/* * Copyright (c) 2020 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include #include "thorvg_capi.h" using namespace std; using namespace tvg; #ifdef __cplusplus extern "C" { #endif struct _Tvg_Canvas { //Dummy for Direct Casting }; struct _Tvg_Paint { //Dummy for Direct Casting }; /************************************************************************/ /* Engine API */ /************************************************************************/ TVG_EXPORT Tvg_Result tvg_engine_init(unsigned engine_method) { Result ret = Result::Success; if (engine_method & TVG_ENGINE_SW) ret = tvg::Initializer::init(tvg::CanvasEngine::Sw); if (ret != Result::Success) return (Tvg_Result) ret; if (engine_method & TVG_ENGINE_GL) ret = tvg::Initializer::init(tvg::CanvasEngine::Gl); return (Tvg_Result) ret; } TVG_EXPORT Tvg_Result tvg_engine_term(unsigned engine_method) { Result ret = Result::Success; if (engine_method & TVG_ENGINE_SW) ret = tvg::Initializer::init(tvg::CanvasEngine::Sw); if (ret != Result::Success) return (Tvg_Result) ret; if (engine_method & TVG_ENGINE_GL) ret = tvg::Initializer::init(tvg::CanvasEngine::Gl); return (Tvg_Result) ret; } /************************************************************************/ /* Canvas API */ /************************************************************************/ TVG_EXPORT Tvg_Canvas* tvg_swcanvas_create() { return (Tvg_Canvas*) SwCanvas::gen().release(); } TVG_EXPORT Tvg_Result tvg_canvas_destroy(Tvg_Canvas* canvas) { delete(canvas); return TVG_RESULT_SUCCESS; } TVG_EXPORT Tvg_Result tvg_swcanvas_set_target(Tvg_Canvas* canvas, uint32_t* buffer, uint32_t stride, uint32_t w, uint32_t h) { return (Tvg_Result) reinterpret_cast(canvas)->target(buffer, stride, w, h); } TVG_EXPORT Tvg_Result tvg_canvas_push(Tvg_Canvas* canvas, Tvg_Paint* paint) { return (Tvg_Result) reinterpret_cast(canvas)->push(unique_ptr((Paint*)paint)); } TVG_EXPORT Tvg_Result tvg_canvas_reserve(Tvg_Canvas* canvas, uint32_t n) { return (Tvg_Result) reinterpret_cast(canvas)->reserve(n); } TVG_EXPORT Tvg_Result tvg_canvas_clear(Tvg_Canvas* canvas) { return (Tvg_Result) reinterpret_cast(canvas)->clear(); } TVG_EXPORT Tvg_Result tvg_canvas_update(Tvg_Canvas* canvas) { return (Tvg_Result) reinterpret_cast(canvas)->update(); } TVG_EXPORT Tvg_Result tvg_canvas_update_paint(Tvg_Canvas* canvas, Tvg_Paint* paint) { return (Tvg_Result) reinterpret_cast(canvas)->update((Paint*) paint); } TVG_EXPORT Tvg_Result tvg_canvas_draw(Tvg_Canvas* canvas, unsigned char async) { return (Tvg_Result) reinterpret_cast(canvas)->draw(async); } TVG_EXPORT Tvg_Result tvg_canvas_sync(Tvg_Canvas* canvas) { return (Tvg_Result) reinterpret_cast(canvas)->sync(); } /************************************************************************/ /* Shape API */ /************************************************************************/ TVG_EXPORT Tvg_Paint* tvg_shape_new() { return (Tvg_Paint*) Shape::gen().release(); } TVG_EXPORT Tvg_Result tvg_shape_del(Tvg_Paint* paint) { delete(paint); return TVG_RESULT_SUCCESS; } TVG_EXPORT Tvg_Result tvg_shape_reset(Tvg_Paint* paint) { return (Tvg_Result) reinterpret_cast(paint)->reset(); } TVG_EXPORT Tvg_Result tvg_shape_move_to(Tvg_Paint* paint, float x, float y) { return (Tvg_Result) reinterpret_cast(paint)->moveTo(x, y); } TVG_EXPORT Tvg_Result tvg_shape_line_to(Tvg_Paint* paint, float x, float y) { return (Tvg_Result) reinterpret_cast(paint)->lineTo(x, y); } TVG_EXPORT Tvg_Result tvg_shape_cubic_to(Tvg_Paint* paint, float cx1, float cy1, float cx2, float cy2, float x, float y) { return (Tvg_Result) reinterpret_cast(paint)->cubicTo(cx1, cy1, cx2, cy2, x, y); } TVG_EXPORT Tvg_Result tvg_shape_close(Tvg_Paint* paint) { return (Tvg_Result) reinterpret_cast(paint)->close(); } TVG_EXPORT Tvg_Result tvg_shape_append_rect(Tvg_Paint* paint, float x, float y, float w, float h, float rx, float ry) { return (Tvg_Result) reinterpret_cast(paint)->appendRect(x, y, w, h, rx, ry); } TVG_EXPORT Tvg_Result tvg_shape_append_circle(Tvg_Paint* paint, float cx, float cy, float rx, float ry) { return (Tvg_Result) reinterpret_cast(paint)->appendCircle(cx, cy, rx, ry); } TVG_EXPORT Tvg_Result tvg_shape_append_path(Tvg_Paint* paint, const Tvg_Path_Command* cmds, uint32_t cmdCnt, const Tvg_Point* pts, uint32_t ptsCnt) { return (Tvg_Result) reinterpret_cast(paint)->appendPath((PathCommand*)cmds, cmdCnt, (Point*)pts, ptsCnt); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_width(Tvg_Paint* paint, float width) { return (Tvg_Result) reinterpret_cast(paint)->stroke(width); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { return (Tvg_Result) reinterpret_cast(paint)->stroke(r, g, b, a); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_dash(Tvg_Paint* paint, const float* dashPattern, uint32_t cnt) { return (Tvg_Result) reinterpret_cast(paint)->stroke(dashPattern, cnt); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_cap(Tvg_Paint* paint, Tvg_Stroke_Cap cap) { return (Tvg_Result) reinterpret_cast(paint)->stroke((StrokeCap)cap); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_join(Tvg_Paint* paint, Tvg_Stroke_Join join) { return (Tvg_Result) reinterpret_cast(paint)->stroke((StrokeJoin)join); } TVG_EXPORT Tvg_Result tvg_shape_fill_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { return (Tvg_Result) reinterpret_cast(paint)->fill(r, g, b, a); } TVG_EXPORT Tvg_Result tvg_shape_scale(Tvg_Paint* paint, float factor) { return (Tvg_Result) reinterpret_cast(paint)->scale(factor); } TVG_EXPORT Tvg_Result tvg_shape_rotate(Tvg_Paint* paint, float degree) { return (Tvg_Result) reinterpret_cast(paint)->rotate(degree); } #ifdef __cplusplus } #endif