation"; } private: string errorMsg; unique_ptr canvas = nullptr; unique_ptr animation = nullptr; string data; uint8_t* buffer = nullptr; uint32_t width = 0; uint32_t height = 0; float psize[2]; //picture size bool updated = false; }; EMSCRIPTEN_BINDINGS(thorvg_bindings) { class_("TvgLottieAnimation") .constructor(&TvgLottieAnimation ::create) .function("error", &TvgLottieAnimation ::error, allow_raw_pointers()) .function("size", &TvgLottieAnimation ::size) .function("duration", &TvgLottieAnimation ::duration) .function("totalFrame", &TvgLottieAnimation ::totalFrame) .function("curFrame", &TvgLottieAnimation ::curFrame) .function("render", &TvgLottieAnimation::render) .function("load", &TvgLottieAnimation ::load) .function("update", &TvgLottieAnimation ::update) .function("frame", &TvgLottieAnimation ::frame) .function("resize", &TvgLottieAnimation ::resize) .function("save", &TvgLottieAnimation ::save); }