/* * Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include "thorvg_capi.h" using namespace std; using namespace tvg; #ifdef __cplusplus extern "C" { #endif struct _Tvg_Canvas { //Dummy for Direct Casting }; struct _Tvg_Paint { //Dummy for Direct Casting }; struct _Tvg_Gradient { //Dummy for Direct Casting }; /************************************************************************/ /* Engine API */ /************************************************************************/ TVG_EXPORT Tvg_Result tvg_engine_init(unsigned engine_method, unsigned threads) { Result ret = Result::Success; if (engine_method & TVG_ENGINE_SW) ret = tvg::Initializer::init(tvg::CanvasEngine::Sw, threads); if (ret != Result::Success) return (Tvg_Result) ret; if (engine_method & TVG_ENGINE_GL) ret = tvg::Initializer::init(tvg::CanvasEngine::Gl, threads); return (Tvg_Result) ret; } TVG_EXPORT Tvg_Result tvg_engine_term(unsigned engine_method) { Result ret = Result::Success; if (engine_method & TVG_ENGINE_SW) ret = tvg::Initializer::term(tvg::CanvasEngine::Sw); if (ret != Result::Success) return (Tvg_Result) ret; if (engine_method & TVG_ENGINE_GL) ret = tvg::Initializer::term(tvg::CanvasEngine::Gl); return (Tvg_Result) ret; } /************************************************************************/ /* Canvas API */ /************************************************************************/ TVG_EXPORT Tvg_Canvas* tvg_swcanvas_create() { return (Tvg_Canvas*) SwCanvas::gen().release(); } TVG_EXPORT Tvg_Result tvg_canvas_destroy(Tvg_Canvas* canvas) { delete(reinterpret_cast(canvas)); return TVG_RESULT_SUCCESS; } TVG_EXPORT Tvg_Result tvg_swcanvas_set_target(Tvg_Canvas* canvas, uint32_t* buffer, uint32_t stride, uint32_t w, uint32_t h, uint32_t cs) { return (Tvg_Result) reinterpret_cast(canvas)->target(buffer, stride, w, h, static_cast(cs)); } TVG_EXPORT Tvg_Result tvg_canvas_push(Tvg_Canvas* canvas, Tvg_Paint* paint) { return (Tvg_Result) reinterpret_cast(canvas)->push(unique_ptr((Paint*)paint)); } TVG_EXPORT Tvg_Result tvg_canvas_reserve(Tvg_Canvas* canvas, uint32_t n) { return (Tvg_Result) reinterpret_cast(canvas)->reserve(n); } TVG_EXPORT Tvg_Result tvg_canvas_clear(Tvg_Canvas* canvas) { return (Tvg_Result) reinterpret_cast(canvas)->clear(); } TVG_EXPORT Tvg_Result tvg_canvas_update(Tvg_Canvas* canvas) { return (Tvg_Result) reinterpret_cast(canvas)->update(nullptr); } TVG_EXPORT Tvg_Result tvg_canvas_update_paint(Tvg_Canvas* canvas, Tvg_Paint* paint) { return (Tvg_Result) reinterpret_cast(canvas)->update((Paint*) paint); } TVG_EXPORT Tvg_Result tvg_canvas_draw(Tvg_Canvas* canvas) { return (Tvg_Result) reinterpret_cast(canvas)->draw(); } TVG_EXPORT Tvg_Result tvg_canvas_sync(Tvg_Canvas* canvas) { return (Tvg_Result) reinterpret_cast(canvas)->sync(); } /************************************************************************/ /* Paint API */ /************************************************************************/ TVG_EXPORT Tvg_Result tvg_paint_del(Tvg_Paint* paint) { delete(paint); return TVG_RESULT_SUCCESS; } TVG_EXPORT Tvg_Result tvg_paint_scale(Tvg_Paint* paint, float factor) { return (Tvg_Result) reinterpret_cast(paint)->scale(factor); } TVG_EXPORT Tvg_Result tvg_paint_rotate(Tvg_Paint* paint, float degree) { return (Tvg_Result) reinterpret_cast(paint)->rotate(degree); } TVG_EXPORT Tvg_Result tvg_paint_translate(Tvg_Paint* paint, float x, float y) { return (Tvg_Result) reinterpret_cast(paint)->translate(x, y); } TVG_EXPORT Tvg_Result tvg_paint_transform(Tvg_Paint* paint, const Tvg_Matrix* m) { return (Tvg_Result) reinterpret_cast(paint)->transform(*(reinterpret_cast(m))); } /************************************************************************/ /* Shape API */ /************************************************************************/ TVG_EXPORT Tvg_Paint* tvg_shape_new() { return (Tvg_Paint*) Shape::gen().release(); } TVG_EXPORT Tvg_Result tvg_shape_reset(Tvg_Paint* paint) { return (Tvg_Result) reinterpret_cast(paint)->reset(); } TVG_EXPORT Tvg_Result tvg_shape_move_to(Tvg_Paint* paint, float x, float y) { return (Tvg_Result) reinterpret_cast(paint)->moveTo(x, y); } TVG_EXPORT Tvg_Result tvg_shape_line_to(Tvg_Paint* paint, float x, float y) { return (Tvg_Result) reinterpret_cast(paint)->lineTo(x, y); } TVG_EXPORT Tvg_Result tvg_shape_cubic_to(Tvg_Paint* paint, float cx1, float cy1, float cx2, float cy2, float x, float y) { return (Tvg_Result) reinterpret_cast(paint)->cubicTo(cx1, cy1, cx2, cy2, x, y); } TVG_EXPORT Tvg_Result tvg_shape_close(Tvg_Paint* paint) { return (Tvg_Result) reinterpret_cast(paint)->close(); } TVG_EXPORT Tvg_Result tvg_shape_append_rect(Tvg_Paint* paint, float x, float y, float w, float h, float rx, float ry) { return (Tvg_Result) reinterpret_cast(paint)->appendRect(x, y, w, h, rx, ry); } TVG_EXPORT Tvg_Result tvg_shape_append_arc(Tvg_Paint* paint, float cx, float cy, float radius, float startAngle, float sweep, uint8_t pie) { return (Tvg_Result) reinterpret_cast(paint)->appendArc(cx, cy, radius, startAngle, sweep, pie); } TVG_EXPORT Tvg_Result tvg_shape_append_circle(Tvg_Paint* paint, float cx, float cy, float rx, float ry) { return (Tvg_Result) reinterpret_cast(paint)->appendCircle(cx, cy, rx, ry); } TVG_EXPORT Tvg_Result tvg_shape_append_path(Tvg_Paint* paint, const Tvg_Path_Command* cmds, uint32_t cmdCnt, const Tvg_Point* pts, uint32_t ptsCnt) { return (Tvg_Result) reinterpret_cast(paint)->appendPath((PathCommand*)cmds, cmdCnt, (Point*)pts, ptsCnt); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_width(Tvg_Paint* paint, float width) { return (Tvg_Result) reinterpret_cast(paint)->stroke(width); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { return (Tvg_Result) reinterpret_cast(paint)->stroke(r, g, b, a); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_dash(Tvg_Paint* paint, const float* dashPattern, uint32_t cnt) { return (Tvg_Result) reinterpret_cast(paint)->stroke(dashPattern, cnt); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_cap(Tvg_Paint* paint, Tvg_Stroke_Cap cap) { return (Tvg_Result) reinterpret_cast(paint)->stroke((StrokeCap)cap); } TVG_EXPORT Tvg_Result tvg_shape_set_stroke_join(Tvg_Paint* paint, Tvg_Stroke_Join join) { return (Tvg_Result) reinterpret_cast(paint)->stroke((StrokeJoin)join); } TVG_EXPORT Tvg_Result tvg_shape_fill_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { return (Tvg_Result) reinterpret_cast(paint)->fill(r, g, b, a); } TVG_EXPORT Tvg_Result tvg_shape_linear_gradient_set(Tvg_Paint* paint, Tvg_Gradient *gradient) { return (Tvg_Result) reinterpret_cast(paint)->fill(unique_ptr((LinearGradient*)(gradient))); } TVG_EXPORT Tvg_Result tvg_shape_radial_gradient_set(Tvg_Paint* paint, Tvg_Gradient *gradient) { return (Tvg_Result) reinterpret_cast(paint)->fill(unique_ptr((RadialGradient*)(gradient))); } /************************************************************************/ /* Picture API */ /************************************************************************/ TVG_EXPORT Tvg_Paint* tvg_picture_new() { return (Tvg_Paint*) Picture::gen().release(); } TVG_EXPORT Tvg_Result tvg_picture_load(Tvg_Paint* paint, const char* path) { return (Tvg_Result) reinterpret_cast(paint)->load(path); } TVG_EXPORT Tvg_Result tvg_picture_get_viewbox(Tvg_Paint* paint, float* x, float* y, float* w, float* h) { return (Tvg_Result) reinterpret_cast(paint)->viewbox(x, y, w, h); } /************************************************************************/ /* Gradient API */ /************************************************************************/ TVG_EXPORT Tvg_Gradient* tvg_linear_gradient_new() { return (Tvg_Gradient*)LinearGradient::gen().release(); } TVG_EXPORT Tvg_Gradient* tvg_radial_gradient_new() { return (Tvg_Gradient*)RadialGradient::gen().release(); } TVG_EXPORT Tvg_Result tvg_gradient_del(Tvg_Gradient* grad) { delete(grad); return TVG_RESULT_SUCCESS; } TVG_EXPORT Tvg_Result tvg_linear_gradient_set(Tvg_Gradient* grad, float x1, float y1, float x2, float y2) { return (Tvg_Result) reinterpret_cast(grad)->linear(x1, y1, x2, y2); } TVG_EXPORT Tvg_Result tvg_radial_gradient_set(Tvg_Gradient* grad, float cx, float cy, float radius) { return (Tvg_Result) reinterpret_cast(grad)->radial(cx, cy, radius); } TVG_EXPORT Tvg_Result tvg_gradient_color_stops(Tvg_Gradient* grad, const Tvg_Color_Stop* color_stop, uint32_t cnt) { return (Tvg_Result) reinterpret_cast(grad)->colorStops(reinterpret_cast(color_stop), cnt); } TVG_EXPORT Tvg_Result tvg_gradient_spread(Tvg_Gradient* grad, const Tvg_Stroke_Fill spread) { return (Tvg_Result) reinterpret_cast(grad)->spread((FillSpread)spread); } #ifdef __cplusplus } #endif