/* * Copyright (c) 2020 - 2025 the ThorVG project. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "config.h" #include #include #include #include "thorvg_capi.h" #ifdef THORVG_LOTTIE_LOADER_SUPPORT #include #endif #include using namespace std; using namespace tvg; #ifdef __cplusplus extern "C" { #endif /************************************************************************/ /* Engine API */ /************************************************************************/ TVG_API Tvg_Result tvg_engine_init(unsigned threads) { return (Tvg_Result) Initializer::init(threads); } TVG_API Tvg_Result tvg_engine_term() { return (Tvg_Result) Initializer::term(); } TVG_API Tvg_Result tvg_engine_version(uint32_t* major, uint32_t* minor, uint32_t* micro, const char** version) { if (version) *version = Initializer::version(major, minor, micro); return TVG_RESULT_SUCCESS; } /************************************************************************/ /* Canvas API */ /************************************************************************/ TVG_API Tvg_Canvas* tvg_swcanvas_create() { return (Tvg_Canvas*) SwCanvas::gen(); } TVG_API Tvg_Canvas* tvg_glcanvas_create() { return (Tvg_Canvas*) GlCanvas::gen(); } TVG_API Tvg_Canvas* tvg_wgcanvas_create() { return (Tvg_Canvas*) WgCanvas::gen(); } TVG_API Tvg_Result tvg_canvas_destroy(Tvg_Canvas* canvas) { if (canvas) { delete(reinterpret_cast(canvas)); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_swcanvas_set_target(Tvg_Canvas* canvas, uint32_t* buffer, uint32_t stride, uint32_t w, uint32_t h, Tvg_Colorspace cs) { if (canvas) return (Tvg_Result) reinterpret_cast(canvas)->target(buffer, stride, w, h, static_cast(cs)); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_glcanvas_set_target(Tvg_Canvas* canvas, void* context, int32_t id, uint32_t w, uint32_t h, Tvg_Colorspace cs) { if (canvas) return (Tvg_Result) reinterpret_cast(canvas)->target(context, id, w, h, static_cast(cs)); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_wgcanvas_set_target(Tvg_Canvas* canvas, void* device, void* instance, void* target, uint32_t w, uint32_t h, Tvg_Colorspace cs, int type) { if (canvas) return (Tvg_Result) reinterpret_cast(canvas)->target(device, instance, target, w, h, static_cast(cs), type); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_canvas_push(Tvg_Canvas* canvas, Tvg_Paint* paint) { if (canvas && paint) return (Tvg_Result) reinterpret_cast(canvas)->push((Paint*)paint); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_canvas_push_at(Tvg_Canvas* canvas, Tvg_Paint* target, Tvg_Paint* at) { if (canvas && target && at) return (Tvg_Result) reinterpret_cast(canvas)->push((Paint*)target, (Paint*) at); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_canvas_remove(Tvg_Canvas* canvas, Tvg_Paint* paint) { if (canvas) return (Tvg_Result) reinterpret_cast(canvas)->remove((Paint*) paint); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_canvas_update(Tvg_Canvas* canvas) { if (canvas) return (Tvg_Result) reinterpret_cast(canvas)->update(nullptr); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_canvas_update_paint(Tvg_Canvas* canvas, Tvg_Paint* paint) { if (canvas && paint) return (Tvg_Result) reinterpret_cast(canvas)->update((Paint*) paint); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_canvas_draw(Tvg_Canvas* canvas, bool clear) { if (canvas) return (Tvg_Result) reinterpret_cast(canvas)->draw(clear); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_canvas_sync(Tvg_Canvas* canvas) { if (canvas) return (Tvg_Result) reinterpret_cast(canvas)->sync(); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_canvas_set_viewport(Tvg_Canvas* canvas, int32_t x, int32_t y, int32_t w, int32_t h) { if (canvas) return (Tvg_Result) reinterpret_cast(canvas)->viewport(x, y, w, h); return TVG_RESULT_INVALID_ARGUMENT; } /************************************************************************/ /* Paint API */ /************************************************************************/ TVG_API const Tvg_Paint* tvg_paint_get_parent(const Tvg_Paint* paint) { return (const Tvg_Paint*) reinterpret_cast(paint)->parent(); } TVG_API Tvg_Result tvg_paint_del(Tvg_Paint* paint) { if (paint) { delete(reinterpret_cast(paint)); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API uint8_t tvg_paint_ref(Tvg_Paint* paint) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->ref(); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API uint8_t tvg_paint_unref(Tvg_Paint* paint, bool free) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->unref(free); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API uint8_t tvg_paint_get_ref(const Tvg_Paint* paint) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->refCnt(); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_scale(Tvg_Paint* paint, float factor) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->scale(factor); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_rotate(Tvg_Paint* paint, float degree) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->rotate(degree); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_translate(Tvg_Paint* paint, float x, float y) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->translate(x, y); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_set_transform(Tvg_Paint* paint, const Tvg_Matrix* m) { if (paint && m) return (Tvg_Result) reinterpret_cast(paint)->transform(*(reinterpret_cast(m))); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_get_transform(Tvg_Paint* paint, Tvg_Matrix* m) { if (paint && m) { *reinterpret_cast(m) = reinterpret_cast(paint)->transform(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Paint* tvg_paint_duplicate(Tvg_Paint* paint) { if (paint) return (Tvg_Paint*) reinterpret_cast(paint)->duplicate(); return nullptr; } TVG_API Tvg_Result tvg_paint_set_opacity(Tvg_Paint* paint, uint8_t opacity) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->opacity(opacity); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_get_opacity(const Tvg_Paint* paint, uint8_t* opacity) { if (paint && opacity) { *opacity = reinterpret_cast(paint)->opacity(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_get_aabb(const Tvg_Paint* paint, float* x, float* y, float* w, float* h) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->bounds(x, y, w, h); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_get_obb(const Tvg_Paint* paint, Tvg_Point* pt4) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->bounds((Point*)pt4); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_set_mask_method(Tvg_Paint* paint, Tvg_Paint* target, Tvg_Mask_Method method) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->mask((Paint*)target, (MaskMethod)method); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_get_mask_method(const Tvg_Paint* paint, const Tvg_Paint** target, Tvg_Mask_Method* method) { if (paint && target && method) { *reinterpret_cast(method) = reinterpret_cast(paint)->mask(reinterpret_cast(target)); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_set_blend_method(Tvg_Paint* paint, Tvg_Blend_Method method) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->blend((BlendMethod)method); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_get_type(const Tvg_Paint* paint, Tvg_Type* type) { if (paint && type) { *type = static_cast(reinterpret_cast(paint)->type()); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_paint_set_clip(Tvg_Paint* paint, Tvg_Paint* clipper) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->clip((Shape*)(clipper)); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Paint* tvg_paint_get_clip(const Tvg_Paint* paint) { if (paint) return (Tvg_Paint*) reinterpret_cast(paint)->clip(); return nullptr; } /************************************************************************/ /* Shape API */ /************************************************************************/ TVG_API Tvg_Paint* tvg_shape_new() { return (Tvg_Paint*) Shape::gen(); } TVG_API Tvg_Result tvg_shape_reset(Tvg_Paint* paint) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->reset(); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_move_to(Tvg_Paint* paint, float x, float y) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->moveTo(x, y); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_line_to(Tvg_Paint* paint, float x, float y) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->lineTo(x, y); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_cubic_to(Tvg_Paint* paint, float cx1, float cy1, float cx2, float cy2, float x, float y) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->cubicTo(cx1, cy1, cx2, cy2, x, y); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_close(Tvg_Paint* paint) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->close(); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_append_rect(Tvg_Paint* paint, float x, float y, float w, float h, float rx, float ry, bool cw) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->appendRect(x, y, w, h, rx, ry, cw); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_append_circle(Tvg_Paint* paint, float cx, float cy, float rx, float ry, bool cw) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->appendCircle(cx, cy, rx, ry, cw); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_append_path(Tvg_Paint* paint, const Tvg_Path_Command* cmds, uint32_t cmdCnt, const Tvg_Point* pts, uint32_t ptsCnt) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->appendPath((const PathCommand*)cmds, cmdCnt, (const Point*)pts, ptsCnt); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_path(const Tvg_Paint* paint, const Tvg_Path_Command** cmds, uint32_t* cmdsCnt, const Tvg_Point** pts, uint32_t* ptsCnt) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->path((const PathCommand**)cmds, cmdsCnt, (const Point**)pts, ptsCnt); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_stroke_width(Tvg_Paint* paint, float width) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->strokeWidth(width); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_stroke_width(const Tvg_Paint* paint, float* width) { if (paint && width) { *width = reinterpret_cast(paint)->strokeWidth(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_stroke_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->strokeFill(r, g, b, a); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_stroke_color(const Tvg_Paint* paint, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->strokeFill(r, g, b, a); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_stroke_gradient(Tvg_Paint* paint, Tvg_Gradient* gradient) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->strokeFill((Fill*)(gradient)); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_stroke_gradient(const Tvg_Paint* paint, Tvg_Gradient** gradient) { if (paint && gradient) { *gradient = (Tvg_Gradient*)(reinterpret_cast(paint)->strokeFill()); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_stroke_dash(Tvg_Paint* paint, const float* dashPattern, uint32_t cnt, float offset) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->strokeDash(dashPattern, cnt, offset); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_stroke_dash(const Tvg_Paint* paint, const float** dashPattern, uint32_t* cnt, float* offset) { if (paint) { *cnt = reinterpret_cast(paint)->strokeDash(dashPattern, offset); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_stroke_cap(Tvg_Paint* paint, Tvg_Stroke_Cap cap) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->strokeCap((StrokeCap)cap); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_stroke_cap(const Tvg_Paint* paint, Tvg_Stroke_Cap* cap) { if (paint && cap) { *cap = (Tvg_Stroke_Cap) reinterpret_cast(paint)->strokeCap(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_stroke_join(Tvg_Paint* paint, Tvg_Stroke_Join join) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->strokeJoin((StrokeJoin)join); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_stroke_join(const Tvg_Paint* paint, Tvg_Stroke_Join* join) { if (paint && join) { *join = (Tvg_Stroke_Join) reinterpret_cast(paint)->strokeJoin(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_stroke_miterlimit(Tvg_Paint* paint, float ml) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->strokeMiterlimit(ml); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_stroke_miterlimit(const Tvg_Paint* paint, float* ml) { if (paint && ml) { *ml = reinterpret_cast(paint)->strokeMiterlimit(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_trimpath(Tvg_Paint* paint, float begin, float end, bool simultaneous) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->trimpath(begin, end, simultaneous); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_fill_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->fill(r, g, b, a); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_fill_color(const Tvg_Paint* paint, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->fill(r, g, b, a); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_fill_rule(Tvg_Paint* paint, Tvg_Fill_Rule rule) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->fill((FillRule)rule); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_fill_rule(const Tvg_Paint* paint, Tvg_Fill_Rule* rule) { if (paint && rule) { *rule = (Tvg_Fill_Rule) reinterpret_cast(paint)->fillRule(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_paint_order(Tvg_Paint* paint, bool strokeFirst) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->order(strokeFirst); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_set_gradient(Tvg_Paint* paint, Tvg_Gradient* gradient) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->fill((Fill*)gradient); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_shape_get_gradient(const Tvg_Paint* paint, Tvg_Gradient** gradient) { if (paint && gradient) { *gradient = (Tvg_Gradient*)(reinterpret_cast(paint)->fill()); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } /************************************************************************/ /* Picture API */ /************************************************************************/ TVG_API Tvg_Paint* tvg_picture_new() { return (Tvg_Paint*) Picture::gen(); } TVG_API Tvg_Result tvg_picture_load(Tvg_Paint* paint, const char* path) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->load(path); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_picture_load_raw(Tvg_Paint* paint, uint32_t *data, uint32_t w, uint32_t h, Tvg_Colorspace cs, bool copy) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->load(data, w, h, static_cast(cs), copy); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_picture_load_data(Tvg_Paint* paint, const char *data, uint32_t size, const char *mimetype, const char* rpath, bool copy) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->load(data, size, mimetype ? mimetype : "", rpath ? rpath : "", copy); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_picture_set_size(Tvg_Paint* paint, float w, float h) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->size(w, h); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_picture_get_size(const Tvg_Paint* paint, float* w, float* h) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->size(w, h); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API const Tvg_Paint* tvg_picture_get_paint(Tvg_Paint* paint, uint32_t id) { if (paint) return (Tvg_Paint*) reinterpret_cast(paint)->paint(id); return nullptr; } /************************************************************************/ /* Gradient API */ /************************************************************************/ TVG_API Tvg_Gradient* tvg_linear_gradient_new() { return (Tvg_Gradient*)LinearGradient::gen(); } TVG_API Tvg_Gradient* tvg_radial_gradient_new() { return (Tvg_Gradient*)RadialGradient::gen(); } TVG_API Tvg_Gradient* tvg_gradient_duplicate(Tvg_Gradient* grad) { if (grad) return (Tvg_Gradient*) reinterpret_cast(grad)->duplicate(); return nullptr; } TVG_API Tvg_Result tvg_gradient_del(Tvg_Gradient* grad) { if (grad) { delete(reinterpret_cast(grad)); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_linear_gradient_set(Tvg_Gradient* grad, float x1, float y1, float x2, float y2) { if (grad) return (Tvg_Result) reinterpret_cast(grad)->linear(x1, y1, x2, y2); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_linear_gradient_get(Tvg_Gradient* grad, float* x1, float* y1, float* x2, float* y2) { if (grad) return (Tvg_Result) reinterpret_cast(grad)->linear(x1, y1, x2, y2); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_radial_gradient_set(Tvg_Gradient* grad, float cx, float cy, float r, float fx, float fy, float fr) { if (grad) return (Tvg_Result) reinterpret_cast(grad)->radial(cx, cy, r, fx, fy, fr); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_radial_gradient_get(Tvg_Gradient* grad, float* cx, float* cy, float* r, float* fx, float* fy, float* fr) { if (grad) return (Tvg_Result) reinterpret_cast(grad)->radial(cx, cy, r, fx, fy, fr); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_gradient_set_color_stops(Tvg_Gradient* grad, const Tvg_Color_Stop* color_stop, uint32_t cnt) { if (grad) return (Tvg_Result) reinterpret_cast(grad)->colorStops(reinterpret_cast(color_stop), cnt); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_gradient_get_color_stops(const Tvg_Gradient* grad, const Tvg_Color_Stop** color_stop, uint32_t* cnt) { if (grad && color_stop && cnt) { *cnt = reinterpret_cast(grad)->colorStops(reinterpret_cast(color_stop)); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_gradient_set_spread(Tvg_Gradient* grad, const Tvg_Stroke_Fill spread) { if (grad) return (Tvg_Result) reinterpret_cast(grad)->spread((FillSpread)spread); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_gradient_get_spread(const Tvg_Gradient* grad, Tvg_Stroke_Fill* spread) { if (grad && spread) { *spread = (Tvg_Stroke_Fill) reinterpret_cast(grad)->spread(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_gradient_set_transform(Tvg_Gradient* grad, const Tvg_Matrix* m) { if (grad && m) return (Tvg_Result) reinterpret_cast(grad)->transform(*(reinterpret_cast(m))); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_gradient_get_transform(const Tvg_Gradient* grad, Tvg_Matrix* m) { if (grad && m) { *reinterpret_cast(m) = reinterpret_cast(const_cast(grad))->transform(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_gradient_get_type(const Tvg_Gradient* grad, Tvg_Type* type) { if (grad && type) { *type = static_cast(reinterpret_cast(grad)->type()); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } /************************************************************************/ /* Scene API */ /************************************************************************/ TVG_API Tvg_Paint* tvg_scene_new() { return (Tvg_Paint*) Scene::gen(); } TVG_API Tvg_Result tvg_scene_push(Tvg_Paint* scene, Tvg_Paint* paint) { if (scene && paint) return (Tvg_Result) reinterpret_cast(scene)->push((Paint*)paint); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_scene_push_at(Tvg_Paint* scene, Tvg_Paint* paint, Tvg_Paint* at) { if (scene && paint && at) return (Tvg_Result) reinterpret_cast(scene)->push((Paint*)paint, (Paint*)at); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_scene_remove(Tvg_Paint* scene, Tvg_Paint* paint) { if (scene) return (Tvg_Result) reinterpret_cast(scene)->remove((Paint*)paint); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_scene_reset_effects(Tvg_Paint* scene) { if (scene) { std::cout << "reset:scene:effects:reset" << std::endl; Tvg_Result result = (Tvg_Result) reinterpret_cast(scene)->push(SceneEffect::ClearAll); std::cout << "reset:scene:effects:reset:result:" << result << std::endl; return result; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_scene_push_drop_shadow(Tvg_Paint* scene, int r, int g, int b, int a, double angle, double distance, double sigma, int quality) { if (scene) { Tvg_Result result = (Tvg_Result) reinterpret_cast(scene)->push(static_cast(SceneEffect::DropShadow), r, g, b, a, angle, distance, sigma, quality); return result; } return TVG_RESULT_INVALID_ARGUMENT; } /************************************************************************/ /* Text API */ /************************************************************************/ TVG_API Tvg_Paint* tvg_text_new() { return (Tvg_Paint*)Text::gen(); } TVG_API Tvg_Result tvg_text_set_font(Tvg_Paint* paint, const char* name, float size, const char* style) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->font(name, size, style); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_text_set_text(Tvg_Paint* paint, const char* text) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->text(text); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_text_set_fill_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->fill(r, g, b); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_text_set_gradient(Tvg_Paint* paint, Tvg_Gradient* gradient) { if (paint) return (Tvg_Result) reinterpret_cast(paint)->fill((Fill*)(gradient)); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_font_load(const char* path) { return (Tvg_Result) Text::load(path); } TVG_API Tvg_Result tvg_font_load_data(const char* name, const char* data, uint32_t size, const char *mimetype, bool copy) { return (Tvg_Result) Text::load(name, data, size, mimetype ? mimetype : "", copy); } TVG_API Tvg_Result tvg_font_unload(const char* path) { return (Tvg_Result) Text::unload(path); } /************************************************************************/ /* Saver API */ /************************************************************************/ TVG_API Tvg_Saver* tvg_saver_new() { return (Tvg_Saver*) Saver::gen(); } TVG_API Tvg_Result tvg_saver_save(Tvg_Saver* saver, Tvg_Paint* paint, const char* path, uint32_t quality) { if (saver && paint && path) return (Tvg_Result) reinterpret_cast(saver)->save((Paint*)paint, path, quality); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_saver_sync(Tvg_Saver* saver) { if (saver) return (Tvg_Result) reinterpret_cast(saver)->sync(); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_saver_del(Tvg_Saver* saver) { if (saver) { delete(reinterpret_cast(saver)); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } /************************************************************************/ /* Animation API */ /************************************************************************/ TVG_API Tvg_Animation* tvg_animation_new() { return (Tvg_Animation*) Animation::gen(); } TVG_API Tvg_Result tvg_animation_set_frame(Tvg_Animation* animation, float no) { if (animation) return (Tvg_Result) reinterpret_cast(animation)->frame(no); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_animation_get_frame(Tvg_Animation* animation, float* no) { if (animation && no) { *no = reinterpret_cast(animation)->curFrame(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_animation_get_total_frame(Tvg_Animation* animation, float* cnt) { if (animation && cnt) { *cnt = reinterpret_cast(animation)->totalFrame(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Paint* tvg_animation_get_picture(Tvg_Animation* animation) { if (animation) return (Tvg_Paint*) reinterpret_cast(animation)->picture(); return nullptr; } TVG_API Tvg_Result tvg_animation_get_duration(Tvg_Animation* animation, float* duration) { if (animation && duration) { *duration = reinterpret_cast(animation)->duration(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_animation_set_segment(Tvg_Animation* animation, float start, float end) { if (animation) return (Tvg_Result) reinterpret_cast(animation)->segment(start, end); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_animation_get_segment(Tvg_Animation* animation, float* start, float* end) { if (animation) return (Tvg_Result) reinterpret_cast(animation)->segment(start, end); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_animation_del(Tvg_Animation* animation) { if (animation) { delete(reinterpret_cast(animation)); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } /************************************************************************/ /* Accessor API */ /************************************************************************/ TVG_API Tvg_Accessor* tvg_accessor_new() { return (Tvg_Accessor*) Accessor::gen(); } TVG_API Tvg_Result tvg_accessor_del(Tvg_Accessor* accessor) { if (accessor) { delete(reinterpret_cast(accessor)); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; } TVG_API Tvg_Result tvg_accessor_set(Tvg_Accessor* accessor, Tvg_Paint* paint, bool (*func)(Tvg_Paint* paint, void* data), void* data) { if (accessor) return (Tvg_Result) reinterpret_cast(accessor)->set(static_cast(reinterpret_cast(paint)), [func](const Paint* paint, void* data) { return func((Tvg_Paint*) paint, data); }, data); return TVG_RESULT_INVALID_ARGUMENT; } TVG_API uint32_t tvg_accessor_generate_id(const char* name) { return Accessor::id(name); } /************************************************************************/ /* Lottie Animation API */ /************************************************************************/ TVG_API Tvg_Animation* tvg_lottie_animation_new() { #ifdef THORVG_LOTTIE_LOADER_SUPPORT return (Tvg_Animation*) LottieAnimation::gen(); #endif return nullptr; } TVG_API Tvg_Result tvg_lottie_animation_override(Tvg_Animation* animation, const char* slot) { #ifdef THORVG_LOTTIE_LOADER_SUPPORT if (animation) return (Tvg_Result) reinterpret_cast(animation)->override(slot); return TVG_RESULT_INVALID_ARGUMENT; #endif return TVG_RESULT_NOT_SUPPORTED; } TVG_API Tvg_Result tvg_lottie_animation_set_marker(Tvg_Animation* animation, const char* marker) { #ifdef THORVG_LOTTIE_LOADER_SUPPORT if (animation) return (Tvg_Result) reinterpret_cast(animation)->segment(marker); return TVG_RESULT_INVALID_ARGUMENT; #endif return TVG_RESULT_NOT_SUPPORTED; } TVG_API Tvg_Result tvg_lottie_animation_get_markers_cnt(Tvg_Animation* animation, uint32_t* cnt) { #ifdef THORVG_LOTTIE_LOADER_SUPPORT if (animation && cnt) { *cnt = reinterpret_cast(animation)->markersCnt(); return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; #endif return TVG_RESULT_NOT_SUPPORTED; } TVG_API Tvg_Result tvg_lottie_animation_get_marker(Tvg_Animation* animation, uint32_t idx, const char** name) { #ifdef THORVG_LOTTIE_LOADER_SUPPORT if (animation && name) { *name = reinterpret_cast(animation)->marker(idx); if (!(*name)) return TVG_RESULT_INVALID_ARGUMENT; return TVG_RESULT_SUCCESS; } return TVG_RESULT_INVALID_ARGUMENT; #endif return TVG_RESULT_NOT_SUPPORTED; } TVG_API Tvg_Result tvg_lottie_animation_tween(Tvg_Animation* animation, float from, float to, float progress) { #ifdef THORVG_LOTTIE_LOADER_SUPPORT if (animation) return (Tvg_Result) reinterpret_cast(animation)->tween(from, to, progress); return TVG_RESULT_INVALID_ARGUMENT; #endif return TVG_RESULT_NOT_SUPPORTED; } TVG_API Tvg_Result tvg_lottie_animation_assign(Tvg_Animation* animation, const char* layer, uint32_t ix, const char* var, float val) { #ifdef THORVG_LOTTIE_LOADER_SUPPORT if (animation) return (Tvg_Result) reinterpret_cast(animation)->assign(layer, ix, var, val); return TVG_RESULT_INVALID_ARGUMENT; #endif return TVG_RESULT_NOT_SUPPORTED; } #ifdef __cplusplus } #endif