/* * Copyright (c) 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Example.h" /************************************************************************/ /* ThorVG Drawing Contents */ /************************************************************************/ struct UserExample : tvgexam::Example { tvg::Scene* scene1 = nullptr; //direction both tvg::Scene* scene2 = nullptr; //direction horizontal tvg::Scene* scene3 = nullptr; //direction vertical bool content(tvg::Canvas* canvas, uint32_t w, uint32_t h) override { if (!canvas) return false; //Prepare a scene for post effects (direction both) { scene1 = tvg::Scene::gen(); auto picture = tvg::Picture::gen(); picture->load(EXAMPLE_DIR"/svg/tiger.svg"); picture->size(w / 2, h / 2); scene1->push(picture); canvas->push(scene1); } //Prepare a scene for post effects (direction horizontal) { scene2 = tvg::Scene::gen(); auto picture = tvg::Picture::gen(); picture->load(EXAMPLE_DIR"/svg/tiger.svg"); picture->size(w / 2, h / 2); picture->translate(w / 2, 0); scene2->push(picture); canvas->push(scene2); } //Prepare a scene for post effects (direction vertical) { scene3 = tvg::Scene::gen(); auto picture = tvg::Picture::gen(); picture->load(EXAMPLE_DIR"/svg/tiger.svg"); picture->size(w / 2, h / 2); picture->translate(0, h / 2); scene3->push(picture); canvas->push(scene3); } return true; } bool update(tvg::Canvas* canvas, uint32_t elapsed) override { if (!canvas) return false; canvas->clear(false); auto progress = tvgexam::progress(elapsed, 2.5f, true); //2.5 seconds //Clear the previously applied effects scene1->push(tvg::SceneEffect::ClearAll); //Apply GaussianBlur post effect (sigma, direction, border option, quality) scene1->push(tvg::SceneEffect::GaussianBlur, 10.0f * progress, 0, 0, 100); scene2->push(tvg::SceneEffect::ClearAll); scene2->push(tvg::SceneEffect::GaussianBlur, 10.0f * progress, 1, 0, 100); scene3->push(tvg::SceneEffect::ClearAll); scene3->push(tvg::SceneEffect::GaussianBlur, 10.0f * progress, 2, 0, 100); canvas->update(); return true; } }; /************************************************************************/ /* Entry Point */ /************************************************************************/ int main(int argc, char **argv) { return tvgexam::main(new UserExample, argc, argv, 800, 800, 4, true); }