/* * Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Common.h" /************************************************************************/ /* Drawing Commands */ /************************************************************************/ void tvgDrawCmds(tvg::Canvas* canvas) { if (!canvas) return; //Prepare Round Rectangle auto shape1 = tvg::Shape::gen(); shape1->appendRect(0, 0, 400, 400); //x, y, w, h //LinearGradient auto fill = tvg::LinearGradient::gen(); fill->linear(0, 0, 400, 400); //Gradient Color Stops tvg::Fill::ColorStop colorStops[2]; colorStops[0] = {0, 0, 0, 0, 255}; colorStops[1] = {1, 255, 255, 255, 255}; fill->colorStops(colorStops, 2); shape1->fill(std::move(fill)); if (canvas->push(std::move(shape1)) != tvg::Result::Success) return; //Prepare Circle auto shape2 = tvg::Shape::gen(); shape2->appendCircle(400, 400, 200, 200); //cx, cy, radiusW, radiusH //LinearGradient auto fill2 = tvg::LinearGradient::gen(); fill2->linear(400, 200, 400, 600); //Gradient Color Stops tvg::Fill::ColorStop colorStops2[3]; colorStops2[0] = {0, 255, 0, 0, 255}; colorStops2[1] = {0.5, 255, 255, 0, 255}; colorStops2[2] = {1, 255, 255, 255, 255}; fill2->colorStops(colorStops2, 3); shape2->fill(std::move(fill2)); if (canvas->push(std::move(shape2)) != tvg::Result::Success) return; //Prepare Ellipse auto shape3 = tvg::Shape::gen(); shape3->appendCircle(600, 600, 150, 100); //cx, cy, radiusW, radiusH //LinearGradient auto fill3 = tvg::LinearGradient::gen(); fill3->linear(450, 600, 750, 600); //Gradient Color Stops tvg::Fill::ColorStop colorStops3[4]; colorStops3[0] = {0, 0, 127, 0, 127}; colorStops3[1] = {0.25, 0, 170, 170, 170}; colorStops3[2] = {0.5, 200, 0, 200, 200}; colorStops3[3] = {1, 255, 255, 255, 255}; fill3->colorStops(colorStops3, 4); shape3->fill(std::move(fill3)); if (canvas->push(std::move(shape3)) != tvg::Result::Success) return; } /************************************************************************/ /* Sw Engine Test Code */ /************************************************************************/ static unique_ptr swCanvas; void tvgSwTest(uint32_t* buffer) { //Create a Canvas swCanvas = tvg::SwCanvas::gen(); swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(swCanvas.get()); } void drawSwView(void* data, Eo* obj) { if (swCanvas->draw() == tvg::Result::Success) { swCanvas->sync(); } } /************************************************************************/ /* GL Engine Test Code */ /************************************************************************/ static unique_ptr glCanvas; void initGLview(Evas_Object *obj) { //Create a Canvas glCanvas = tvg::GlCanvas::gen(); //Get the drawing target id int32_t targetId; auto gl = elm_glview_gl_api_get(obj); gl->glGetIntegerv(GL_FRAMEBUFFER_BINDING, &targetId); glCanvas->target(targetId, WIDTH, HEIGHT); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(glCanvas.get()); } void drawGLview(Evas_Object *obj) { auto gl = elm_glview_gl_api_get(obj); gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f); gl->glClear(GL_COLOR_BUFFER_BIT); if (glCanvas->draw() == tvg::Result::Success) { glCanvas->sync(); } } /************************************************************************/ /* Main Code */ /************************************************************************/ int main(int argc, char **argv) { tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw; if (argc > 1) { if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl; } //Initialize ThorVG Engine if (tvgEngine == tvg::CanvasEngine::Sw) { cout << "tvg engine: software" << endl; } else { cout << "tvg engine: opengl" << endl; } //Threads Count auto threads = std::thread::hardware_concurrency(); if (threads > 0) --threads; //Allow the designated main thread capacity //Initialize ThorVG Engine if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) { elm_init(argc, argv); if (tvgEngine == tvg::CanvasEngine::Sw) { createSwView(); } else { createGlView(); } elm_run(); elm_shutdown(); //Terminate ThorVG Engine tvg::Initializer::term(tvgEngine); } else { cout << "engine is not supported" << endl; } return 0; }