/* * Copyright (c) 2023 - 2024 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "Common.h" /************************************************************************/ /* Drawing Commands */ /************************************************************************/ void tvgDrawCmds(tvg::Canvas* canvas) { if (!canvas) return; //Background auto shape = tvg::Shape::gen(); shape->appendRect(0, 0, WIDTH, HEIGHT); shape->fill(75, 75, 75); canvas->push(std::move(shape)); //Load a necessary font data. //The loaded font will be released when the Initializer::term() is called. //Otherwise, you can immedately unload the font data. //Please check Text::unload() APIs. if (tvg::Text::load(EXAMPLE_DIR"/font/Arial.ttf") != tvg::Result::Success) { cout << "TTF is not supported. Did you enable TTF Loader?" << endl; return; } if (tvg::Text::load(EXAMPLE_DIR"/font/NanumGothicCoding.ttf") != tvg::Result::Success) { cout << "TTF is not supported. Did you enable TTF Loader?" << endl; return; } if (tvg::Text::load(EXAMPLE_DIR"/font/SentyCloud.ttf") != tvg::Result::Success) { cout << "TTF is not supported. Did you enable TTF Loader?" << endl; return; } auto text = tvg::Text::gen(); text->font("Arial", 80); text->text("THORVG Text"); text->fill(255, 255, 255); canvas->push(std::move(text)); auto text2 = tvg::Text::gen(); text2->font("Arial", 30, "italic"); text2->text("Font = \"Arial\", Size = 40, Style=Italic"); text2->translate(0, 150); text2->fill(255, 255, 255); canvas->push(std::move(text2)); auto text3 = tvg::Text::gen(); text3->font("Arial", 40); text3->text("Kerning Test: VA, AV, TJ, JT"); text3->fill(255, 255, 255); text3->translate(0, 225); canvas->push(std::move(text3)); auto text4 = tvg::Text::gen(); text4->font("Arial", 25); text4->text("Purple Text"); text4->fill(255, 0, 255); text4->translate(0, 310); canvas->push(std::move(text4)); auto text5 = tvg::Text::gen(); text5->font("Arial", 25); text5->text("Gray Text"); text5->fill(150, 150, 150); text5->translate(220, 310); canvas->push(std::move(text5)); auto text6 = tvg::Text::gen(); text6->font("Arial", 25); text6->text("Yellow Text"); text6->fill(255, 255, 0); text6->translate(400, 310); canvas->push(std::move(text6)); auto text7 = tvg::Text::gen(); text7->font("Arial", 15); text7->text("Transformed Text - 30'"); text7->fill(0, 0, 0); text7->translate(600, 400); text7->rotate(30); canvas->push(std::move(text7)); auto text8 = tvg::Text::gen(); text8->font("Arial", 15); text8->fill(0, 0, 0); text8->text("Transformed Text - 90'"); text8->translate(600, 400); text8->rotate(90); canvas->push(std::move(text8)); auto text9 = tvg::Text::gen(); text9->font("Arial", 15); text9->fill(0, 0, 0); text9->text("Transformed Text - 180'"); text9->translate(800, 400); text9->rotate(180); canvas->push(std::move(text9)); //gradient texts float x, y, w, h; auto text10 = tvg::Text::gen(); text10->font("Arial", 50); text10->text("Linear Text"); text10->translate(0, 350); text10->bounds(&x, &y, &w, &h); //LinearGradient auto fill = tvg::LinearGradient::gen(); fill->linear(x, y + h * 0.5f, x + w, y + h * 0.5f); //Gradient Color Stops tvg::Fill::ColorStop colorStops[3]; colorStops[0] = {0, 255, 0, 0, 255}; colorStops[1] = {0.5, 255, 255, 0, 255}; colorStops[2] = {1, 255, 255, 255, 255}; fill->colorStops(colorStops, 3); text10->fill(std::move(fill)); canvas->push(std::move(text10)); auto text11 = tvg::Text::gen(); text11->font("NanumGothicCoding", 40); text11->text("\xeb\x82\x98\xeb\x88\x94\xea\xb3\xa0\xeb\x94\x95\xec\xbd\x94\xeb\x94\xa9\x28\x55\x54\x46\x2d\x38\x29"); text11->translate(0, 450); text11->bounds(&x, &y, &w, &h); //LinearGradient auto fill2 = tvg::RadialGradient::gen(); fill2->radial(x + w * 0.5f, y + h * 0.5f, w * 0.5f); //Gradient Color Stops tvg::Fill::ColorStop colorStops2[3]; colorStops2[0] = {0, 0, 255, 255, 255}; colorStops2[1] = {0.5, 255, 255, 0, 255}; colorStops2[2] = {1, 255, 255, 255, 255}; fill2->colorStops(colorStops2, 3); text11->fill(std::move(fill2)); canvas->push(std::move(text11)); auto text12 = tvg::Text::gen(); text12->font("SentyCloud", 50); text12->fill(255, 25, 25); text12->text("\xe4\xb8\x8d\xe5\x88\xb0\xe9\x95\xbf\xe5\x9f\x8e\xe9\x9d\x9e\xe5\xa5\xbd\xe6\xb1\x89\xef\xbc\x81"); text12->translate(0, 525); canvas->push(std::move(text12)); } /************************************************************************/ /* Sw Engine Test Code */ /************************************************************************/ static unique_ptr swCanvas; void tvgSwTest(uint32_t* buffer) { //Create a Canvas swCanvas = tvg::SwCanvas::gen(); swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(swCanvas.get()); } void drawSwView(void* data, Eo* obj) { if (swCanvas->draw() == tvg::Result::Success) { swCanvas->sync(); } } /************************************************************************/ /* GL Engine Test Code */ /************************************************************************/ static unique_ptr glCanvas; void initGLview(Evas_Object *obj) { //Create a Canvas glCanvas = tvg::GlCanvas::gen(); //Get the drawing target id int32_t targetId; auto gl = elm_glview_gl_api_get(obj); gl->glGetIntegerv(GL_FRAMEBUFFER_BINDING, &targetId); glCanvas->target(targetId, WIDTH, HEIGHT); /* Push the shape into the Canvas drawing list When this shape is into the canvas list, the shape could update & prepare internal data asynchronously for coming rendering. Canvas keeps this shape node unless user call canvas->clear() */ tvgDrawCmds(glCanvas.get()); } void drawGLview(Evas_Object *obj) { auto gl = elm_glview_gl_api_get(obj); gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f); gl->glClear(GL_COLOR_BUFFER_BIT); if (glCanvas->draw() == tvg::Result::Success) { glCanvas->sync(); } } /************************************************************************/ /* Main Code */ /************************************************************************/ int main(int argc, char **argv) { auto tvgEngine = tvg::CanvasEngine::Sw; if (argc > 1) { if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl; } //Threads Count auto threads = std::thread::hardware_concurrency(); if (threads > 0) --threads; //Allow the designated main thread capacity //Initialize ThorVG Engine if (tvg::Initializer::init(threads) == tvg::Result::Success) { elm_init(argc, argv); if (tvgEngine == tvg::CanvasEngine::Sw) { createSwView(); } else { createGlView(); } elm_run(); elm_shutdown(); //Terminate ThorVG Engine tvg::Initializer::term(); } else { cout << "engine is not supported" << endl; } return 0; }